培训记录-2

上课主要内容

调试java、mysql等软件的版本。上课讲解jdbc.
新建工程后:
1.新建lib包
2.copy jar包
3.右击add as lib

JDBC

JDBC(Java DataBase Connectivity,java数据库连接)是一种用于执行SQL语句的Java API,可以为多种关系数据库提供统一访问,它由一组用Java语言编写的类和接口组成。JDBC提供了一种基准,据此可以构建更高级的工具和接口,使数据库开发人员能够编写数据库应用程序

链接七步

1、加载JDBC驱动程序:

在连接数据库之前,首先要加载想要连接的数据库的驱动到JVM(Java虚拟机),这通过java.lang.Class类的静态方法forName(String className)实现。
例如:

try{   
//加载MySql的驱动类   
Class.forName("com.mysql.jdbc.Driver") ;   
}catch(ClassNotFoundException e){   
System.out.println("找不到驱动程序类 ,加载驱动失败!");   
e.printStackTrace() ;   
}   

成功加载后,会将Driver类的实例注册到DriverManager类中。

2、提供JDBC连接的URL

private static String qudong = "com.mysql.jdbc.Driver";
private static String url = "jdbc:mysql://localhost/java?user=root&password=123456";

3、创建数据库的连接

public static Connection getConnection()  throws Exception{
        Class.forName(qudong);
        Connection connection = DriverManager.getConnection(url);
        return connection;
    }

4、创建一个Statement

PreparedStatement preparedStatement = null;
String sql = "select * from tb_user";
preparedStatement = connection.prepareStatement(sql);

5、执行SQL语句

resultSet = preparedStatement.executeQuery();

6、处理结果

while (resultSet.next()) {
	TbUser user = new TbUser();
	user.setId(resultSet.getInt(1));
	user.setUsername(resultSet.getString(2));
	user.setPassword(resultSet.getString(3));
	users.add(user);
            }

(user类需自行创建)

7、关闭JDBC对象

public static void closeAll(ResultSet resultSet, PreparedStatement preparedStatement, Connection connection) {
        if (resultSet != null) {
            try {
                resultSet.close();
            } catch (SQLException e) {
                e.printStackTrace();
            }
        }
        if (preparedStatement != null) {
            try {
                preparedStatement.close();
            } catch (SQLException e) {
                e.printStackTrace();
            }
        }
        if (connection != null) {
            try {
                connection.close();
            } catch (SQLException e) {
                e.printStackTrace();
            }
        }
    }

关闭时,需要先判断指针是否为空。

课后习题

	 * 功能:
	 * 1.准备一幅牌(54张)
	 * 2.洗牌(打乱牌序)
	 * 3.发牌(三个人)
	 * 4.留三张底牌
	 * 5.每个人拿到牌后,对牌进行排序
	 * 6.出牌...
	 * 一.发牌(每个人的牌先不排序)
import java.util.Arrays;

public class doudizhu {
    public static void main(String arg[]) {
        String[] poke = {
                "♥A", "♥2", "♥3", "♥4", "♥5", "♥6", "♥7", "♥8", "♥9", "♥10", "♥J", "♥Q", "♥K",
                "♦A", "♦2", "♦3", "♦4", "♦5", "♦6", "♦7", "♦8", "♦9", "♦10", "♦J", "♦Q", "♦K",
                "♠A", "♠2", "♠3", "♠4", "♠5", "♠6", "♠7", "♠8", "♠9", "♠10", "♠J", "♠Q", "♠K",
                "♣A", "♣2", "♣3", "♣4", "♣5", "♣6", "♣7", "♣8", "♣9", "♣10", "♣J", "♣Q", "♣K", "♣小王", "♣大王"};
        /*
        String[] newpokers = new String[poke.length];
        boolean[] mark = new boolean[poke.length];
        for(int i = 0 ; i < poke.length ; i ++) {
            //a.创建随机数
            Random rd = new Random();
            //b.获取随机数的下标
            int index = rd.nextInt(poke.length);
            //c.判断标识
            if(mark[index] == false) {
                //d.将未洗过的牌存储入newpokers
                newpokers[i] = poke[index];
                //e.修改标识,被洗过的牌标记为true
            }else {
                i --; //该次取随机数取到的是洗过的牌,则重新再取一次
            }
        }
        poke = Arrays.copyOf(newpokers, newpokers.length);
        System.out.println("洗过的牌:" + Arrays.toString(newpokers)+"\n");
        */
        String[] player1 = new String[17];
        String[] player2 = new String[17];
        String[] player3 = new String[17];
        String[] dark = new String[3];
        for (int i = 0; i < 100; i++) {
            int j = (int) (Math.random() * 54);
            int k = (int) (Math.random() * 54);
            String o = poke[j];
            poke[j] = poke[k];
            poke[k] = o;
        }
        System.out.println("洗过的牌:" + Arrays.toString(poke) + "\n");
        for (int i = 0, k = 0; i < 3; i++) {
            for (int j = 0; j < 17; j++, k++) {
                switch (i) {
                    case 0:
                        player1[j] = poke[k];
                        break;
                    case 1:
                        player2[j] = poke[k];
                        break;
                    case 2:
                        player3[j] = poke[k];
                        break;
                }
            }
        }
        for (int i=51,j=0;i<54;i++,j++){
            dark[j]=poke[i];
        }
        System.out.println("玩家1的牌:" + Arrays.toString(player1) + "\n");
        System.out.println("玩家2的牌:" + Arrays.toString(player2) + "\n");
        System.out.println("玩家3的牌:" + Arrays.toString(player3) + "\n");
        System.out.println("地主牌:" + Arrays.toString(dark) + "\n");
    }
}
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