案例业务:智能“菠菜”游戏(押大小)
需要实现的核心功能:
角色:
平台方操作:
赌徒操作:
具体代码实现如下:
// SPDX-License-Identifier: GPL-3.0
pragma solidity ^0.8.7;
struct Player{ //定义结构体记录玩家地址和下注金额;
address addr;
uint256 amount;
}
contract bocai{
Player[] bigs; //下注为大的玩家
Player[] smalls; //下注为小的玩家
uint256 public totalBigAmount; //下注为大的总金额;
uint256 public totalSmallAmount; //下注为小的总金额;
address public owner; //管理员地址;
bool public isFinished; //游戏是否结束;
uint256 minBetAmount; //下注最小金额
uint256 public endTime; //下注结束时间
constructor(uint256 _min,uint256 _end){
owner = msg.sender;
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