思路
用两个栈实现队列:
一个栈负责入队列,一个栈负责实现出队列。出队列时,如果负责出队列的栈为空,则将另一个栈的数据倒入其中;如若有数据则直接出即可
代码实现
typedef int STDataType;
typedef struct Stack
{
STDataType* a;
int top;//top所标识的是最后一个数据的下一个位置
int capacity;
}Stack;
void StackInit(Stack* ps);
void StackDestroy(Stack* ps);
void StackPush(Stack* ps, STDataType x);
void StackPop(Stack* ps);
void Stackp(Stack* ps);
STDataType StackTop(Stack* ps);
bool StackEmpty(Stack* ps);
int StackSize(Stack* ps);
void StackInit(Stack* ps)
{
assert(ps);
ps->a = NULL;
ps->top = 0;
ps->capacity = 0;
}
void StackDestroy(Stack* ps)
{
assert(ps);
free(ps->a);
ps->a = NULL;
ps->top = ps->capacity = 0;
}
void StackPush(Stack* ps, STDataType x)
{
assert(ps);
if (ps->top == ps->capacity)
{
int newCapacity = ps->capacity == 0 ? 4 : ps->capacity * 2;//如果栈中没有数据,那么给它四个数据的空间;如果有,那么在原有的基础上扩大二倍
STDataType* temp = realloc(ps->a, sizeof(STDataType) * newCapacity);//用temp指向扩容后的空间,回头再把它赋给ps->a
if (temp == NULL)//realloc可能会失败,失败会返回空指针
{
printf("realloc fail\n");
exit(-1);
}
ps->a = temp;
ps->capacity = newCapacity;
}
ps->a[ps->top] = x;
ps->top++;
}
void StackPop(Stack* ps)
{
assert(ps);
assert(!StackEmpty(ps));
ps->top--;
}
STDataType StackTop(Stack* ps)
{
assert(ps);
assert(!StackEmpty(ps));
return ps->a[ps->top - 1];
}
bool StackEmpty(Stack* ps)
{
assert(ps);
//if (ps->top > 0)
//{
// return false;
//}
//else
//{
// return true;
//}
return ps->top == 0;
}
int StackSize(Stack* ps)
{
assert(ps);
return ps->top;
}
typedef struct {
Stack pushst;
Stack popst;
} MyQueue;
MyQueue* myQueueCreate() {
MyQueue *obj = (MyQueue*)malloc(sizeof(MyQueue));
StackInit(&obj->pushst);
StackInit(&obj->popst);
return obj;
}
void myQueuePush(MyQueue* obj, int x) {
StackPush(&obj->pushst, x);
}
int myQueuePop(MyQueue* obj) {
if (StackEmpty(&obj->popst))//如果pop栈为空,则把push栈的数据倒过去
{
while (!StackEmpty(&obj->pushst))
{
StackPush(&obj->popst, StackTop(&obj->pushst));
StackPop(&obj->pushst);
}
}
int front = StackTop(&obj->popst);
StackPop(&obj->popst);
return front;
}
int myQueuePeek(MyQueue* obj) {
if (StackEmpty(&obj->popst))//如果pop栈为空,则把push栈的数据倒过去
{
while (!StackEmpty(&obj->pushst))
{
StackPush(&obj->popst, StackTop(&obj->pushst));
StackPop(&obj->pushst);
}
}
return StackTop(&obj->popst);
}
bool myQueueEmpty(MyQueue* obj) {
return StackEmpty(&obj->pushst) && StackEmpty(&obj->popst);
}
void myQueueFree(MyQueue* obj) {
StackDestroy(&obj->pushst);
StackDestroy(&obj->popst);
free(obj);
}