vtk可视化管线例子
codes
#include <vtkSmartPointer.h>
#include <vtkRenderWindow.h>
#include <vtkRenderer.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkPolyDataMapper.h>
#include <vtkActor.h>
#include <vtkMarchingCubes.h>
#include <vtkStructuredPointsReader.h>
#include <vtkAutoInit.h>
VTK_MODULE_INIT(vtkRenderingOpenGL2);
VTK_MODULE_INIT(vtkInteractionStyle);
VTK_MODULE_INIT(vtkRenderingVolumeOpenGL2);
#define vtkRenderingCore_AUTOINIT 4(vtkInteractionStyle,vtkRenderingFreeType,vtkRenderingFreeTypeOpenGL2,vtkRenderingOpenGL2)
#define vtkRenderingVolume_AUTOINIT 1(vtkRenderingVolumeOpenGL2)
int main(int argc, char *argv[])
{
vtkSmartPointer<vtkStructuredPointsReader> reader = vtkSmartPointer<vtkStructuredPointsReader>::New();
reader->SetFileName("D:/VTK/VTKBookCodes/Examples/Chap02/data/head.vtk");
vtkSmartPointer<vtkMarchingCubes> marchingCubes = vtkSmartPointer<vtkMarchingCubes>::New();
marchingCubes->SetInputConnection(reader->GetOutputPort());
marchingCubes->SetValue(0, 500);
vtkSmartPointer<vtkPolyDataMapper> mapper = vtkSmartPointer<vtkPolyDataMapper>::New();
mapper->SetInputConnection(marchingCubes->GetOutputPort());
vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New();
actor->SetMapper(mapper);
vtkSmartPointer<vtkRenderWindow> renWin = vtkSmartPointer<vtkRenderWindow>::New();
vtkSmartPointer<vtkRenderer> renderer = vtkSmartPointer<vtkRenderer>::New();
vtkSmartPointer<vtkRenderWindowInteractor> interactor = vtkSmartPointer<vtkRenderWindowInteractor>::New();
renWin->AddRenderer(renderer);
interactor->SetRenderWindow(renWin);
renderer->AddActor(actor);
renderer->Render();
interactor->Initialize();
interactor->Start();
return 0;
}