伪代码
plaintext
初始化游戏商城
显示所有商品列表 ygahua.com
当玩家选择购买商品时:
检查玩家余额是否足够
如果余额足够:
从玩家余额中扣除商品价格
将商品添加到玩家物品栏
显示购买成功信息
否则:
显示余额不足信息
当玩家查看余额时:
显示玩家当前余额
当玩家退出商城时:
结束游戏商城
Python 示例
python
class GameStore:
def init(self, player_balance):
self.player_balance = player_balance
self.items = {“Sword”: 10, “Potion”: 5}
def buy_item(self, item_name):
if self.player_balance >= self.items[item_name]:
self.player_balance -= self.items[item_name]
print(f"You purchased {item_name}!")
else:
print("Insufficient balance!")
def check_balance(self):
print(f"Your balance is: {self.player_balance}")
示例用法
player_balance = 50
game_store = GameStore(player_balance)
game_store.buy_item(“Sword”)
game_store.check_balance()
JavaScript 示例 (用于网页商城)
javascript
let playerBalance = 50;
const items = { Sword: 10, Potion: 5 };
function buyItem(itemName) {
if (playerBalance >= items[itemName]) {
playerBalance -= items[itemName];
console.log(You purchased ${itemName}!
);
} else {
console.log(“Insufficient balance!”);
}
}
function checkBalance() {
console.log(Your balance is: ${playerBalance}
);
}
// 示例用法
buyItem(“Sword”);
checkBalance();
Java 示例
java
public class GameStore {
private int playerBalance;
private Map<String, Integer> items;
public GameStore(int playerBalance) {
this.playerBalance = playerBalance;
this.items = new HashMap<>();
items.put("Sword", 10);
items.put("Potion", 5);
}
public void buyItem(String itemName) {
if (playerBalance >= items.get(itemName)) {
playerBalance -= items.get(itemName);
System.out.println("You purchased " + itemName + "!");
} else {
System.out.println("Insufficient balance!");
}
}
public void checkBalance() {
System.out.println("Your balance is: " + playerBalance);
}
// ... 其他方法和属性 ...
}
// 示例用法
GameStore gameStore = new GameStore(50);
gameStore.buyItem(“Sword”);
gameStore.checkBalance();
请注意,这些示例仅展示了游戏商城的基本功能。在实际应用中,你需要添加更多的功能和逻辑,例如商品库存管理、错误处理、用户界面等。由于篇幅限制,我无法为每种编程语言都提供一个完整的游戏商城代码。但我可以为你提供一个简化的伪代码和几个流行编程语言的示例片段,以展示如何开始构建这样一个系统。
伪代码
plaintext
初始化游戏商城
显示所有商品列表
当玩家选择购买商品时:
检查玩家余额是否足够
如果余额足够:
从玩家余额中扣除商品价格
将商品添加到玩家物品栏
显示购买成功信息
否则:
显示余额不足信息
当玩家查看余额时:
显示玩家当前余额
当玩家退出商城时:
结束游戏商城
Python 示例
python
class GameStore:
def init(self, player_balance):
self.player_balance = player_balance
self.items = {“Sword”: 10, “Potion”: 5}
def buy_item(self, item_name):
if self.player_balance >= self.items[item_name]:
self.player_balance -= self.items[item_name]
print(f"You purchased {item_name}!")
else:
print("Insufficient balance!")
def check_balance(self):
print(f"Your balance is: {self.player_balance}")
示例用法
player_balance = 50
game_store = GameStore(player_balance)
game_store.buy_item(“Sword”)
game_store.check_balance()
JavaScript 示例 (用于网页商城)
javascript
let playerBalance = 50;
const items = { Sword: 10, Potion: 5 };
function buyItem(itemName) {
if (playerBalance >= items[itemName]) {
playerBalance -= items[itemName];
console.log(You purchased ${itemName}!
);
} else {
console.log(“Insufficient balance!”);
}
}
function checkBalance() {
console.log(Your balance is: ${playerBalance}
);
}
// 示例用法
buyItem(“Sword”);
checkBalance();
Java 示例
java
public class GameStore {
private int playerBalance;
private Map<String, Integer> items;
public GameStore(int playerBalance) {
this.playerBalance = playerBalance;
this.items = new HashMap<>();
items.put("Sword", 10);
items.put("Potion", 5);
}
public void buyItem(String itemName) {
if (playerBalance >= items.get(itemName)) {
playerBalance -= items.get(itemName);
System.out.println("You purchased " + itemName + "!");
} else {
System.out.println("Insufficient balance!");
}
}
public void checkBalance() {
System.out.println("Your balance is: " + playerBalance);
}
// ... 其他方法和属性 ...
}
// 示例用法
GameStore gameStore = new GameStore(50);
gameStore.buyItem(“Sword”);
gameStore.checkBalance();
请注意,这些示例仅展示了游戏商城的基本功能。在实际应用中,你需要添加更多的功能和逻辑,例如商品库存管理、错误处理、用户界面等。