钢铁雄心4的存档修改、控制台指令

一、存档修改

1.1 存档位置

C:\Users\XXX\Documents\Paradox Interactive\Hearts of Iron IV\save games

1.2 打开文档

打开C:\Users\XXX\Documents\Paradox Interactive\Hearts of Iron IV\settings.txt,将save_as_binary=yes 改成save_as_binary=no,然后退出游戏重新存档,即可在文本编辑器以UTF-8编码打开,否则乱码。

1.3 国家加强

multiplier=0.500即加强12%,1.000即加强25%,1.500即加强37%,2.000即加强50%(这里的4个数值对应游戏最开始设置页面的4个挡位),除此之外还可以在存档修改设置其他数值,例如2.500对应加强62%,15.00对应加强370%(multiplier数值和加强强度百分比的比值大约是1.000 :25%,每增加0.5个multiplier数值,加强强度百分比增加12.5%(最后会约成整数)),此处数值不是一定要为0.5的整倍数,也可以设置为0.4、0.8之类的,总之multiplier数值和加强强度百分比呈正比例关系

下面分别设置了德国和苏联,difficulty_setting变量最后字符串的末三位即为对应国家代码的小写字母

start_date="1936.1.1.12"
difficulty_settings={
	difficulty={
		difficulty_setting="custom_diff_strong_ger"
		multiplier=2.000
	}
	difficulty={
		difficulty_setting="custom_diff_strong_sov"
		multiplier=1.500
	}
}

1.4 傀儡国

autonomy_state:autonomy_puppet(自治领), autonomy_integrated_puppet(半吞并傀儡国), autonomy_reichsprotectorate(傀儡国).
first: 宗主国
second: 殖民地

D19={
	cached_sum=30
	last_send_diplomat="1944.11.3.1"
	puppet={
		autonomy_state="autonomy_puppet"
		first="USA"
		second="D19"
		start_date="1942.8.5.11"
	}
	attitude="attitude_allied"
	border_friction_claim=1000.000
	lend_lease_to_allies_history={
		ic_given=10000.000
		fuel_given=0.00000
		ic_received=52.500
		fuel_received=0.00000
	}
}
FRI={
	cached_sum=10
	last_send_diplomat="1943.5.22.11"
	puppet={
		autonomy_state="autonomy_integrated_puppet"
		first="USA"
		second="FRI"
		start_date="1941.10.29.1"
	}
	attitude="attitude_allied"
}
JAP={
	opinion={
		modifier=medium_decrease
		date="1939.2.21.1"
		value=-25.000
		do_not_expire=yes
	}
	opinion={
		modifier=faction_traitor
		date="1941.8.25.1"
		value=-75.000
		do_not_expire=yes
	}
	opinion={
		modifier=faction_traitor_trade
		date="1941.8.25.1"
		value=-40.000
		do_not_expire=yes
	}
	cached_sum=-30
	last_send_diplomat="1948.6.24.2"
	puppet={
		autonomy_state="autonomy_reichsprotectorate"
		first="USA"
		second="JAP"
		start_date="1939.9.28.20"
	}
	attitude="attitude_allied"
	border_friction_claim=1000.000
	lend_lease_to_allies_history={
		ic_given=0.000
		fuel_given=0.00000
		ic_received=28.000
		fuel_received=0.00000
	}
}

1.5 阵营

spymaster:阵营领导者

faction={
	id={ id=77746 type=4713 }
	name="中苏德-邪恶轴心"
	icon=0
	rules={
		can_force_government=no
		can_send_volunteers=yes
		can_puppet=yes
	}
	modifiers={
	}
	ideology=fascism
	spymaster="SOV"
	members={
		"SOV"
		"CHI"
		"DEN"
		"GER"
		"ITA"
	}
	faction_leader_change_date="1941.8.26.1"
	spymaster_change_date="1948.10.17.3"
}

1.6战争状态

例如:D10主动进攻ENG, 删除war_relation则为和平:

ENG={
	cached_sum=-85
	war_relation={
		first="D10"
		second="ENG"
		start_date="1939.7.23.3"
		first_casualties=600
		second_casualties=1095
		first_unknown_casualties=0
		second_unknown_casualties=0
		war_score_first_vs_second={
			first="D10"
			second="ENG"
			equipment_damage=30.57901
			province_capture=0.00000
			air_damage_str=0.00000
			strategic_air=0.00000
			sunk_ship=0.00000
			convoy_attack=0.00000
			casualties=0.00000
			lend_lease_sent=0.00000
			lend_lease_received=0.00000
		}
		war_score_second_vs_first={
			first="ENG"
			second="D10"
			equipment_damage=0.90203
			province_capture=0.00000
			air_damage_str=0.00000
			strategic_air=0.00000
			sunk_ship=0.00000
			convoy_attack=0.00000
			casualties=0.50000
			lend_lease_sent=0.00000
			lend_lease_received=0.00000
		}
		threat=0.000
		first_was_instigator=yes
		hostility_reason_instigator=asked_to_join
		hostility_reason_defender=not_applicable
	}
	attitude="attitude_threatened"
	border_friction_claim=1000.000
}

1.7 主要国家

存档搜索completed=XXX,若已是主要国家则有major=yes,非主要国家没有此项,可设置major=no或删除major项将主要国家设置为不主要,或通过设置major=yes把不主要国家设置为主要。

num_armies_for_training=217.19921
major=yes
is_top_ic_country=yes
cores={ 119 120 121 122 123 125 126 127 128 129 130 131 132 133 136 338 970 971 1041 1042 1076 }
army_experience=128.61813
navy_experience=66.60797
air_experience=136.71353
army_experience_daily=0.11901
air_experience_daily=0.00292
num_armies_in_combat=3
num_ships=682
focus_tree="british_focus"
continuous_focus_palette="lemur_generic_focus"
focus={
	completed="limited_rearmament_focus"
	completed="ENG_reinforce_the_empire"
	completed="uk_service_focus"
	completed="uk_colonial_focus"
	completed="uk_asia_focus"
	completed="ENG_steady_as_she_goes"
	completed="ENG_maintaining_the_balance_of_power"
	completed="ENG_prepare_for_the_inevitable"
	completed="ENG_home_defence"
}

1.8 战争结算

original_score指的是总的战争分数,分5轮,每轮1/5,注意original_score, score, score_distribution, ratio之间的数值关系

peace_conference={
	active_peace={
		id={ id=13012 type=4713 }
		actor="JAP"
		recipient="GER"
		peace_conference_name_state_id=282
		peace_threat=-1.786
		factor=1.000
		winner_scope=0
		loser_scope=0
		winners={
			GER={
				country="GER"
				original_score=50000
				score=10000
				score_distribution={
					10000 10000 10000 10000 10000 
				}
				ratio=0.954
				war_score_breakdown={
					war_score_breakdown={
						first="---"
						second="---"
						equipment_damage=2687.79129
						province_capture=2653.67623
						air_damage_str=483.83535
						strategic_air=0.00000
						sunk_ship=45.76678
						convoy_attack=0.00000
						casualties=54.00000
						lend_lease_sent=0.00000
						lend_lease_received=0.00000
					}
					total_score_before=5926
				}
				non_refunded_score=0
			}
			CHI={
				country="CHI"
				original_score=2418
				score=484
				score_distribution={
					484 484 484 484 484 
				}
				ratio=0.046
				war_score_breakdown={
					war_score_breakdown={
						first="---"
						second="---"
						equipment_damage=5033.74496
						province_capture=1274.02865
						air_damage_str=15.04187
						strategic_air=0.00000
						sunk_ship=0.00000
						convoy_attack=0.00000
						casualties=73.00000
						lend_lease_sent=0.00000
						lend_lease_received=0.00000
					}
					total_score_before=6396
				}
				non_refunded_score=0
			}
		}
		losers={
			JAP={
				screening_ic=241190
			}
			MAN={
				screening_ic=0
			}
			MEN={
				screening_ic=0
			}
		}
		time_duration=27
	}
}

二、控制台指令

可通过debug/tdebug得知state_id,
add_core state_id 添加省份核心
setowner state_id [country_id] 设置省份拥有者,不填country则默认为当前国家

add_ideas XXX 添加国家精神:
人口:disarmed_nation非军事化国家, volunteer_only志愿军兵役制, limited_conscription有限征兵, extensive_conscription广泛征兵, service_by_requirement按要求服兵役, all_adults_serve所有成人服兵役, scraping_the_barrel榨干他们
经济政策:PR_collectivized_society集体化社会, undisturbed_isolation不受干扰的孤立, isolation孤立主义, civilian_economy民用经济, low_economic_mobilisation前期动员, partial_economic_mobilisation部分动员, war_economy战时经济, tot_economic_mobilisation总动员
资源出口:free_trade自由贸易, export_focus重视出口, limited_exports有限出口, closed_economy封闭经济

1.15新增控制台指令

三、others

作弊mod

创意工坊"tool pack" mod:装好后在游戏界面右下角可以展开操作面板。此mod包含地区管理工具、国家吞并工具、傀儡工具、政治工具、部队增删改、装备增删改、建筑增删改、资源管理工具、国家游戏规则工具、国名和国旗修改。

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