HashMap源码解读:基于JDK8
类声明:
//HashMap类声明,继承了AbstractMap类、Map接口、Cloneable、Serializable接口
public class HashMap<K,V> extends AbstractMap<K,V>
implements Map<K,V>, Cloneable, Serializable {}
成员变量:
//底层数组的默认初始化容量,必须是2的幂次方,也就是桶的个数
static final int DEFAULT_INITIAL_CAPACITY = 1 << 4; // aka 16
//底层数组的最大容量,2的30次方
static final int MAXIMUM_CAPACITY = 1 << 30;
//默认哈希表的装载因子
static final float DEFAULT_LOAD_FACTOR = 0.75f;
//当一个桶中数据个数达到该值时,转为红黑树
static final int TREEIFY_THRESHOLD = 8;
//一个树中如果数据个数小于该值,转为链表
static final int UNTREEIFY_THRESHOLD = 6;
//桶中的Node被树化时最小的hash表容量
static final int MIN_TREEIFY_CAPACITY = 64;
//HashMap的底层存储变量
transient Node<K,V>[] table;
//k-v视图窗口,用于快速遍历
transient Set<Map.Entry<K,V>> entrySet;
//HashMap中键值对的数量
transient int size;
/*
* modCount:记录当前集合被修改的次数
* (1)添加
* (2)删除
* 这两个操作都会影响元素的个数。
*
* 当我们使用迭代器或foreach遍历时,如果你在foreach遍历时,自动调用迭代器的迭代方法,
* 此时在遍历过程中调用了集合的add,remove方法时,modCount就会改变,
* 而迭代器记录的modCount是开始迭代之前的,如果两个不一致,就会报异常,
* 说明有两个线路(线程)同时操作集合。这种操作有风险,为了保证结果的正确性,
* 避免这样的情况发生,一旦发现modCount与expectedModCount不一致,立即保错。
*
* 此类的 iterator 和 listIterator 方法返回的迭代器是快速失败的:
* 在创建迭代器之后,除非通过迭代器自身的 remove 或 add 方法从结构上对列表进行修改,
* 否则在任何时间以任何方式对列表进行修改,
* 迭代器都会抛出 ConcurrentModificationException。
* 因此,面对并发的修改,迭代器很快就会完全失败,
* 而不是冒着在将来某个不确定时间发生任意不确定行为的风险。
*/
transient int modCount;
//表示当size大于threshold时,触发resize方法,扩容的临界值
int threshold;
//哈希表的装载因子,当size/capacity>=loadFactor,触发resize方法
final float loadFactor;
数据主要存储在transient Node<K,V>[] table;中,
遍历时主要使用transient Set<Map.Entry<K,V>> entrySet;
数据存储类
Map.Entry<K,V>接口
interface Entry<K,V> {
K getKey();
V getValue();
V setValue(V value);
boolean equals(Object o);
int hashCode();
public static <K extends Comparable<? super K>, V> Comparator<Map.Entry<K,V>> comparingByKey() {
return (Comparator<Map.Entry<K, V>> & Serializable)
(c1, c2) -> c1.getKey().compareTo(c2.getKey());
}
public static <K, V extends Comparable<? super V>> Comparator<Map.Entry<K,V>> comparingByValue() {
return (Comparator<Map.Entry<K, V>> & Serializable)
(c1, c2) -> c1.getValue().compareTo(c2.getValue());
}
public static <K, V> Comparator<Map.Entry<K, V>> comparingByKey(Comparator<? super K> cmp) {
Objects.requireNonNull(cmp);
return (Comparator<Map.Entry<K, V>> & Serializable)
(c1, c2) -> cmp.compare(c1.getKey(), c2.getKey());
}
public static <K, V> Comparator<Map.Entry<K, V>> comparingByValue(Comparator<? super V> cmp) {
Objects.requireNonNull(cmp);
return (Comparator<Map.Entry<K, V>> & Serializable)
(c1, c2) -> cmp.compare(c1.getValue(), c2.getValue());
}
}
Node<K,V>
static class Node<K,V> implements Map.Entry<K,V> {
final int hash;
final K key;
V value;
Node<K,V> next;
Node(int hash, K key, V value, Node<K,V> next) {
this.hash = hash;
this.key = key;
this.value = value;
this.next = next;
}
public final K getKey() { return key; }
public final V getValue() { return value; }
public final String toString() { return key + "=" + value; }
public final int hashCode() {
return Objects.hashCode(key) ^ Objects.hashCode(value);
}
public final V setValue(V newValue) {
V oldValue = value;
value = newValue;
return oldValue;
}
public final boolean equals(Object o) {
if (o == this)
return true;
if (o instanceof Map.Entry) {
Map.Entry<?,?> e = (Map.Entry<?,?>)o;
if (Objects.equals(key, e.getKey()) &&
Objects.equals(value, e.getValue()))
return true;
}
return false;
}
}
单向链表,HashMap底层是以数组+链表的形式存放数据的
构造方法
按源码中顺序从上到下排列,调用构造方法并没有初始化数组,只是指定了threshold的值,在调用resize方法时,根据threshold来确定capacity的值,即底层数组的大小
构造方法一
//自定义容量和hash因子的构造器
public HashMap(int initialCapacity, float loadFactor) {
if (initialCapacity < 0)
throw new IllegalArgumentException("Illegal initial capacity: " +
initialCapacity);
if (initialCapacity > MAXIMUM_CAPACITY)
initialCapacity = MAXIMUM_CAPACITY;
if (loadFactor <= 0 || Float.isNaN(loadFactor))
throw new IllegalArgumentException("Illegal load factor: " +
loadFactor);
this.loadFactor = loadFactor;
//通过initialCapacity获取threshold
this.threshold = tableSizeFor(initialCapacity);
}
构造方法二
//自定义底层数组大小的构造器
public HashMap(int initialCapacity) {
//调用了构造方法一
this(initialCapacity, DEFAULT_LOAD_FACTOR);
}
构造方法三
public HashMap() {
//无参构造器,只设置了哈希表的装载因子。
this.loadFactor = DEFAULT_LOAD_FACTOR; // all other fields defaulted
}
构造方法四
//使用一个已有的HashMap创建一个HashMap
public HashMap(Map<? extends K, ? extends V> m) {
this.loadFactor = DEFAULT_LOAD_FACTOR;
putMapEntries(m, false);
}
增–put相关
putMapEntries
//主要使用的地方:putAll方法和构造方法四中,用于批量添加k-v值
final void putMapEntries(Map<? extends K, ? extends V> m, boolean evict) {
int s = m.size();
if (s > 0) {
//新建时,初始化底层数组
if (table == null) { // pre-size
//计算capacity
float ft = ((float)s / loadFactor) + 1.0F;
int t = ((ft < (float)MAXIMUM_CAPACITY) ?
(int)ft : MAXIMUM_CAPACITY);
if (t > threshold)
threshold = tableSizeFor(t);
}
//如果放进来的map的键值对大小超过threshold,调用resize方法
else if (s > threshold)
resize();
//遍历map并放到当前map中
for (Map.Entry<? extends K, ? extends V> e : m.entrySet()) {
K key = e.getKey();
V value = e.getValue();
putVal(hash(key), key, value, false, evict);
}
}
}
put
//新增数据
public V put(K key, V value) {
return putVal(hash(key), key, value, false, true);
}
putVal
//新增数据方法
//onlyIfAbsent,是否更新数据,false是更新
//evict,是否创建
final V putVal(int hash, K key, V value, boolean onlyIfAbsent,
boolean evict) {
Node<K,V>[] tab; Node<K,V> p; int n, i;
//如果底层数组是null或长度为0,调用resize方法
if ((tab = table) == null || (n = tab.length) == 0)
n = (tab = resize()).length;
//如果底层数组中索引(n - 1) & hash]上不存在数据,新建节点
if ((p = tab[i = (n - 1) & hash]) == null)
tab[i] = newNode(hash, key, value, null);
//节点不为空
else {
Node<K,V> e; K k;
//新增k
//是否该键值已存在
if (p.hash == hash &&
((k = p.key) == key || (key != null && key.equals(k))))
e = p;
//TreeNode新增
else if (p instanceof TreeNode)
e = ((TreeNode<K,V>)p).putTreeVal(this, tab, hash, key, value);
//键值不存在,新增数据
else {
for (int binCount = 0; ; ++binCount) {
//新增数据为链表尾结点
if ((e = p.next) == null) {
p.next = newNode(hash, key, value, null);
if (binCount >= TREEIFY_THRESHOLD - 1) // -1 for 1st
//如果一个桶中数据个数超过8,将该节点树化,转为红黑树
treeifyBin(tab, hash);
break;
}
if (e.hash == hash &&
((k = e.key) == key || (key != null && key.equals(k))))
break;
p = e;
}
}
//添加v
if (e != null) { // existing mapping for key
V oldValue = e.value;
if (!onlyIfAbsent || oldValue == null)
e.value = value;
//LinkedHashMap使用这里为空方法
afterNodeAccess(e);
return oldValue;
}
}
++modCount;
//是否超过resize的阈值
if (++size > threshold)
resize();
//LinkedHashMap使用这里为空方法
afterNodeInsertion(evict);
return null;
}
putAll
//批量添加
public void putAll(Map<? extends K, ? extends V> m) {
putMapEntries(m, true);
}
删–remove相关
remove
//删除数据
public V remove(Object key) {
Node<K,V> e;
return (e = removeNode(hash(key), key, null, false, true)) == null ?
null : e.value;
}
removeNode
final Node<K,V> removeNode(int hash, Object key, Object value,
boolean matchValue, boolean movable) {
Node<K,V>[] tab; Node<K,V> p; int n, index;
if ((tab = table) != null && (n = tab.length) > 0 &&
(p = tab[index = (n - 1) & hash]) != null) {
Node<K,V> node = null, e; K k; V v;
if (p.hash == hash &&
((k = p.key) == key || (key != null && key.equals(k))))
node = p;
else if ((e = p.next) != null) {
if (p instanceof TreeNode)
node = ((TreeNode<K,V>)p).getTreeNode(hash, key);
else {
do {
if (e.hash == hash &&
((k = e.key) == key ||
(key != null && key.equals(k)))) {
node = e;
break;
}
p = e;
} while ((e = e.next) != null);
}
}
if (node != null && (!matchValue || (v = node.value) == value ||
(value != null && value.equals(v)))) {
if (node instanceof TreeNode)
((TreeNode<K,V>)node).removeTreeNode(this, tab, movable);
else if (node == p)
tab[index] = node.next;
else
p.next = node.next;
++modCount;
--size;
afterNodeRemoval(node);
return node;
}
}
return null;
}
clear
//清空数据
public void clear() {
Node<K,V>[] tab;
modCount++;
if ((tab = table) != null && size > 0) {
size = 0;
for (int i = 0; i < tab.length; ++i)
tab[i] = null;
}
}
查-get相关
get
//返回k对应的v
public V get(Object key) {
Node<K,V> e;
return (e = getNode(hash(key), key)) == null ? null : e.value;
}
getNode
final Node<K,V> getNode(int hash, Object key) {
Node<K,V>[] tab; Node<K,V> first, e; int n; K k;
//map不为空,且长度大于0,并且对应的索引(n - 1) & hash上有数据
if ((tab = table) != null && (n = tab.length) > 0 &&
(first = tab[(n - 1) & hash]) != null) {
//判断第一个数据是不是要查找的元素,每次都要判断
if (first.hash == hash && // always check first node
((k = first.key) == key || (key != null && key.equals(k))))
return first;
//判断其他数据
if ((e = first.next) != null) {
if (first instanceof TreeNode)
return ((TreeNode<K,V>)first).getTreeNode(hash, key);
do {
if (e.hash == hash &&
((k = e.key) == key || (key != null && key.equals(k))))
return e;
} while ((e = e.next) != null);
}
}
return null;
}
containsKey
//当前键值对是否有该键
public boolean containsKey(Object key) {
return getNode(hash(key), key) != null;
}
containsValue
//遍历所有数据的值,是否包含value
public boolean containsValue(Object value) {
Node<K,V>[] tab; V v;
if ((tab = table) != null && size > 0) {
for (int i = 0; i < tab.length; ++i) {
for (Node<K,V> e = tab[i]; e != null; e = e.next) {
if ((v = e.value) == value ||
(value != null && value.equals(v)))
return true;
}
}
}
return false;
}
其他方法
Node<K,V>[] resize()
//调整底层数组大小,新的capacity和threshold为原来的二倍
final Node<K,V>[] resize() {
Node<K,V>[] oldTab = table;
int oldCap = (oldTab == null) ? 0 : oldTab.length;
int oldThr = threshold;
int newCap, newThr = 0;
//计算新的threshold
if (oldCap > 0) {
if (oldCap >= MAXIMUM_CAPACITY) {
threshold = Integer.MAX_VALUE;
return oldTab;
}
//如果旧的数组长度*2小于最大容量,并且旧的数组长度大于等于默认容量
else if ((newCap = oldCap << 1) < MAXIMUM_CAPACITY &&
oldCap >= DEFAULT_INITIAL_CAPACITY)
//新的threshold double
newThr = oldThr << 1; // double threshold
}
//当oldTab为null
else if (oldThr > 0) // initial capacity was placed in threshold
newCap = oldThr;
//以带参构造器创建HashMap时
else { // zero initial threshold signifies using defaults
newCap = DEFAULT_INITIAL_CAPACITY;
newThr = (int)(DEFAULT_LOAD_FACTOR * DEFAULT_INITIAL_CAPACITY);
}
//当oldTab为null或者新的数组大小大于MAXIMUM_CAPACITY或旧的数组大小小于DEFAULT_INITIAL_CAPACITY
if (newThr == 0) {
float ft = (float)newCap * loadFactor;
newThr = (newCap < MAXIMUM_CAPACITY && ft < (float)MAXIMUM_CAPACITY ?
(int)ft : Integer.MAX_VALUE);
}
threshold = newThr;
//初始化底层数组
@SuppressWarnings({"rawtypes","unchecked"})
Node<K,V>[] newTab = (Node<K,V>[])new Node[newCap];
table = newTab;
//将原来的数据重新分配
if (oldTab != null) {
for (int j = 0; j < oldCap; ++j) {
Node<K,V> e;
if ((e = oldTab[j]) != null) {
oldTab[j] = null;
if (e.next == null)
newTab[e.hash & (newCap - 1)] = e;
else if (e instanceof TreeNode)
((TreeNode<K,V>)e).split(this, newTab, j, oldCap);
else { // preserve order
Node<K,V> loHead = null, loTail = null;
Node<K,V> hiHead = null, hiTail = null;
Node<K,V> next;
do {
next = e.next;
if ((e.hash & oldCap) == 0) {
if (loTail == null)
loHead = e;
else
loTail.next = e;
loTail = e;
}
else {
if (hiTail == null)
hiHead = e;
else
hiTail.next = e;
hiTail = e;
}
} while ((e = next) != null);
if (loTail != null) {
loTail.next = null;
newTab[j] = loHead;
}
if (hiTail != null) {
hiTail.next = null;
newTab[j + oldCap] = hiHead;
}
}
}
}
}
return newTab;
}
size
//返回当前键值对数量
public int size() {
return size;
}
isEmpty
//当前map是否为空
public boolean isEmpty() {
return size == 0;
}
其他内部类
-
KeySet: 返回一个视图,包含当前所有键值
-
Values:返回一个视图,包含当前所有value
-
EntrySet:返回一个视图,包含当前所有键值对
其他方法
- getOrDefault: 根据k获取v,没有改k时,返回默认值
- putIfAbsent: 当k存在时,不更新已存在的k
- replace: 使用新的value替换之前的value,如果不存在该k,返回false或null
参考
https://my.oschina.net/architectliuyuanyuan/blog/3089521