音频重采样
其中音频三元组中任意一个发生变化就是重采样
/**
* Allocate SwrContext if needed and set/reset common parameters.
*
* This function does not require s to be allocated with swr_alloc(). On the
* other hand, swr_alloc() can use swr_alloc_set_opts() to set the parameters
* on the allocated context.
*
* @param s existing Swr context if available, or NULL if not
* @param out_ch_layout output channel layout (AV_CH_LAYOUT_*)
* @param out_sample_fmt output sample format (AV_SAMPLE_FMT_*).
* @param out_sample_rate output sample rate (frequency in Hz)
* @param in_ch_layout input channel layout (AV_CH_LAYOUT_*)
* @param in_sample_fmt input sample format (AV_SAMPLE_FMT_*).
* @param in_sample_rate input sample rate (frequency in Hz)
* @param log_offset logging level offset
* @param log_ctx parent logging context, can be NULL
*
* @see swr_init(), swr_free()
* @return NULL on error, allocated context otherwise
*/
struct SwrContext *swr_alloc_set_opts(struct SwrContext *s,
int64_t out_ch_layout, enum AVSampleFormat out_sample_fmt, int out_sample_rate,
int64_t in_ch_layout, enum AVSampleFormat in_sample_fmt, int in_sample_rate,
int log_offset, void *log_ctx);
/**
* Initialize context after user parameters have been set.
* @note The context must be configured using the AVOption API.
*
* @see av_opt_set_int()
* @see av_opt_set_dict()
*
* @param[in,out] s Swr context to initialize
* @return AVERROR error code in case of failure.
*/
int swr_init(struct SwrContext *s);
/** Convert audio.
*
* in and in_count can be set to 0 to flush the last few samples out at the
* end.
*
* If more input is provided than output space, then the input will be buffered.
* You can avoid this buffering by using swr_get_out_samples() to retrieve an
* upper bound on the required number of output samples for the given number of
* input samples. Conversion will run directly without copying whenever possible.
*
* @param s allocated Swr context, with parameters set
* @param out output buffers, only the first one need be set in case of packed audio
* @param out_count amount of space available for output in samples per channel
* @param in input buffers, only the first one need to be set in case of packed audio
* @param in_count number of input samples available in one channel
*
* @return number of samples output per channel, negative value on error
*/
int swr_convert(struct SwrContext *s, uint8_t **out, int out_count,
const uint8_t **in , int in_count);
/**
* @}
*
* @name SwrContext destructor functions
* @{
*/
/**
* Free the given SwrContext and set the pointer to NULL.
*
* @param[in] s a pointer to a pointer to Swr context
*/
void swr_free(struct SwrContext **s);
/**
* Allocate a samples buffer for nb_samples samples, and fill data pointers and
* linesize accordingly.
* The allocated samples buffer can be freed by using av_freep(&audio_data[0])
* Allocated data will be initialized to silence.
*
* @see enum AVSampleFormat
* The documentation for AVSampleFormat describes the data layout.
*
* @param[out] audio_data array to be filled with the pointer for each channel
* @param[out] linesize aligned size for audio buffer(s), may be NULL
* @param nb_channels number of audio channels
* @param nb_samples number of samples per channel
* @param align buffer size alignment (0 = default, 1 = no alignment)
* @return >=0 on success or a negative error code on failure
* @todo return the size of the allocated buffer in case of success at the next bump
* @see av_samples_fill_arrays()
* @see av_samples_alloc_array_and_samples()
*/
int av_samples_alloc(uint8_t **audio_data, int *linesize, int nb_channels,
int nb_samples, enum AVSampleFormat sample_fmt, int align);
/**
* Allocate a data pointers array, samples buffer for nb_samples
* samples, and fill data pointers and linesize accordingly.
*
* This is the same as av_samples_alloc(), but also allocates the data
* pointers array.
*
* @see av_samples_alloc()
*/
int av_samples_alloc_array_and_samples(uint8_t ***audio_data, int *linesize, int nb_channels,
int nb_samples, enum AVSampleFormat sample_fmt, int align);
AAC编码
编码器内部有缓冲区,缓冲一部分数据后进行编码并不是立即编码
ffmpeg通过数字来区分不同版本的api,如avcodec_alloc_context3 代表第三版
编码使用的输入输出数据
AVFrame是未编码的数据,AVPacket是编码后的数据。从设备上读取的是AVPacket是因为使用:
/open device
if((ret = avformat_open_input(&fmt_ctx, devicename, iformat, &options)) < 0 ){
av_strerror(ret, errors, 1024);
fprintf(stderr, "Failed to open audio device, [%d]%s\n", ret, errors);
return;
}
这个接口打开设备时,它会将设备当成一个多媒体文件,对于多媒体文件来说,肯定是编码后的数据,因此读取的是AVPacket,但是我们从avpacket中直接读取pcm的原始数据。
/**
* Allocate an AVFrame and set its fields to default values. The resulting
* struct must be freed using av_frame_free().
*
* @return An AVFrame filled with default values or NULL on failure.
*
* @note this only allocates the AVFrame itself, not the data buffers. Those
* must be allocated through other means, e.g. with av_frame_get_buffer() or
* manually.
*/
AVFrame *av_frame_alloc(void);
/**
* Free the frame and any dynamically allocated objects in it,
* e.g. extended_data. If the frame is reference counted, it will be
* unreferenced first.
*
* @param frame frame to be freed. The pointer will be set to NULL.
*/
void av_frame_free(AVFrame **frame);
/**
* Allocate new buffer(s) for audio or video data.
*
* The following fields must be set on frame before calling this function:
* - format (pixel format for video, sample format for audio)
* - width and height for video
* - nb_samples and channel_layout for audio
*
* This function will fill AVFrame.data and AVFrame.buf arrays and, if
* necessary, allocate and fill AVFrame.extended_data and AVFrame.extended_buf.
* For planar formats, one buffer will be allocated for each plane.
*
* @warning: if frame already has been allocated, calling this function will
* leak memory. In addition, undefined behavior can occur in certain
* cases.
*
* @param frame frame in which to store the new buffers.
* @param align Required buffer size alignment. If equal to 0, alignment will be
* chosen automatically for the current CPU. It is highly
* recommended to pass 0 here unless you know what you are doing.
*
* @return 0 on success, a negative AVERROR on error.
*/
int av_frame_get_buffer(AVFrame *frame, int align);
av_frame_alloc 只是分配avframe的壳子,avframe 中的buffer需要通过av_frame_get_buffer分配