斗地主洗牌发牌
1. 案例介绍
No. | 具体规则 |
---|
1 | 组装54张扑克牌 |
2 | 54张牌顺序打乱 |
3 | 三个玩家参与游戏,三人交替摸牌,每人17张牌,最后三张留作底牌 |
4 | 查看三人各自手中的牌(按照牌的大小排序)、底牌 |
5 | 手中扑克牌从大到小的摆放顺序:大王,小王,2,A,K,Q,J,10,9,8,7,6,5,4,3 |

2. 需求分析

a. 准备牌
- 完成数字与纸牌的映射关系;
- 使用双列 Map(HashMap)集合,完成一个数字与字符串纸牌的对应关系(相当于一个字典);
b. 洗牌
c. 发牌
- 将每个人以及底牌设计为
ArrayList<String>
,将最后3张牌直接存放于底牌,剩余牌通过对3取模依次发牌; - 存放的过程中要求数字大小与斗地主规则的大小对应;
- 将代表不同纸牌的数字分配给不同的玩家与底牌;
d. 看牌
- 通过 Map 集合找到对应字符展示;
- 通过查询纸牌与数字的对应关系,由数字转成纸牌字符串再进行展示;
3. Java 实现
import java.util.ArrayList;
import java.util.Collections;
import java.util.HashMap;
public class Test {
public static void main(String[] args) {
HashMap<Integer, String> pokerMap = new HashMap<Integer, String>();
ArrayList<Integer> pokerNumList = new ArrayList<Integer>();
String[] colors = "♥-♠-♦-♣".split("-");
String[] nums = "2-A-K-Q-J-10-9-8-7-6-5-4-3".split("-");
int index = 2;
for (String num : nums) {
for (String color : colors) {
String thisPoker = color + num;
pokerMap.put(index, thisPoker);
pokerNumList.add(index);
index++;
}
}
pokerMap.put(0, "大王");
pokerMap.put(1, "小王");
pokerNumList.add(0);
pokerNumList.add(1);
Collections.shuffle(pokerNumList);
ArrayList<Integer> player1 = new ArrayList<Integer>();
ArrayList<Integer> player2 = new ArrayList<Integer>();
ArrayList<Integer> player3 = new ArrayList<Integer>();
ArrayList<Integer> diPai = new ArrayList<Integer>();
for (int i = 0; i < pokerNumList.size(); i++) {
Integer pokerNum = pokerNumList.get(i);
if (i >= 51) {
diPai.add(pokerNum);
} else if (i % 3 == 0) {
player1.add(pokerNum);
} else if (i % 3 == 1) {
player2.add(pokerNum);
} else if (i % 3 == 2) {
player3.add(pokerNum);
}
}
Collections.sort(player1);
Collections.sort(player2);
Collections.sort(player3);
Collections.sort(diPai);
show("张三", player1, pokerMap);
show("李四", player2, pokerMap);
show("王五", player3, pokerMap);
show("底牌", diPai, pokerMap);
}
public static void show(String name, ArrayList<Integer> player, HashMap<Integer, String> pokerMap) {
System.out.print(name + ":");
for (Integer pokerNum : player) {
String thisPoker = pokerMap.get(pokerNum);
System.out.print(thisPoker + " ");
}
System.out.println();
}
}
原文链接:https://blog.csdn.net/Regino/article/details/104646067