一、逻辑
#region 九大block
#region 一、bufferblock
private BufferBlock<int> m_buffer = new BufferBlock<int>();
private void Producer() {
Random random = new Random();
while (true) {
int item = random.Next(10, 50);
Console.WriteLine("P:" + item);
m_buffer.Post(item);
Thread.Sleep(100);
}
}
private void Consumer() {
while (true)
{
int item = m_buffer.Receive();
Console.WriteLine("C:" + item);
Thread.Sleep(100);
}
}
public void TestBufferBlock() {
var p = Task.Factory.StartNew(Producer);
var c = Task.Factory.StartNew(Consumer);
Task.WaitAll(p, c);
}
#endregion
#region 二、ActionBlock
private ActionBlock<int> m_action = new ActionBlock<int>((i) => {
Thread.Sleep(1000);
Console.WriteLine(i + " ThreadId:" + Thread.CurrentThread.ManagedThreadId + " Execute Time:" + DateTime.Now);
}, new ExecutionDataflowBlockOptions() { MaxDegreeOfParallelism=3});
private ActionBlock<Func<int,int>> m_action2 = new ActionBlock<Func<int, int>>((i) => {
Thread.Sleep(1000);
Console.WriteLine(i + " ThreadId:" + Thread.CurrentThread.ManagedThreadId + " Execute Time:" + DateTime.Now);
}, new ExecutionDataflowBlockOptions() { MaxDegreeOfParallelism = 3 });
public void TestActionBlock()
{
var p = Task.Factory.StartNew(()=> {
for (int i = 0; i < 10; i++)
{
m_action.Post(i);
if (i == 8) {
m_action.Complete();
}
}
Console.WriteLine("Post finished");
});
Task.WaitAll();
m_action.Completion.Wait();
Console.WriteLine("m_action.Completion finished");
}
public void TestActionBlock2()
{
var p = Task.Factory.StartNew(() => {
for (int i = 0; i < 10; i++)
{
m_action.Post(i);
if (i == 8)
{
m_action.Complete();
}
}
Console.WriteLine("Post finished");
});
Task.WaitAll();
m_action.Completion.Wait();
Console.WriteLine("m_action.Completion finished");
}
#endregion
#region 三、TransformBlock
private TransformBlock<int, int> tbUrl = new TransformBlock<int, int>((i) =>
{
Thread.Sleep(500);
Console.WriteLine(i + " ThreadId:" + Thread.CurrentThread.ManagedThreadId + " Execute Time:" + DateTime.Now);
return i;
});
public void TestTransformBlock()
{
for (int i = 0; i < 10; i++) {
tbUrl.Post(i);
}
while (!tbUrl.Completion.IsCompleted) {
int i = tbUrl.Receive();
Console.WriteLine(i+"处理完成");
}
}
#endregion
#region 四、TransformManyBlock
TransformManyBlock<int, int> tmb = new TransformManyBlock<int, int>((i) => { return new int[] { i, i + 1 }; });
ActionBlock<int> ab = new ActionBlock<int>((i) => Console.WriteLine(i));
public void TestTransformManyBlock()
{
tmb.LinkTo(ab);
for (int i = 0; i < 4; i++)
{
tmb.Post(i);
}
Console.WriteLine("Finished post");
}
#endregion
#region 五、BroadcastBlock
BroadcastBlock<int> bb = new BroadcastBlock<int>((i) => { return i; });
ActionBlock<int> displayBlock = new ActionBlock<int>((i) => Console.WriteLine("Displayed " + i));
ActionBlock<int> saveBlock = new ActionBlock<int>((i) => Console.WriteLine("Saved " + i));
ActionBlock<int> sendBlock = new ActionBlock<int>((i) => Console.WriteLine("Sent " + i));
public void TestBroadcastBlock()
{
bb.LinkTo(displayBlock);
bb.LinkTo(saveBlock);
bb.LinkTo(sendBlock);
for (int i = 0; i < 4; i++)
{
bb.Post(i);
}
Console.WriteLine("Post finished");
}
#endregion
#region 六、WriteOnceBlock
WriteOnceBlock<int> wb = new WriteOnceBlock<int>((i) => { return i; });
ActionBlock<int> displayBlock2 = new ActionBlock<int>((i) => Console.WriteLine("Displayed " + i));
ActionBlock<int> saveBlock2 = new ActionBlock<int>((i) => Console.WriteLine("Saved " + i));
ActionBlock<int> sendBlock2 = new ActionBlock<int>((i) => Console.WriteLine("Sent " + i));
public void TestWriteOnceBlock()
{
wb.LinkTo(displayBlock2);
wb.LinkTo(saveBlock2);
wb.LinkTo(sendBlock2);
for (int i = 0; i < 4; i++)
{
wb.Post(i);
}
Console.WriteLine("Post finished");
}
#endregion
#region 七、BatchBlock
BatchBlock<int> bb1 = new BatchBlock<int>(3);
ActionBlock<int[]> ab1 = new ActionBlock<int[]>((i) =>
{
string s = string.Empty;
foreach (int m in i)
{
s += m + " ";
}
Console.WriteLine(s);
});
public void TestBatchBlock()
{
bb1.LinkTo(ab1);
for (int i = 0; i < 10; i++)
{
bb1.Post(i);
}
bb1.Complete();
Console.WriteLine("Finished post");
}
#endregion
#region 八、JoinBlock
JoinBlock<int, string> jb = new JoinBlock<int, string>();
ActionBlock<Tuple<int, string>> ab2 = new ActionBlock<Tuple<int, string>>((i) =>
{
Console.WriteLine(i.Item1 + " " + i.Item2);
});
public void TestJoinBlock()
{
jb.LinkTo(ab2);
for (int i = 0; i < 5; i++)
{
jb.Target1.Post(i);
}
for (int i = 5; i > 0; i--)
{
Thread.Sleep(1000);
jb.Target2.Post(i.ToString());
}
Console.WriteLine("Finished post");
}
#endregion
#region 九、BatchedJoinBlock
BatchedJoinBlock<int, string> bjb = new BatchedJoinBlock<int, string>(3);
ActionBlock<Tuple<IList<int>, IList<string>>> ab3 = new ActionBlock<Tuple<IList<int>, IList<string>>>((i) =>
{
Console.WriteLine("-----------------------------");
foreach (int m in i.Item1)
{
Console.WriteLine(m);
};
foreach (string s in i.Item2)
{
Console.WriteLine(s);
};
});
public void TestBatchedJoinBlock()
{
bjb.LinkTo(ab3);
for (int i = 0; i < 5; i++)
{
bjb.Target1.Post(i);
}
for (int i = 5; i > 0; i--)
{
bjb.Target2.Post(i.ToString());
}
Console.WriteLine("Finished post");
}
#endregion
#endregion
二、测试
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Demo
{
internal class Program
{
static void Main(string[] args)
{
TPLDemo demo = new TPLDemo();
demo.TestBatchedJoinBlock();
Console.ReadLine();
}
}
}