UnityVR游乐园笔记#003
跟着课程做的一个项目(VR游乐园)
1. 摄像机跟随过山车的座位进行移动
用代码让摄像机跟随
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Test : MonoBehaviour
{
public Transform pos;
public Transform rot;
private void Awake()
{
UnityEngine.XR.InputTracking.disablePositionalTracking = false;
}
private void Update()
{
transform.position = pos.position + Vector3.up * 0.8f;
transform.eulerAngles = new