opencv访问图像有几个常见的方法:
1 通过at方法:
Mat image(Size(height,width),CV_8UC1);
image.at<uchar>(y,x)
2 通过at使用point方法:
image.at<uchar>(cv::Point2d(x,y))
3 如果提前知道image的类型,比如知道是为uchar:
//当为单通道时
Mat_<uchar> image(height,width);
image(y,x);
//当为多通道uchar时:
Mat_<Vec3b> image(height,width,Vec3b(0,255,0));
image(y,x)[channel];
当提前知道图像类型的时候,建议使用Mat_,因为访问起来更方便,代码更少。
4 通过ptr指针获取图像的行指针:
//gain_map是一维CV_32FC1
const float* gain_row = gain_map.ptr<float>(y);
//image是CV_8UC3
Point3_<uchar>* row = image.ptr<Point3_<uchar> >(y);
for (int x = 0; x < image.cols; ++x)
{
row[x].x = saturate_cast<uchar>(row[x].x * gain_row[x]);
row[x].y = saturate_cast<uchar>(row[x].y * gain_row[x]);
row[x].z = saturate_cast<uchar>(row[x].z * gain_row[x]);
}
另外给opencv的定义:
//2维点(x,y)
typedef Point_<int> Point2i;
typedef Point2i Point;
typedef Point_<float> Point2f;
typedef Point_<double> Point2d;
//3维点(x,y,z),点云数据
typedef Point3_<int> Point3i;
typedef Point3_<float> Point3f;
typedef Point3_<double> Point3d;
//多通道,uchar是图像数据类型,后面的数据代表通道数
typedef Vec<uchar, 2> Vec2b;
typedef Vec<uchar, 3> Vec3b;
typedef Vec<uchar, 4> Vec4b;
typedef Vec<short, 2> Vec2s;
typedef Vec<short, 3> Vec3s;
typedef Vec<short, 4> Vec4s;
typedef Vec<int, 2> Vec2i;
typedef Vec<int, 3> Vec3i;
typedef Vec<int, 4> Vec4i;
typedef Vec<float, 2> Vec2f;
typedef Vec<float, 3> Vec3f;
typedef Vec<float, 4> Vec4f;
typedef Vec<float, 6> Vec6f;
typedef Vec<double, 2> Vec2d;
typedef Vec<double, 3> Vec3d;
typedef Vec<double, 4> Vec4d;
typedef Vec<double, 6> Vec6d;