leetcode_96 Scramble String

161 篇文章 0 订阅

题目:搅乱字符串

Given a string s1, we may represent it as a binary tree by partitioning it to two non-empty substrings recursively.

Below is one possible representation of s1 = "great":

    great
   /    \
  gr    eat
 / \    /  \
g   r  e   at
           / \
          a   t

To scramble the string, we may choose any non-leaf node and swap its two children.

For example, if we choose the node "gr" and swap its two children, it produces a scrambled string "rgeat".

rgeat
   /    \
  rg    eat
 / \    /  \
r   g  e   at
           / \
          a   t

We say that "rgeat" is a scrambled string of "great".

Similarly, if we continue to swap the children of nodes "eat" and "at", it produces a scrambled string "rgtae".

    rgtae
   /    \
  rg    tae
 / \    /  \
r   g  ta  e
       / \
      t   a

We say that "rgtae" is a scrambled string of "great".

Given two strings s1 and s2 of the same length, determine if s2 is a scrambled string of s1.

Example 1:

Input: s1 = "great", s2 = "rgeat"
Output: true

Example 2:

Input: s1 = "abcde", s2 = "caebd"
Output: false

算法解析:

使用递归的思想解,

情况1:将字符串S1分割为两部分有 (0,i) (i,~)  i 取值[1, len - 1], 经过若干步变换,是否能变成S2的两部分

 

 情况2:S1 切割并且交换为两部分,然后进行若干步切割交换,最后判断两个子树是否能变成 S2 的两部分。

为了减少重复递归,使用hashmap来存储递归的结果,减少时间复杂度

代码如下:

class Solution {
public:
    unordered_map<string,int> recMap;
    bool isScramble(string s1, string s2) {
        if(recMap[s1+"#"+s2] == 1)
        {
            return true;
        }
        if(recMap[s1+"#"+s2] == 2)
        {
            return false;
        }
        int len1 = s1.length();
        int len2 = s2.length();
        if(len1 != len2)
        {
            recMap[s1+"#"+s2] = 2;
            return false;
        }
        if(s1 == s2){
            recMap[s1+"#"+s2] = 1;
            return true;
        }
        char count[26];
        memset(count,0,sizeof(char)*26);
        for(int i = 0; i < len1; i++)
        {
            count[s1[i] - 'a']++;
            count[s2[i] - 'a']--;
        }
        for(int i = 0; i < 26; i++)
        {
            if(count[i] != 0){
                recMap[s1+"#"+s2] = 2;
                return false;
            }
        }
        for(int i = 1; i < len1; i++)
        {
            /* 0,i   i  */
           if(isScramble(s1.substr(0,i),s2.substr(0,i)) && isScramble(s1.substr(i),s2.substr(i))){
               recMap[s1+"#"+s2] = 1;
               return true;
           }
           if(isScramble(s1.substr(i),s2.substr(0,len2 - i)) && isScramble(s1.substr(0,i),s2.substr(len2 - i))){
               recMap[s1+"#"+s2] = 1;
               return true;
           }
        }
        recMap[s1+"#"+s2] = 2;
        return false;
    }
};

 

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值