#include <stdlib.h>
#include <sys/types.h>
#include <arpa/inet.h>
#include <sys/socket.h>
#include <unistd.h>
#include <sys/un.h>
#include <unistd.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <errno.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <netdb.h>
#include <arpa/inet.h>
int main(int argc, char **argv)
{
struct sockaddr_un address;
int sock, conn;
int addrLength;
int ret = 0;
char buf[1024] = {0};
if ((sock = socket(AF_UNIX, SOCK_STREAM, 0)) < 0)
{
perror("socket");
exit(0);
}
unlink("foo.sock");
address.sun_family = AF_UNIX;
strcpy(address.sun_path, "foo.sock");
addrLength = sizeof(address.sun_family) + strlen(address.sun_path);
if(bind(sock, (struct sockaddr *) &address, addrLength))
perror("bind");
if(listen(sock, 5))
perror("listen");
conn_loop:
conn = accept(sock, (struct sockaddr *) &address, &addrLength);
if (conn > 0)
{
while (1)
{
ret = recv(conn, buf, sizeof(buf), 0);
if (ret < 0)
{
perror("hello\n");
continue;
}
if (ret == 0)
{
printf ("perr shutdown\n");
close(conn);
bzero(buf, sizeof(buf));
goto conn_loop;
}
printf("%s\n", buf);
bzero(buf, sizeof(buf));
}
}
return 0;
}
#include <stdio.h>
#include <stdlib.h>
#include <sys/types.h>
#include <arpa/inet.h>
#include <sys/socket.h>
#include <unistd.h>
#include <sys/un.h>
#include <unistd.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <errno.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <netdb.h>
#include <arpa/inet.h>
#define SOCK_PATH "foo.sock"
int main(int argc, char **argv)
{
int client_fd;
int len;
ssize_t I;
char *msg = "hello server\n";
char buf[1024] = {0};
struct sockaddr_un remote;
if((client_fd = socket(AF_LOCAL, SOCK_STREAM, 0)) == -1)
{
perror("socket()");
exit(0);
}
remote.sun_family = AF_LOCAL;
strcpy(remote.sun_path, SOCK_PATH);
len = sizeof(remote);
if(connect(client_fd, (struct sockaddr *)&remote, len) == -1)
{
strerror(errno);
exit(0);
}
while (1)
{
if(send(client_fd, msg, strlen(msg), 0) == -1)
{
strerror(errno);
unlink(SOCK_PATH);
exit(0);
}
sleep(2);
}
}