音频重采样与编码

音频重采样

其中音频三元组中任意一个发生变化就是重采样

/**
 * Allocate SwrContext if needed and set/reset common parameters.
 *
 * This function does not require s to be allocated with swr_alloc(). On the
 * other hand, swr_alloc() can use swr_alloc_set_opts() to set the parameters
 * on the allocated context.
 *
 * @param s               existing Swr context if available, or NULL if not
 * @param out_ch_layout   output channel layout (AV_CH_LAYOUT_*)
 * @param out_sample_fmt  output sample format (AV_SAMPLE_FMT_*).
 * @param out_sample_rate output sample rate (frequency in Hz)
 * @param in_ch_layout    input channel layout (AV_CH_LAYOUT_*)
 * @param in_sample_fmt   input sample format (AV_SAMPLE_FMT_*).
 * @param in_sample_rate  input sample rate (frequency in Hz)
 * @param log_offset      logging level offset
 * @param log_ctx         parent logging context, can be NULL
 *
 * @see swr_init(), swr_free()
 * @return NULL on error, allocated context otherwise
 */
struct SwrContext *swr_alloc_set_opts(struct SwrContext *s,
                                      int64_t out_ch_layout, enum AVSampleFormat out_sample_fmt, int out_sample_rate,
                                      int64_t  in_ch_layout, enum AVSampleFormat  in_sample_fmt, int  in_sample_rate,
                                      int log_offset, void *log_ctx);

/**
 * Initialize context after user parameters have been set.
 * @note The context must be configured using the AVOption API.
 *
 * @see av_opt_set_int()
 * @see av_opt_set_dict()
 *
 * @param[in,out]   s Swr context to initialize
 * @return AVERROR error code in case of failure.
 */
int swr_init(struct SwrContext *s);



/** Convert audio.
 *
 * in and in_count can be set to 0 to flush the last few samples out at the
 * end.
 *
 * If more input is provided than output space, then the input will be buffered.
 * You can avoid this buffering by using swr_get_out_samples() to retrieve an
 * upper bound on the required number of output samples for the given number of
 * input samples. Conversion will run directly without copying whenever possible.
 *
 * @param s         allocated Swr context, with parameters set
 * @param out       output buffers, only the first one need be set in case of packed audio
 * @param out_count amount of space available for output in samples per channel
 * @param in        input buffers, only the first one need to be set in case of packed audio
 * @param in_count  number of input samples available in one channel
 *
 * @return number of samples output per channel, negative value on error
 */
int swr_convert(struct SwrContext *s, uint8_t **out, int out_count,
                                const uint8_t **in , int in_count);


/**
 * @}
 *
 * @name SwrContext destructor functions
 * @{
 */

/**
 * Free the given SwrContext and set the pointer to NULL.
 *
 * @param[in] s a pointer to a pointer to Swr context
 */
void swr_free(struct SwrContext **s);


/**
 * Allocate a samples buffer for nb_samples samples, and fill data pointers and
 * linesize accordingly.
 * The allocated samples buffer can be freed by using av_freep(&audio_data[0])
 * Allocated data will be initialized to silence.
 *
 * @see enum AVSampleFormat
 * The documentation for AVSampleFormat describes the data layout.
 *
 * @param[out] audio_data  array to be filled with the pointer for each channel
 * @param[out] linesize    aligned size for audio buffer(s), may be NULL
 * @param nb_channels      number of audio channels
 * @param nb_samples       number of samples per channel
 * @param align            buffer size alignment (0 = default, 1 = no alignment)
 * @return                 >=0 on success or a negative error code on failure
 * @todo return the size of the allocated buffer in case of success at the next bump
 * @see av_samples_fill_arrays()
 * @see av_samples_alloc_array_and_samples()
 */
int av_samples_alloc(uint8_t **audio_data, int *linesize, int nb_channels,
                     int nb_samples, enum AVSampleFormat sample_fmt, int align);

/**
 * Allocate a data pointers array, samples buffer for nb_samples
 * samples, and fill data pointers and linesize accordingly.
 *
 * This is the same as av_samples_alloc(), but also allocates the data
 * pointers array.
 *
 * @see av_samples_alloc()
 */
int av_samples_alloc_array_and_samples(uint8_t ***audio_data, int *linesize, int nb_channels,
                                       int nb_samples, enum AVSampleFormat sample_fmt, int align);



 

AAC编码

        编码器内部有缓冲区,缓冲一部分数据后进行编码并不是立即编码

ffmpeg通过数字来区分不同版本的api,如avcodec_alloc_context3 代表第三版

编码使用的输入输出数据

    AVFrame是未编码的数据,AVPacket是编码后的数据。从设备上读取的是AVPacket是因为使用:

/open device
    if((ret = avformat_open_input(&fmt_ctx, devicename, iformat, &options)) < 0 ){
        av_strerror(ret, errors, 1024);
        fprintf(stderr, "Failed to open audio device, [%d]%s\n", ret, errors);
        return;
    }

这个接口打开设备时,它会将设备当成一个多媒体文件,对于多媒体文件来说,肯定是编码后的数据,因此读取的是AVPacket,但是我们从avpacket中直接读取pcm的原始数据。

/**
 * Allocate an AVFrame and set its fields to default values.  The resulting
 * struct must be freed using av_frame_free().
 *
 * @return An AVFrame filled with default values or NULL on failure.
 *
 * @note this only allocates the AVFrame itself, not the data buffers. Those
 * must be allocated through other means, e.g. with av_frame_get_buffer() or
 * manually.
 */
AVFrame *av_frame_alloc(void);

/**
 * Free the frame and any dynamically allocated objects in it,
 * e.g. extended_data. If the frame is reference counted, it will be
 * unreferenced first.
 *
 * @param frame frame to be freed. The pointer will be set to NULL.
 */
void av_frame_free(AVFrame **frame);

/**
 * Allocate new buffer(s) for audio or video data.
 *
 * The following fields must be set on frame before calling this function:
 * - format (pixel format for video, sample format for audio)
 * - width and height for video
 * - nb_samples and channel_layout for audio
 *
 * This function will fill AVFrame.data and AVFrame.buf arrays and, if
 * necessary, allocate and fill AVFrame.extended_data and AVFrame.extended_buf.
 * For planar formats, one buffer will be allocated for each plane.
 *
 * @warning: if frame already has been allocated, calling this function will
 *           leak memory. In addition, undefined behavior can occur in certain
 *           cases.
 *
 * @param frame frame in which to store the new buffers.
 * @param align Required buffer size alignment. If equal to 0, alignment will be
 *              chosen automatically for the current CPU. It is highly
 *              recommended to pass 0 here unless you know what you are doing.
 *
 * @return 0 on success, a negative AVERROR on error.
 */
int av_frame_get_buffer(AVFrame *frame, int align);

        av_frame_alloc 只是分配avframe的壳子,avframe 中的buffer需要通过av_frame_get_buffer分配

 

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