""" pop a controller when click button.
with ui.dialog() as dialog, ui.card():
ui.button('close', on_click=dialog.close)
ui.label('hello world!')
test_button = ui.button('跳转', on_click=dialog.open)
ui.run()
"""
""" open new window with url when click button.
url = 'https://github.com/zauberzeug/nicegui/'
ui.button('Open GitHub', on_click=lambda: ui.open(url, new_tab=True))
ui.run()
"""
""" row
with ui.row():
ui.label('label 1')
ui.label('label 2')
ui.label('label 3')
ui.run()
"""
""" 网格
with ui.grid(columns=2):
ui.label('Name: ')
ui.label('Tom: ')
ui.label('Age: ')
ui.label('42')
ui.label('Height: ')
ui.label('1.80m')
ui.run()
"""
""" 卡片的突起效果, 并在卡片中添加两个label;
with ui.card().tight():
with ui.card_section():
ui.label('ui.card_section')
ui.label('ui.card_section')
"""
""" 竖线, 禁止拖拽
with ui.splitter() as splitter:
with splitter.before:
ui.label('This is some content on the left hand side.').classes('mr-2')
with splitter.after:
ui.label('This is some content on the right hand side.').classes('ml-2')
splitter.enabled = False
ui.run()
"""
""" tab items
with ui.tabs().classes('w-full') as tabs:
one = ui.tab('One')
two = ui.tab('Two')
with ui.tab_panels(tabs, value=two).classes('w-full'):
with ui.tab_panel(one):
ui.label('First tab')
with ui.tab_panel(two):
ui.label('Second tab')
ui.run()
"""
""" 控件绑定方法, 并在callback函数中识别对应控件;
from nicegui.events import ValueChangeEventArguments
def show(event: ValueChangeEventArguments):
name = type(event.sender).__name__
print('name: ' + str(name) + ' event.value: ' + str(event.value))
with ui.row():
ui.checkbox('Checkbox', on_change=show)
ui.switch('Switch', on_change=show)
ui.radio(['A', 'B', 'C'], value='A', on_change=show).props('inline')
with ui.row():
ui.input('Text input', on_change=show)
ui.select(['One', 'Two'], value='One', on_change=show)
ui.run()
"""
""" 控件变化, 修改属性里面的值;
class Demo:
def __init__(self):
self.number = 1
demo = Demo()
v = ui.checkbox('visible', value=True)
with ui.column().bind_visibility_from(v, 'value'):
ui.slider(min=1, max=3).bind_value(demo, 'number')
ui.toggle({1: 'A', 2: 'B', 3: 'C'}).bind_value(demo, 'number')
ui.number().bind_value(demo, 'number')
ui.run()
"""
""" 点击button之后, 修改label的值
from nicegui.events import ValueChangeEventArguments
switch = ui.switch('switch me')
ret_label = ui.label('Switch!').bind_visibility_from(switch, 'value')
def button_click(event: ValueChangeEventArguments):
# print('event: ' + str(event), end=' ')
print('switch value: ' + str(switch.value), end=' ')
ret_label.text += ' text '
print(' ret_label text: ' + str(ret_label.text))
ui.button('test button.', on_click=button_click)
ui.run()
"""
""" 需要一个不能拖拽, 但是程序可以控制进度的滑动条
slider = ui.slider(min=0, max=1, step=0.01, value=0.3)
slider.visible = False
ui.linear_progress().bind_value_from(slider, 'value')
# @ui.refreshable
def button_click():
slider.value = round(slider.value + 0.1, 1)
slider.update()
ui.button('add value', on_click=button_click)
ui.run()
"""
""" 两个button之间互相控制对方的可用状态; (两种方式)
def callback_func(event):
if event == 'button1_Yes': # click button1
pass
elif event == 'button2_No': # click button2
pass
button1.enabled = not button1.enabled
button2.enabled = not button2.enabled
button1 = ui.button('Yes', on_click=lambda: callback_func('button1_Yes'))
button2 = ui.button('No', on_click=lambda: callback_func('button2_No'))
button2.set_enabled(value=False)
ui.run()
from nicegui.events import ValueChangeEventArguments
def callback_func(event: ValueChangeEventArguments):
button1.enabled = not button1.enabled
button2.enabled = not button2.enabled
button1 = ui.button('Yes', on_click=callback_func)
button2 = ui.button('No', on_click=callback_func)
button2.enabled = False
ui.run()
"""
""" 测试封装的控件
def create_label(text: str):
with ui.label(text=f'{text} {text}') as new_label:
pass
return new_label
some_label = create_label(text='hello')
def button_click():
some_label.text = 'world world'
ui.button('click', on_click=button_click)
ui.run()
"""