1. [代码]c代码 server部分
001 | server.c |
002 |
003 | ==================================================================== |
004 |
005 | #include <netinet/in.h> // for sockaddr_in |
006 | #include <sys/types.h> // for socket |
007 | #include <sys/socket.h> // for socket |
008 | #include <stdio.h> // for printf |
009 | #include <stdlib.h> // for exit |
010 | #include <string.h> // for bzero |
011 | /* |
012 | #include <sys/types.h> |
013 | #include <sys/stat.h> |
014 | #include <fcntl.h> |
015 | #include <unistd.h> |
016 | */ |
017 | #define HELLO_WORLD_SERVER_PORT 6666 |
018 | #define LENGTH_OF_LISTEN_QUEUE 20 |
019 | #define BUFFER_SIZE 1024 |
020 | #define FILE_NAME_MAX_SIZE 512 |
021 |
022 | int main( int argc, char **argv) |
023 | { |
024 | //设置一个socket地址结构server_addr,代表服务器internet地址, 端口 |
025 | struct sockaddr_in server_addr; |
026 | bzero(&server_addr, sizeof (server_addr)); //把一段内存区的内容全部设置为0 |
027 | server_addr.sin_family = AF_INET; |
028 | server_addr.sin_addr.s_addr = htons(INADDR_ANY); |
029 | server_addr.sin_port = htons(HELLO_WORLD_SERVER_PORT); |
030 |
031 | //创建用于internet的流协议(TCP)socket,用server_socket代表服务器socket |
032 | int server_socket = socket(PF_INET,SOCK_STREAM,0); |
033 | if ( server_socket < 0) |
034 | { |
035 | printf ( "Create Socket Failed!" ); |
036 | exit (1); |
037 | } |
038 | { |
039 | int opt =1; |
040 | setsockopt(server_socket,SOL_SOCKET,SO_REUSEADDR,&opt, sizeof (opt)); |
041 | } |
042 | |
043 | //把socket和socket地址结构联系起来 |
044 | if ( bind(server_socket,( struct sockaddr*)&server_addr, sizeof (server_addr))) |
045 | { |
046 | printf ( "Server Bind Port : %d Failed!" , HELLO_WORLD_SERVER_PORT); |
047 | exit (1); |
048 | } |
049 |
050 | //server_socket用于监听 |
051 | if ( listen(server_socket, LENGTH_OF_LISTEN_QUEUE) ) |
052 | { |
053 | printf ( "Server Listen Failed!" ); |
054 | exit (1); |
055 | } |
056 | while (1) //服务器端要一直运行 |
057 | { |
058 | //定义客户端的socket地址结构client_addr |
059 | struct sockaddr_in client_addr; |
060 | socklen_t length = sizeof (client_addr); |
061 |
062 | //接受一个到server_socket代表的socket的一个连接 |
063 | //如果没有连接请求,就等待到有连接请求--这是accept函数的特性 |
064 | //accept函数返回一个新的socket,这个socket(new_server_socket)用于同连接到的客户的通信 |
065 | //new_server_socket代表了服务器和客户端之间的一个通信通道 |
066 | //accept函数把连接到的客户端信息填写到客户端的socket地址结构client_addr中 |
067 | int new_server_socket = accept(server_socket,( struct sockaddr*)&client_addr,&length); |
068 | if ( new_server_socket < 0) |
069 | { |
070 | printf ( "Server Accept Failed!\n" ); |
071 | break ; |
072 | } |
073 | |
074 | char buffer[BUFFER_SIZE]; |
075 | bzero(buffer, BUFFER_SIZE); |
076 | length = recv(new_server_socket,buffer,BUFFER_SIZE,0); |
077 | if (length < 0) |
078 | { |
079 | printf ( "Server Recieve Data Failed!\n" ); |
080 | break ; |
081 | } |
082 | char file_name[FILE_NAME_MAX_SIZE+1]; |
083 | bzero(file_name, FILE_NAME_MAX_SIZE+1); |
084 | strncpy (file_name, buffer, strlen (buffer)>FILE_NAME_MAX_SIZE?FILE_NAME_MAX_SIZE: strlen (buffer)); |
085 | // int fp = open(file_name, O_RDONLY); |
086 | // if( fp < 0 ) |
087 | printf ( "%s\n" ,file_name); |
088 | FILE * fp = fopen (file_name, "r" ); |
089 | if (NULL == fp ) |
090 | { |
091 | printf ( "File:\t%s Not Found\n" , file_name); |
092 | } |
093 | else |
094 | { |
095 | bzero(buffer, BUFFER_SIZE); |
096 | int file_block_length = 0; |
097 | // while( (file_block_length = read(fp,buffer,BUFFER_SIZE))>0) |
098 | while ( (file_block_length = fread (buffer, sizeof ( char ),BUFFER_SIZE,fp))>0) |
099 | { |
100 | printf ( "file_block_length = %d\n" ,file_block_length); |
101 | //发送buffer中的字符串到new_server_socket,实际是给客户端 |
102 | if (send(new_server_socket,buffer,file_block_length,0)<0) |
103 | { |
104 | printf ( "Send File:\t%s Failed\n" , file_name); |
105 | break ; |
106 | } |
107 | bzero(buffer, BUFFER_SIZE); |
108 | } |
109 | // close(fp); |
110 | fclose (fp); |
111 | printf ( "File:\t%s Transfer Finished\n" ,file_name); |
112 | } |
113 | //关闭与客户端的连接 |
114 | close(new_server_socket); |
115 | } |
116 | //关闭监听用的socket |
117 | close(server_socket); |
118 | return 0; |
119 | } |