Java弹球

Java弹球

前面的博客中讲了线程画图和数组列表,对这类的知识有了进一步的理解,这里将之前的知识进行了整合,为之后的编小游戏做准备。

小球类

首先,我们先确定我们需要的小球具有什么样的属性,比如大小,速度,颜色等;同时呢,它也需要实现一些功能,如移动,检测碰撞等,我们将这些属性和功能整合在一个小球类中

package Ball;

import java.awt.Color;
import java.awt.Graphics;
import java.util.Random;
public class Ball {

	private int size, x, y, speedx, speedy;

	private Color color;
	public Ball(int x, int y) {
		super();
		this.x = x;
		this.y = y;
		Random rand = new Random();
		size = rand.nextInt(50) + 20;
		speedx = rand.nextInt(10) - 5;
		speedy = rand.nextInt(10) - 5;
		color = new Color(rand.nextInt(256), rand.nextInt(256), rand.nextInt(256));
	}
	public void draw(Graphics g) {
		g.setColor(color);
		g.fillOval(x, y, size, size);
		move();
	}
	public void move() {
		x += speedx;
		y += speedy;
	}
	public boolean isHit(Ball other) {
		double x11 = this.x + this.size / 2;
		double y11 = this.y + this.size / 2;
		double x22 = other.x + other.size / 2;
		double y22 = other.y + other.size / 2;
		double length = Math.sqrt((x11 - x22) * (x11 - x22) + (y11 - y22) * (y11 - y22));
		double length2 = (this.size + other.size) / 2;
		if (length <= length2) {
			return true;
		} else {
			return false;
		}
	}
	public int isHit2() {
		if (this.x <= 0 || this.x + size >= 800) {
			return 1;
		} else if (this.y <= 0 || this.y + size >= 500) {
			return 2;
		} else
			return 0;
	}
	public int getSize() {
		return size;
	}
	public void setSize(int size) {
		this.size = size;
	}
	
	public int getspeedx() {
		return speedx;
	}
	
	public int getspeedy() {
		return speedy;
	}
	
	public void setSpeed(int speedx, int speedy) {
		this.speedx = speedx;
		this.speedy = speedy;
	}

具体实现

接着就是要把这个小球画出来了,我的想法是通过鼠标监听器点击画板,监听器事件e获取鼠标所点位置的坐标,并将其放进Arraylist中,第一次点击时同时开启线程,之后每次点击将后面的坐标加进数组列表中,来实现弹球的画面。

UI

package Ball;

import java.awt.Graphics;
import java.util.ArrayList;
import java.util.List;

import javax.swing.JFrame;

public class UI {
	public static void main(String[] args) {
	UI ui = new UI();
	ui.showUI();
	}

	public void showUI() {
	JFrame jf = new JFrame();
	jf.setTitle("画板");
	jf.setSize(800, 500);
	jf.setResizable(false);
	jf.setDefaultCloseOperation(3);
	jf.setVisible(true);
	jf.setLocationRelativeTo(null);
	Graphics g = jf.getGraphics();
	List<Ball> data = new ArrayList();
	BallListener bl = new BallListener(data, g);
	jf.addMouseListener(bl);
	}
}

监听器

package Ball;

import java.awt.Graphics;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import java.util.List;

public class BallListener implements MouseListener {
	Graphics g;
	List<Ball> data;
	
	public BallListener(List<Ball> data, Graphics g) {
		super();
		this.data = data;
		this.g = g;
	}
	public int x, y;
	public void mouseClicked(MouseEvent e) {
	
 	}

	public void mousePressed(MouseEvent e) {
	
	}

	public void mouseReleased(MouseEvent e) {
		x = e.getX();
		y = e.getY();
		Ball b = new Ball(x,y);
		data.add(b);
		if(data.size()==1){
		Run r  = new Run(data,g);
		r.start();
		}
	}
	public void mouseEntered(MouseEvent e) {
	
	}
	public void mouseExited(MouseEvent e) {
	
	}

线程

package Ball;

import java.awt.Color;
import java.awt.Graphics;
import java.util.List;
import java.util.Random;

public class Run extends Thread {

	Graphics g;
	List<Ball> data;
	Random rand = new Random();

	public Run(List<Ball> data, Graphics g) {
		super();
		this.data = data;
		this.g = g;	
	}
 
	public void run() {
		while (true) {
			g.setColor(new Color(238, 238, 238));
			g.fillRect(0, 0, 800, 500);
			for (int i = 0; i < data.size(); i++) {
				data.get(i).draw(g);
			}
			try {
				sleep(40);
			} catch (InterruptedException e) {
				e.printStackTrace();
			}
			for (int i = 0; i < data.size(); i++) {
				for (int j = i + 1; j < data.size(); j++) {
					if (data.get(i).isHit(data.get(j))) {
						data.get(i).setSpeed(-data.get(i).getspeedx(), -data.get(i).getspeedy());
						data.get(j).setSpeed(-data.get(j).getspeedx(), -data.get(j).getspeedy());
					}
				}
			}
			for (int i = 0; i < data.size(); i++) {
				if (data.get(i).isHit2() == 1) {
					data.get(i).setSpeed(-data.get(i).getspeedx(), data.get(i).getspeedy());
				} else if (data.get(i).isHit2() == 2) {
					data.get(i).setSpeed(data.get(i).getspeedx(), -data.get(i).getspeedy());
				}
			}
		}
	}
}

效果

在这里插入图片描述

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