--创建checkBox
--响应事件函数
local function selectedEvent(sender,eventType)
if eventType == ccui.CheckBoxEventType.selected then
print("eventType == ccui.CheckBoxEventType.selected")
elseif eventType == ccui.CheckBoxEventType.unselected then
print("ccui.CheckBoxEventType.unselected unselected")
end
end
--创建复选框
local checkBox = ccui.CheckBox:create()
checkBox:setTouchEnabled(true)
checkBox:loadTextures("select_normal.png",--未选中状态
"select_selected.png",--选中状态
"select_active.png",--active状态,若将active状态设置为选中状态的图片,可以让checkBox保持选中状态
"select_normal_disable.png",--normal_disable状态
"select_active_disable.png")--active_disable状态
checkBox:setPosition(cc.p(120, 300)) --坐标
checkBox:addEventListenerCheckBox(selectedEvent)--注册事件
self:addChild(checkBox)
lua checkBox
最新推荐文章于 2024-06-12 09:59:48 发布