Description:
Design a data structure that supports all following operations in average O(1) time.
Note: Duplicate elements are allowed.
- insert(val): Inserts an item val to the collection.
- remove(val): Removes an item val from the collection if present.
- getRandom: Returns a random element from current collection of elements. The probability of each element being returned is linearly related to the number of same value the collection contains.
Example:
// Init an empty collection.
RandomizedCollection collection = new RandomizedCollection();
// Inserts 1 to the collection. Returns true as the collection did not contain 1.
collection.insert(1);
// Inserts another 1 to the collection. Returns false as the collection contained 1. Collection now contains [1,1].
collection.insert(1);
// Inserts 2 to the collection, returns true. Collection now contains [1,1,2].
collection.insert(2);
// getRandom should return 1 with the probability 2/3, and returns 2 with the probability 1/3.
collection.getRandom();
// Removes 1 from the collection, returns true. Collection now contains [1,2].
collection.remove(1);
// getRandom should return 1 and 2 both equally likely.
collection.getRandom();
问题描述:
设计一个数据结构,支持以O(1)时间复杂度执行以下操作:
1. insert(val):向集合中插入一个元素。若集合之前无val,返回true,否则返回false。
2. remove(va):如果集合中有val,则删除val。若集合有val,返回true,否则返回false。
3. getRandom():随机返回集合中一个元素,注意返回某元素的概率与该元素在集合中的数目线性相关。
问题分析:
这题的前置问题是这道题:
https://leetcode.com/problems/insert-delete-getrandom-o1/description/
解法是:
https://leetcode.com/problems/insert-delete-getrandom-o1/discuss/85401/Java-solution-using-a-HashMap-and-an-ArrayList-along-with-a-follow-up.-(131-ms)
首先要注意到,操作中并没有获取任一个元素,只是插入,删除还有随机获取元素
需要维护两个结构:
1.nums,存储元素
2.locs,存储元素对应下标
由于插入和随机获取都是O(1),解题的核心是每次删除nums尾部的元素,若被删除元素位于尾部,直接删除list和locs中对应下标,若不是,需要将删除元素与list尾部元素进行替换
class RandomizedCollection {
Map<Integer, Set<Integer>> locs;
List<Integer> nums;
Random rand;
/** Initialize your data structure here. */
public RandomizedCollection() {
locs = new HashMap();
nums = new ArrayList();
rand = new Random();
}
/** Inserts a value to the collection. Returns true if the collection did not already contain the specified element. */
public boolean insert(int val) {
boolean contain = locs.containsKey(val);
if(!contain) locs.put(val, new LinkedHashSet());
locs.get(val).add(nums.size());
nums.add(val);
return !contain;
}
/** Removes a value from the collection. Returns true if the collection contained the specified element. */
public boolean remove(int val) {
if(!locs.containsKey(val)) return false;
int loc = locs.get(val).iterator().next();
locs.get(val).remove(loc);
int right = nums.size() - 1;
//若不是尾部元素,需要进行替换,替换有两步,一个是元素值的替换,一个是下标的替换
if(loc < right){
int lastOne = nums.get(right);
nums.set(loc, lastOne);
locs.get(lastOne).remove(right);
locs.get(lastOne).add(loc);
}
nums.remove(right);
if(locs.get(val).isEmpty()) locs.remove(val);
return true;
}
/** Get a random element from the collection. */
public int getRandom() {
return nums.get(rand.nextInt(nums.size()));
}
}