6-2 最短路径(迪杰斯特拉算法) (15 分)
试实现迪杰斯特拉最短路径算法。
函数接口定义:
void ShortestPath_DIJ(AMGraph G, int v0);
其中 G 是基于邻接矩阵存储表示的有向图, v0表示源点
裁判测试程序样例:
#include <iostream>
using namespace std;
#define MaxInt 32767
#define MVNum 100
typedef char VerTexType;
typedef int ArcType;
int *D=new int[MVNum];
bool *S=new bool[MVNum];
int *Path=new int[MVNum];
typedef struct{
VerTexType vexs[MVNum];
ArcType arcs[MVNum][MVNum];
int vexnum,arcnum;
}AMGraph;
void CreateUDN(AMGraph &G){
int i , j , k;
cin >> G.vexnum >> G.arcnum;
for(i = 0; i < G.vexnum; ++i){
cin >> G.vexs[i];
}
for(i = 0; i < G.vexnum; ++i)
for(j = 0; j < G.vexnum; ++j)
G.arcs[i][j] = MaxInt;
for(k = 0; k < G.arcnum;++k){
VerTexType v1 , v2;
ArcType w;
cin >> v1 >> v2 >> w;
i = LocateVex(G, v1);
j = LocateVex(G, v2);
G.arcs[i][j] = w;
G.arcs[j][i] = G.arcs[i][j];
}
}
void ShortestPath_DIJ(AMGraph G, int v0);
void DisplayPath(AMGraph G , int begin ,int temp ){
if(Path[temp] != -1){
DisplayPath(G , begin ,Path[temp]);
cout << G.vexs[Path[temp]] << "->";
}
}
int main()
{
AMGraph G;
int i , j ,num_start , num_destination;
VerTexType start , destination;
CreateUDN(G);
cin >> start >> destination;
num_start = LocateVex(G , start);
num_destination = LocateVex(G , destination);
ShortestPath_DIJ(G , num_start);
DisplayPath(G , num_start , num_destination);
cout << G.vexs[num_destination]<<endl;
return 0;
}
/* 请在这里填写答案 */
输入样例:
第1行输入结点数vexnum和边数arcnum。第2行输入vexnum个字符表示结点的值,接下来依次输入arcnum行,每行输入3个值,前两个字符表示结点,后一个数表示两个结点之间边的权值。最后一行输入源点及终点。
6 8
012345
0 5 100
0 2 10
0 4 30
1 2 5
2 3 50
3 5 10
4 3 20
4 5 60
0 5
结尾无空行
输出样例:
输出源点到终点的最短路径。
0->4->3->5
结尾无空行
C++(g++)
void ShortestPath_DIJ(AMGraph G, int v0)
{
int v, i, j, min;
int n = G.vexnum;
for (v = 0; v < n; v++)
{
S[v] = false;
D[v] = G.arcs[v0][v];
if (D[v] < MaxInt)Path[v] = v0;
else Path[v] = -1;
}
S[v0] = 1;
D[v0] = 0;
for (i = 1; i < n; i++)
{
min = MaxInt;
for (j = 0; j < n; ++j)
{
if ( D[j] < min && !S[j])
{
v = j;
min = D[j];
}
}
S[v] = 1;
for (j = 0; j < n; ++j)
{
if (!S[j] && (D[v] + G.arcs[v][j] < D[j]))
{
D[j] = D[v] + G.arcs[v][j]; //更新D[j]
Path[j] = v;
}
}
}
}