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A攻击B,B生命值的减少值为A相应的攻击力值
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class Hero:
def init(self,name,life_value,aggresivity):
self.name = name
self.life_value = life_value
self.aggresivity = aggresivity
def attrack(self,enemy):
enemy.life_value -= self.aggresivity
print(enemy.life_value)
if enemy.life_value < 0:
print('dead')
class nino(Hero):
pass
class toma(Hero):
pass
h1 = nino(‘NINO’,80,20)
h2 = toma(‘TOMA’,90,10)
h1.attrack(h2)
h2.attrack(h1)
h1.attrack(h2)
h2.attrack(h1)
h1.attrack(h2)