opencv学习之图像阈值化

    为了从一副图像中提取出我们需要的部分,应该用图像中的每一个像素点的灰度值与选取的阈值进行比较,并作出相应的判断。(注意:阈值的选取依赖于具体的问题。即:物体在不同的图像中有可能会有不同的灰度值。一旦找到了需要分割的物体的像素点,我们可以对这些像素点设定一些特定的值来表示。(例如:可以将该物体的像素点的灰度值设定为:‘0’(黑色),其他的像素点的灰度值为:‘255’(白色);当然像素点的灰度值可以任意,但最好设定的两种颜色对比度较强,方便观察结果)。
代码:
#include"stdafx.h"
#include <opencv2/core/utility.hpp>
#include "opencv2/imgproc.hpp"
#include "opencv2/imgcodecs.hpp"
#include "opencv2/highgui.hpp"
#include"opencv2/core/core.hpp"
#include <iostream>

using namespace cv;
using namespace std;

//		描述:全局变量声明
//定义原始图,目标图,灰度图,掩码图
Mat image, g_srcImage, g_dstImage, g_grayImage, g_maskImage, tempImage;
int g_nThresholdValue = 100;
int g_nThresholdType = 3;

void ShowHelpText();
void on_Threshold(int, void*);

//-----------------------------------【main( )函数】--------------------------------------------
//		描述:控制台应用程序的入口函数,我们的程序从这里开始
//-----------------------------------------------------------------------------------------------
int main()
{
	//改变console字体颜色
	system("color 4F");

	//载入原图
	image = imread("E:\\pictures\\For_Project\\New_opencv\\f19.jpg",1);
	if (!image.data) { printf("Oh,no,读取srcImage错误~! \n"); return false; }

	//显示原始图
	namedWindow("【原始图】");
	imshow("【原始图】", image);
	//定义操作后保存结果图

	g_srcImage = image.clone();
	//复制原图到临时变量
	cvtColor(g_srcImage, g_grayImage, COLOR_RGB2GRAY);

	namedWindow("【效果窗口】", WINDOW_AUTOSIZE);
	//创建滑动条
	createTrackbar("模式", "【效果窗口】", &g_nThresholdType, 4, on_Threshold);
	createTrackbar("参数值", "【效果窗口】", &g_nThresholdValue, 255, on_Threshold);

	on_Threshold(0, 0);

	//等待键盘按键‘q’退出  
	while (char(waitKey(1)) != 'q') {}
	return 0;
}

void on_Threshold(int, void*) {
	//调用阈值函数
	threshold(g_grayImage, g_dstImage, g_nThresholdValue, 255, g_nThresholdType);

	imshow("【效果窗口】", g_dstImage);
}
效果图:






自适应阈值化操作示例:
#include"stdafx.h"
#include <opencv2/core/utility.hpp>
#include "opencv2/imgproc.hpp"
#include "opencv2/imgcodecs.hpp"
#include "opencv2/highgui.hpp"
#include"opencv2/core/core.hpp"
#include <iostream>

using namespace cv;
using namespace std;

//		描述:全局变量声明
//定义原始图,目标图,灰度图,掩码图
Mat image, g_srcImage, g_dstImage, g_grayImage, g_maskImage, tempImage;
int g_nThresholdValue = 100;
int g_nThresholdType1 = 0;
int g_nThresholdType2 = 0;

void ShowHelpText();
void on_Threshold(int, void*);

//-----------------------------------【main( )函数】--------------------------------------------
//		描述:控制台应用程序的入口函数,我们的程序从这里开始
//-----------------------------------------------------------------------------------------------
int main()
{
	//改变console字体颜色
	system("color 4F");

	ShowHelpText();

	//载入原图
	image = imread("E:\\pictures\\For_Project\\New_opencv\\f19.jpg",1);
	if (!image.data) { printf("Oh,no,读取srcImage错误~! \n"); return false; }

	//显示原始图
	namedWindow("【原始图】");
	imshow("【原始图】", image);
	//定义操作后保存结果图

	g_srcImage = image.clone();
	//复制原图到临时变量
	
	cvtColor(g_srcImage, g_grayImage, COLOR_RGB2GRAY);
	
	namedWindow("【效果窗口】", WINDOW_AUTOSIZE);
	//创建滑动条
	//createTrackbar("模式", "【效果窗口】", &g_nThresholdType, 4, on_Threshold);
	createTrackbar("参数值", "【效果窗口】", &g_nThresholdValue, 255, on_Threshold);

	while (1) {
		int c = waitKey(0);

		switch ((char)c) {
			case 'q':
				cout << "按键q按下,程序退出" << endl;
				return 0;
				break;
			case '1':
				g_nThresholdType1 = ADAPTIVE_THRESH_MEAN_C, g_nThresholdType2 = THRESH_BINARY;
				break;
			case '2':
				g_nThresholdType1 = ADAPTIVE_THRESH_GAUSSIAN_C, g_nThresholdType2 = THRESH_BINARY;
				break;
			case '3':
				g_nThresholdType1 = ADAPTIVE_THRESH_MEAN_C, g_nThresholdType2 = THRESH_BINARY_INV;
				break;
			case '4':
				g_nThresholdType1 = ADAPTIVE_THRESH_GAUSSIAN_C, g_nThresholdType2 = THRESH_BINARY_INV;
				break;
			default:
				cout << "按键错误" << endl;
				break;
		}
		on_Threshold(0, 0);
	}
	
	

	//等待键盘按键‘q’退出  
	while (char(waitKey(1)) != 'q') {}
	return 0;
}

void on_Threshold(int, void*) {
	//调用阈值函数
	//threshold(g_grayImage, g_dstImage, g_nThresholdValue, 255, g_nThresholdType);

	adaptiveThreshold(g_grayImage, g_dstImage, g_nThresholdValue, g_nThresholdType1, g_nThresholdType2, 3, 3);

	imshow("【效果窗口】", g_dstImage);
}

void ShowHelpText() {
	cout << "按键q退出程序" << endl;
	cout << "按键1,ADAPTIVE_THRESH_MEAN_C,THRESH_BINARY" << endl;
	cout << "按键2,ADAPTIVE_THRESH_GAUSSIAN_C,THRESH_BINARY" << endl;
	cout << "按键3,ADAPTIVE_THRESH_MEAN_C,THRESH_BINARY_INV" << endl;
	cout << "按键4,ADAPTIVE_THRESH_GAUSSIAN_C,THRESH_BINARY_INV" << endl;
}
效果:

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值