题目描述:
Design a Tic-tac-toe game that is played between two players on a n x n grid.
You may assume the following rules:
1. A move is guaranteed to be valid and is placed on an empty block.
2. Once a winning condition is reached, no more moves is allowed.
3. A player who succeeds in placing n of their marks in a horizontal, vertical, or diagonal row wins the game.
Follow up: Could you do better than O(n^2) per move() operation?
class TicTacToe {
public:
/** Initialize your data structure here. */
TicTacToe(int n) {
vector<int> temp(n,0);
c=temp;
r=temp;
}
/** Player {player} makes a move at ({row}, {col}).
@param row The row of the board.
@param col The column of the board.
@param player The player, can be either 1 or 2.
@return The current winning condition, can be either:
0: No one wins.
1: Player 1 wins.
2: Player 2 wins. */
int move(int row, int col, int player) {
int n=c.size();
if(player==1)
{
r[row]++;
c[col]++;
if(row==col) d1++;
if(row+col==n-1) d2++;
if(r[row]==n||c[col]==n||d1==n||d2==n) return 1;
}
else if(player==2)
{
r[row]--;
c[col]--;
if(row==col) d1--;
if(row+col==n-1) d2--;
if(r[row]==-n||c[col]==-n||d1==-n||d2==-n) return 2;
}
return 0;
}
private:
vector<int> c; // 记录每行上有多少个棋子,1表示player1,-1表示player2
vector<int> r; // 记录每列上有多少个棋子,1表示player1,-1表示player2
int d1=0; // 记录正对角线上有多少个棋子,1表示player1,-1表示player2
int d2=0; // 记录逆对角线上有多少个棋子,1表示player1,-1表示player2
};
/**
* Your TicTacToe object will be instantiated and called as such:
* TicTacToe obj = new TicTacToe(n);
* int param_1 = obj.move(row,col,player);
*/