最近在网上看到一个仿锤子时钟效果的源代码,在此对其代码进行阅读,修改及分析,加强自己在自定义视图方面的技术及经验,便写该文章为以后参考阅读。代码实现效果如下:
该自定义时钟由ClockView实现,其代码如下:
import android.annotation.TargetApi;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.RectF;
import android.os.Build;
import android.support.annotation.ColorInt;
import android.util.AttributeSet;
import android.util.TypedValue;
import android.view.View;
import android.view.animation.AccelerateDecelerateInterpolator;
import java.util.Calendar;
/**
* Created by Administrator on 2016/9/22.
* 时钟控件
*/
public class ClockView extends View {
/**时钟背景颜色*/
@ColorInt
protected static final int CLOCK_BACKGROUND_COLOR= 0xFFF0F0F0;
/**时钟圆环颜色*/
@ColorInt
protected static final int CLOCK_RING_COLOR=0xFFc9c9c9;
/**字体颜色*/
@ColorInt
protected static final int TEXT_COLOR = 0xFF141414;
/**时钟和分钟的颜色*/
protected static final int HOUR_MINUTE_COLOR = 0xFF5B5B5B;
/**秒钟的颜色*/
@ColorInt
private static final int SECOND_COLOR = 0xFFB55050;
@ColorInt
private static final int CLOCK_SCALE_COLOR=0xffc9c9c9;
/**时钟最小尺寸*/
private static final int CLOCK_MIN_SIZE=200;
/**时钟及分钟的宽度*/
private static final int HOUR_MINUTE_WIDTH = 16;
/**秒钟的宽度*/
private static final int SECOND_WIDTH = 8;
/**时钟刻度的宽度*/
private static final int SCALE_WIDTH=4;
//每秒 秒针移动6°
private static final int DEGREE = 6;
/**时钟文本*/
private static final String[] CLOCK_TEXT={ "12","1","2","3","4","5","6","7","8","9","10","11"};
/**时*/
private float hour=5;
/**分*/
private float minute=30;
/**秒*/
private float second=5;
/**绘制时钟的Paint*/
private Paint hourPaint;
/**绘制分钟的Paint*/
private Paint minutePaint;
/**绘制秒钟的Paint*/
private Paint secondPaint;
/**圆环的宽度*/
private int clockRingWidth=10;
/**时钟大小*/
private int clockSize;
/**绘制时钟的Paint*/
private Paint clockPaint;
/**绘制时钟圆环的Paint*/
private Paint clockRingPaint;
/**时钟中心外部圆*/
private Paint clockCenterOuterCirclePaint;
/**时钟中心内部圆*/
private Paint clockCenterInnerCirclePaint;
/**绘制时钟刻度的Paint*/
private Paint clockScalePaint;
/**绘制时钟文本的Paint*/
private Paint clockTextPaint