effective C++条款52案例

#include <iostream>
using namespace std;
class A
{
public:
    static void *operator new(std::size_t size) throw(std::bad_alloc)
    {
        cout << "A new" << endl;
        return ::operator new(size);
    }
    static void operator delete(void *p) throw(std::bad_alloc)
    {
        cout << "A delete" << endl;
        return ::operator delete(p);
    }

    static void *operator new(std::size_t size, void *ptr) throw(std::bad_alloc)
    {
        return ::operator new(size, ptr);
    }
    static void operator delete(void *p, void *ptr) throw(std::bad_alloc)
    {
        return ::operator delete(p, ptr);
    }

    static void *operator new(std::size_t size, const std::nothrow_t &nt) throw(std::bad_alloc)
    {
        return ::operator new(size, nt);
    }
    static void operator delete(void *p, const std::nothrow_t &) throw(std::bad_alloc)
    {
        return ::operator delete(p);
    }
};
class B : public A
{
public:
    using A::operator delete;
    using A::operator new;

    static void *operator new(std::size_t size) throw(std::bad_alloc)
    {
        cout << "B new" << endl;
        return ::operator new(size);
    }
    static void operator delete(void *p) throw(std::bad_alloc)
    {
        cout << "B delete" << endl;
        return ::operator delete(p);
    }

    static void *operator new(std::size_t size, ostream &os) throw(std::bad_alloc)
    {
        os << "B operator new" << endl;
        return ::operator new(size);
    }
    static void operator delete(void *p, ostream &os) throw(std::bad_alloc)
    {
        os << "B operator delete" << endl;
        return ::operator delete(p);
    }
};
int main()
{
    A *a = new A;
    //必须在B类内使用using,否则会覆盖Base class的operator new
    B *bb = new B;
    B *b = new (cout) B;
    //delete(cout) b;//错误,不会调用operator delete(void *p, ostream &os)
    delete b; //B中重写则用B的delete(void*)否则用A的
    return 0;
}

运行结果
A new
B new
B operator new
B delete

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