++运算符重载
前置++运算符重载
成员函数的方式重载,原型为:
函数类型 & operator++();
友元函数的方式重载,原型为:
friend 函数类型 & operator++(类类型 &);
后置自增和后置自减的重载
成员函数的方式重载,原型为:
函数类型 & operator++(int);
友元函数的方式重载,原型为:
friend函数类型 & operator++(类类型 &,int);
//Integer.h
#ifndef _INTEGER_H_
#define _INTEGER_H_
class Integer
{
public:
Integer(int n);
~Integer();
Integer& operator++();
//friend Integer& operator++(Integer& i);
Integer operator++(int n);
//friend Integer operator++(Integer& i, int n);
void Display() const;
private:
int n_;
};
#endif // _INTEGER_H_
//Integer.cpp
#include "Integer.h"
#include <iostream>
using namespace std;
Integer::Integer(int n) : n_(n)
{
}
Integer::~Integer()
{
}
Integer& Integer::operator ++()
{
//cout<<"Integer& Integer::operator ++()"<<endl;
++n_;
return *this;
}
//Integer& operator++(Integer& i)
//{
// //cout<<"Integer& operator++(Integer& i)"<<endl;
// ++i.n_;
// return i;
//}
Integer Integer::operator++(int n)
{
//cout<<"Integer& Integer::operator ++()"<<endl;
//n_++;
Integer tmp(n_);
n_++;//n_本身++
return tmp;//返回一个临时对象,其没有++
}
//Integer operator++(Integer& i, int n)
//{
// Integer tmp(i.n_);
// i.n_++;
// return tmp;
//}
void Integer::Display() const
{
cout<<n_<<endl;
}
//main.cpp
#include "Integer.h"
#include <iostream>
using namespace std;
int main(void)
{
Integer n(100);
n.Display();
Integer n2 = ++n;
n.Display();
n2.Display();
Integer n3 = n++;
n.Display();
n3.Display();
return 0;
}
//String.h
#ifndef _STRING_H_
#define _STRING_H_
class String
{
public:
explicit String(const char* str="");
String(const String& other);
String& operator=(const String& other);
String& operator=(const char* str);
bool operator!() const;
~String(void);
void Display() const;
private:
char* AllocAndCpy(const char* str);
char* str_;
};
#endif // _STRING_H_
//String.cpp
#pragma warning(disable:4996)
#include "String.h"
#include <string.h>
#include <iostream>
using namespace std;
String::String(const char* str)
{
str_ = AllocAndCpy(str);
}
String::String(const String& other)
{
str_ = AllocAndCpy(other.str_);
}
String& String::operator=(const String& other)
{
if (this == &other)
return *this;
delete[] str_;
str_ = AllocAndCpy(other.str_);
return *this;
}
String& String::operator=(const char* str)
{
delete[] str_;
str_ = AllocAndCpy(str);
return *this;
}
bool String::operator!() const
{
return strlen(str_) != 0;
}
String::~String()
{
delete[] str_;
}
char* String::AllocAndCpy(const char* str)
{
int len = strlen(str) + 1;
char* newstr = new char[len];
memset(newstr, 0, len);
strcpy(newstr, str);
return newstr;
}
void String::Display() const
{
cout<<str_<<endl;
}
//main.cpp
#include "String.h"
#include <iostream>
using namespace std;
int main(void)
{
String s1("abc");
String s2(s1);
String s3;
s3 = s1;//调用=运算符重载 String& operator=(const String& other);
s3.Display();
s3 = "xxxx";//调用=运算符重载 String& operator=(const char* str);
s3.Display();
return 0;
}