利用系统提供的API和库函数,搭建一个简单的服务器,打印从客户端收到的消息在终端。
/*************************************************************************
> File Name: server.c
> Author: Pompey Wong
> FUNCTION:
> Created Time: Mon 02 Jul 2018 10:16:42 AM CST
************************************************************************/
#include <stdio.h>
#include <sys/types.h> /* See NOTES */
#include <sys/socket.h>
#include <stdlib.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <string.h>
#include <unistd.h>
int main()
{
struct sockaddr_in addr;
int ret,clientfd;
char buf[32] = {0};
int sockfd = socket(PF_INET,SOCK_STREAM,0); //socket创建一个软端口
if(-1 == sockfd)
{
perror("socket");
exit(-1);
}
addr.sin_family = PF_INET;
addr.sin_port = htons(6666);
addr.sin_addr.s_addr = inet_addr("0");
ret = bind(sockfd,(struct sockaddr *)&addr,sizeof(addr)); //将软端口和硬件绑定
if(-1 == ret)
{
perror("bind");
exit(-1);
}
ret = listen(sockfd,2); //监听端口,即将端口设置为被动连接方式,最多可以连接2个端口
if(-1 == ret)
{
perror("listen");
exit(-1);
}
while(1)
{
usleep(10);
clientfd = accept(sockfd,NULL,NULL); //若有服务器连接则返回服务器的操作符
if(-1 == clientfd)
{
perror("accept");
exit(-1);
}
else
printf("connect\n");
bzero(buf,sizeof(buf));
ret = recv(clientfd,buf,sizeof(buf),0);
if(-1 == ret)
{
perror("recv");
exit(-1);
}
else if(0 == recv)
{
printf("client quit\n");
exit(0);
}
else
printf("recv %d bytes,buf is %s\n",ret,buf);
}
close(sockfd);
close(clientfd);
return 0;
}