ArcGIS Engine打开栅格文件

打开栅格文件与打开shp文件的过程类似,同为从数据所在的文件夹中创建工作空间,再从工作空间中根据文件名打开数据文件

用到的引用:

using ESRI.ArcGIS.Geodatabase;
using ESRI.ArcGIS.Carto;
using ESRI.ArcGIS.DataSourcesRaster;

步骤:

1、打开文件路径

            OpenFileDialog pOpenfileDialog = new OpenFileDialog();
            pOpenfileDialog.Filter = "png文件|*png";

            if (pOpenfileDialog.ShowDialog() == DialogResult.OK)
            {
                string path = pOpenfileDialog.FileName;  //打开文件

2、获得文件名和文件夹路径

                string pFillPath = System.IO.Path.GetDirectoryName(path);
                string pFillName = System.IO.Path.GetFileName(path);

3、创建工作空间工厂对象

IWorkspaceFactory pWorkspaceFactor = new RasterWorkspaceFactory();

4、通过文件夹路径创建栅格工作空间

IRasterWorkspace pRasterWorkspace = pWorkspaceFactor.OpenFromFile(pFillPath,0) as IRasterWorkspace;

5、使用栅格工作空间打开的OpenRasterDataset方法打开栅格数据集

IRasterDataset pRasterDataset = pRasterWorkspace.OpenRasterDataset(pFillName);

6、将栅格数据集添加到显示

通过IRasterLayer的CreateFromDataset方法,将栅格数据集转为栅格图层

                //IRaster pRaster = pRasterDataset.CreateDefaultRaster();
                IRasterLayer pRL = new RasterLayerClass();
                pRL.CreateFromDataset(pRasterDataset);
                ILayer pLayer = pRL as ILayer;
                axMapControl1.AddLayer(pLayer);

全部代码:

        private void 打开栅格ToolStripMenuItem_Click(object sender, EventArgs e)
        {
            OpenFileDialog pOpenfileDialog = new OpenFileDialog();
            pOpenfileDialog.Filter = "png文件|*png";

            if (pOpenfileDialog.ShowDialog() == DialogResult.OK)
            {
                string path = pOpenfileDialog.FileName;  //打开文件
                string pFillPath = System.IO.Path.GetDirectoryName(path);
                string pFillName = System.IO.Path.GetFileName(path);

                //打开工作空间
                IWorkspaceFactory pWorkspaceFactor = new RasterWorkspaceFactory();
                IRasterWorkspace pRasterWorkspace = pWorkspaceFactor.OpenFromFile(pFillPath,0) as IRasterWorkspace;

                //打开栅格文件
                
                IRasterDataset pRasterDataset = pRasterWorkspace.OpenRasterDataset(pFillName);

                //将栅格文件添加到显示
                //IRaster pRaster = pRasterDataset.CreateDefaultRaster();
                IRasterLayer pRL = new RasterLayerClass();
                pRL.CreateFromDataset(pRasterDataset);
                ILayer pLayer = pRL as ILayer;
                axMapControl1.AddLayer(pLayer);
            }
        }

 

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值