Topological Sort
简单方法:时间复杂度(Nv)^2
bool TopSort( LGraph Graph, Vertex TopOrder[] )
{
PtrToAdjVNode temp = (PtrToAdjVNode)malloc(sizeof(PtrToAdjVNode));
int Indegree[MaxVertexNum]={0};
int i;
Vertex j, index;
for ( i=0; i<Graph->Nv; i++ )
{
temp = Graph->G[i].FirstEdge;
while(temp!=NULL)
{
Indegree[temp->AdjV]++;//Store the indegrees of each vertex
temp = temp->Next;
}
}
for ( i=0; i<Graph->Nv; i++ )
{
index = -1;
for (j=0; j<Graph->Nv; j++ )
{
if(Indegree[j]==0)
{
Indegree[j]--;
index = j;
temp = Graph->G[index].FirstEdge;
while(temp!=NULL)
{
Indegree[temp->AdjV]--;//Store the indegrees of each vertex
temp = temp->Next;
}
break;
}
}
if(index==-1) return false;
else TopOrder[i] = index;
}
return true;
}
优化:时间复杂度(Nv+Ne)
typedef struct st *Stack;
typedef Vertex ElementType;
struct st{
int Capacity;
int Top;
ElementType *Array;
};
int IsEmpty(Stack S);
Stack CreateStack(int MaxElements);
void MakeEmpty(Stack S);
void Push(ElementType X, Stack S);
void Pop(Stack S);
ElementType TopAndPop(Stack S);
Stack CreateStack(int MaxElements)
{
Stack S = (Stack)malloc(sizeof(Stack));
S->Array = (ElementType*)malloc(sizeof(ElementType)*MaxElements);
S->Capacity = MaxElements;
MakeEmpty(S);
return S;
}
int IsEmpty(Stack S)
{
return S->Top == -1;
}
void MakeEmpty(Stack S)
{
S->Top = -1;
}
void Push(ElementType X, Stack S)
{
S->Array[++S->Top] = X;
}
void Pop(Stack S)
{
if(!IsEmpty(S))
S->Top--;
}
ElementType TopAndPop(Stack S)
{
if(!IsEmpty(S))
return S->Array[S->Top--];
}
bool TopSort( LGraph Graph, Vertex TopOrder[] )
{
Stack ZeroIndegree =CreateStack(MaxVertexNum);
PtrToAdjVNode temp = (PtrToAdjVNode)malloc(sizeof(PtrToAdjVNode));
int Indegree[MaxVertexNum]={0};
int i, counter=0;
Vertex j, index;
for ( i=0; i<Graph->Nv; i++ )
{
temp = Graph->G[i].FirstEdge;
while(temp!=NULL)
{
Indegree[temp->AdjV]++;
temp = temp->Next;
}
}
for(i=0; i<Graph->Nv; i++)
{
if(Indegree[i]==0)
{
Push(i,ZeroIndegree);
}
}
while(!IsEmpty(ZeroIndegree))
{
index = TopAndPop(ZeroIndegree);
TopOrder[counter++] = index;
temp = Graph->G[index].FirstEdge;
while(temp!=NULL)
{
if(--Indegree[temp->AdjV]==0)
{
Push(temp->AdjV,ZeroIndegree);
}
temp = temp->Next;
}
}
if(counter!=Graph->Nv) return false;
else return true;
}