NSObject类的performSelectorOnMainThread和performSelectorInBackground可以实现简单的多线程编程技术
1、- (void)performSelectorInBackground:(SEL)aSelector withObject:(id)arg
创建一个线程在子线程执行,aSelector代表了新创建的线程,arg是传入的参数
2、- (void)performSelectorOnMainThread:(SEL)aSelector withObject:(id)arg waitUntilDone:(BOOL)wait;
该方法的作用是在主线程中,执行制定的方法(代码块)。
参数:
@selector就是,要定义我们要执行的方法。
withObject:arg定义了,我们执行方法时,传入的参数对象。类型是id。(我们可以传入任何参数)
waitUntilDone:YES指定,当前线程是否要被阻塞,直到主线程将我们制定的代码块执行完。
注意:
1.当前线程为主线程的时候,waitUntilDone:YES参数无效。
2.该方法,没有返回值
3.该方法主要用来用主线程来修改页面UI的状态。
sample code:
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
_label=[[UILabel alloc] initWithFrame:CGRectMake(40, 40, 60, 40)];
_label.textColor=[UIColor redColor];
_label.text=@"123";
[self.view addSubview:_label];
[self performSelectorInBackground:@selector(backWork) withObject:nil];
}
-(void)backWork
{
NSLog(@"the thread is %@",[NSThread currentThread]);
sleep(2);
[self performSelectorOnMainThread:@selector(mainWork) withObject:nil waitUntilDone:NO];
}
-(void)mainWork
{
NSLog(@"the main thread is %@",[NSThread currentThread]);
_label.text=@"456";
_label.textColor=[UIColor greenColor];
}
执行结果:
2014-08-19 11:03:59.101 testApp[1848:3107] the thread is <NSThread: 0x8c504a0>{name = (null), num = 2}
2014-08-19 11:04:01.103 testApp[1848:60b] the main thread is <NSThread: 0x8c444c0>{name = (null), num = 1}
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