1.现实这个功能主要是实现三个地方,启动动画,监听动画,停止动画,这里需要注意的地方是,我们需要的是循环,不停顿的播放!所以写时,需要注意设置。
2.代码部分
package com.example.com.mlsdome.Activity.Fragment;
import android.animation.ObjectAnimator;
import android.animation.ValueAnimator;
import android.os.Bundle;
import android.support.annotation.Nullable;
import android.support.v4.app.Fragment;
import android.view.LayoutInflater;
import android.view.View;
import android.view.ViewGroup;
import android.view.animation.AlphaAnimation;
import android.view.animation.Animation;
import android.view.animation.LinearInterpolator;
import android.view.animation.RotateAnimation;
import android.widget.ImageView;
import com.example.com.mlsdome.R;
/**
* Created by 12697 on 2017/3/13.
*/
/*
* 运动fragment
*
* */
public class SportFragment extends Fragment
{
private ObjectAnimator objAnim = null;
private ImageView sport_start,sport_stop;
private ImageView sport_anmi;
private RotateAnimation rotateAnimation;
private boolean isStopAnim = false;
private float currentValue = 0f;
private AlphaAnimation animation2;
public static SportFragment getIntance()
{
return new SportFragment();
}
@Override
public void onViewCreated(View view, @Nullable Bundle savedInstanceState)
{
super.onViewCreated(view, savedInstanceState);
sport_stop= (ImageView) view.findViewById(R.id.sport_stop);
sport_anmi= (ImageView) view.findViewById(R.id.sport_anmi);
sport_start= (ImageView) view.findViewById(R.id.sport_start);
animation2 = new AlphaAnimation(1.0f, 1.0f);
animation2.setDuration(3000);
animation2.setInterpolator(new LinearInterpolator());//不停顿
animation2.setRepeatCount(-1);
sport_start.setOnClickListener(new View.OnClickListener()
{
@Override
public void onClick(View view)
{
startAnimation();
sport_stop.setVisibility(View.VISIBLE);
sport_start.setVisibility(View.GONE);
}
});
sport_stop.setOnClickListener(new View.OnClickListener()
{
@Override
public void onClick(View view)
{
pauseAnimation();
sport_stop.setVisibility(View.GONE);
sport_start.setVisibility(View.VISIBLE);
}
});
}
@Nullable
@Override
public View onCreateView(LayoutInflater inflater, @Nullable ViewGroup container, @Nullable Bundle savedInstanceState) {
return inflater.inflate(R.layout.sport_fragment_layout,container,false);
}
/**
* 开始动画
* */
public void startAnimation()
{
// 设置动画,从上次停止位置开始,这里是顺时针旋转360度
objAnim = ObjectAnimator.ofFloat(sport_anmi, "Rotation",
currentValue - 360, currentValue);
// 设置持续时间
objAnim.setDuration(3000);
// 设置循环播放
objAnim.setRepeatCount(-1);
objAnim.setInterpolator(new LinearInterpolator());//不停顿
// 设置动画监听
objAnim.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
@Override
public void onAnimationUpdate(ValueAnimator animation)
{
// 监听动画执行的位置,以便下次开始时,从当前位置开始
currentValue = (Float) animation.getAnimatedValue();
}
});
objAnim.start();
sport_anmi.startAnimation(animation2);
}
/**
* 暂停动画
* */
public void pauseAnimation()
{
objAnim.cancel();
sport_anmi.clearAnimation();// 清除此ImageView身上的动画
}
}
3.基本上难度不大,所以我就不多解释了