这次我们做一个给小宝宝买装备的例子。
一、’首先是界面,界面大致分为两个,一个是activity_main.xml具体代码如下:
<?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" android:orientation="vertical" tools:context="cn.edu.bzu.a12lab05.MainActivity"> <ImageView android:layout_width="wrap_content" android:layout_height="200dp" android:src="@drawable/cimu" android:layout_gravity="center_horizontal" android:layout_marginTop="45dp" /> <TextView android:layout_width="match_parent" android:layout_height="wrap_content" android:text="主人,快给小宝宝买装备吧!" android:layout_gravity="center_horizontal" android:gravity="center" android:textSize="18sp" /> <TableLayout android:layout_marginTop="25dp" android:gravity="center" android:layout_width="match_parent" android:layout_height="wrap_content"> <TableRow android:layout_width="match_parent" android:layout_height="wrap_content" > <TextView android:layout_width="0dp" android:layout_weight="1" android:layout_height="wrap_content" android:text="生命值:" /> <ProgressBar android:layout_marginLeft="20dp" android:id="@+id/progressBar1" style="?android:attr/progressBarStyleHorizontal" android:layout_width="0dp" android:layout_weight="3" android:layout_height="wrap_content" /> <TextView android:id="@+id/tv_life_progress" android:layout_width="0dip" android:layout_weight="1" android:layout_height="wrap_content" android:layout_marginLeft="20dp" android:layout_marginTop="5dp" /> </TableRow> <TableRow android:layout_marginTop="20dp" android:layout_width="match_parent" android:layout_height="wrap_content" > <TextView android:layout_width="0dp" android:layout_weight="1" android:layout_height="wrap_content" android:text="攻击力" /> <ProgressBar android:layout_marginLeft="20dp" android:id="@+id/progressBar2" style="?android:attr/progressBarStyleHorizontal" android:layout_width="0dp" android:layout_weight="3" android:layout_height="wrap_content" /> <TextView android:id="@+id/tv_attack_progress" android:layout_width="0dp" android:layout_weight="1" android:layout_height="wrap_content" android:layout_marginLeft="20dp" /> </TableRow> <TableRow android:layout_marginTop="20dp" android:layout_width="match_parent" android:layout_height="wrap_content" > <TextView android:layout_width="0dp" android:layout_weight="1" android:layout_height="wrap_content" android:text="敏捷:" /> <ProgressBar android:layout_marginLeft="20dp" android:id="@+id/progressBar3" style="?android:attr/progressBarStyleHorizontal" android:layout_width="0dp" android:layout_weight="3" android:layout_height="wrap_content" /> <TextView android:id="@+id/tv_speed_progress" android:layout_width="0dp" android:layout_weight="1" android:layout_height="wrap_content" android:layout_marginLeft="20dp" /> </TableRow> </TableLayout> <LinearLayout android:layout_width="match_parent" android:layout_height="wrap_content" android:orientation="horizontal" android:layout_marginTop="15dp" > <Button android:layout_weight="1" android:onClick="click1" android:layout_width="match_parent" android:layout_height="wrap_content" android:text="主人购买装备" android:drawableRight="@android:drawable/ic_input_add" /> </LinearLayout> </LinearLayout>运行效果如图:
购买装备界面shop.xml代码如下:
<?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:id="@+id/r1" android:layout_width="match_parent" android:layout_height="wrap_content" android:orientation="vertical" tools:context="cn.edu.bzu.a12lab05.MainActivity"> <View android:layout_width="30dp" android:layout_height="30dp" android:background="@android:drawable/ic_menu_info_details" android:layout_centerVertical="true" android:layout_alignParentLeft="true" ></View> <TextView android:id="@+id/tv_name" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_centerVertical="true" android:layout_marginLeft="60dp" android:text="商品名称" /> <LinearLayout android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_centerInParent="true" android:orientation="vertical"> <TextView android:id="@+id/tv_life" android:layout_width="wrap_content" android:layout_height="wrap_content" android:textSize="13sp" android:text="生命值:" /> <TextView android:id="@+id/tv_attack" android:layout_width="wrap_content" android:layout_height="wrap_content" android:textSize="13sp" android:text="攻击力:" /> <TextView android:id="@+id/tv_speed" android:layout_width="wrap_content" android:layout_height="wrap_content" android:textSize="13sp" android:text="速度:" /> </LinearLayout> </RelativeLayout>二、创建ItemInfo类![]()
先创建一个cn.itcast.domain包,在包中创建一个ItemInfo类,用于封装装备信息。
package cn.itcast.domain; /** * Created by 贾可新 on 2017/3/26. */ public class ItemInfo { private String name; private int attack; private int life; private int speed; public ItemInfo(String name,int attack ,int life,int speed){ this.name=name; this.attack=attack; this.life=life; this.speed=speed; } public String getName(){ return name; } public void setName(String name){ this.name=name; } public int getAttack(){ return attack; } public void setAttack(){ this.attack=attack; } public int getLife(){ return life; } public void setLife(){ this.life=life; } public int getSpeed(){ return speed; } public String toString(){ return "[name="+name+",attack="+attack+",life="+life+",speed="+speed+"]"; } }三、接下来编写MainActivity。主要用于响应按钮的点击事件,并将返回的装备信息显示到指定的ListView控件中:
package cn.edu.bzu.a12lab05; import android.content.Intent; import android.support.v7.app.AppCompatActivity; import android.os.Bundle; import android.view.View; import android.widget.ProgressBar; import android.widget.TextView; import cn.itcast.domain.ItemInfo; public class MainActivity extends AppCompatActivity { private ProgressBar mProgressBar1; private ProgressBar mProgressBar2; private ProgressBar mProgressBar3; private TextView mLifeTV; private TextView mAttackTV; private TextView mSpeedTV; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); mLifeTV = (TextView) findViewById(R.id.tv_life_progress); mAttackTV = (TextView) findViewById(R.id.tv_attack_progress); initProgress(); } private void initProgress() { mProgressBar1 = (ProgressBar) findViewById(R.id.progressBar1); mProgressBar2 = (ProgressBar) findViewById(R.id.progressBar2); mProgressBar3 = (ProgressBar) findViewById(R.id.progressBar3); mProgressBar1.setMax(1000); mProgressBar2.setMax(1000); mProgressBar3.setMax(1000); } public void click(View view) { Intent intent = new Intent(this,ShopActivity.class); startActivityForResult(intent, 1); } @Override protected void onActivityResult(int requestCode, int resultCode, Intent data) { super.onActivityResult(requestCode, resultCode, data); if (data != null) { if (requestCode == 1) { ItemInfo info = (ItemInfo) data.getSerializableExtra("equipment"); updateProgress(info); } } } private void updateProgress(ItemInfo info) { int progress1 = mProgressBar1.getProgress(); int progress2 = mProgressBar2.getProgress(); int progress3 = mProgressBar3.getProgress(); mProgressBar1.setProgress(progress1 + info.getLife()); mProgressBar2.setProgress(progress1 + info.getAttack()); mProgressBar3.setProgress(progress1 + info.getSpeed()); mLifeTV.setText(mProgressBar1.getProgress() + ""); mAttackTV.setText(mProgressBar2.getProgress() + ""); mSpeedTV.setText(mProgressBar3.getProgress() + ""); } }四、创建ShopActivity,ShopActivity是用来展示装备信息的,当单击ShopActivity的装备时,会调回MainActivity并将装备信息回传给
MainActivity:
package cn.edu.bzu.a12lab05; import android.app.Activity; import android.content.DialogInterface; import android.content.Intent; import android.os.Bundle; import android.support.v7.app.AppCompatActivity; import android.view.View; import android.widget.TextView; import cn.edu.bzu.a12lab05.R; import cn.itcast.domain.ItemInfo; /** * Created by 贾可新 on 2017/3/26. */ public class ShopActivity extends Activity implements View.OnClickListener { private ItemInfo itemInfo; protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.shop); itemInfo=new ItemInfo("金剑",100,20,20); findViewById(R.id.r1).setOnClickListener(this); TextView mLifeTV=(TextView)findViewById(R.id.tv_life); TextView mNameTV=(TextView)findViewById(R.id.tv_name); TextView mSpeedTV=(TextView)findViewById(R.id.tv_speed); TextView mAttackTV=(TextView)findViewById(R.id.tv_attack); mLifeTV.setText("生命值"+itemInfo.getLife()); mNameTV.setText(itemInfo.getName()); mSpeedTV.setText("敏捷度"+itemInfo.getSpeed()); mAttackTV.setText("攻击力"+itemInfo.getAttack()); } @Override public void onClick(View v){ switch (v.getId()){ case R.id.r1: Intent intent =new Intent(); intent.putExtra("equipment",intent); setResult(1,intent); finish(); break; } } }至此,Android的装备选择就到此完成了,当然第一次做,肯定会有一点不足,不足支出,请多多指教。