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Python(使用字典和函数模拟)
python
class GameShop:
def init(self):
self.inventory = {
“Game 1”: 10.99,
“Game 2”: 15.99,
“Game 3”: 9.99
}def buy_game(self, game_name): dz61.com
if game_name in self.inventory:
print(f"You purchased {game_name} for {self.inventory[game_name]}!")
# 这里可以添加实际购买逻辑,如从库存中移除游戏或更新用户余额
else:
print(“Game not found in our inventory.”)
shop = GameShop()
shop.buy_game(“Game 1”)
2. JavaScript (Node.js)
javascript
const GameShop = {
inventory: {
“Game 1”: 10.99,
“Game 2”: 15.99,
“Game 3”: 9.99
},
buyGame: function(gameName) {
if (this.inventory[gameName]) {
console.log(You purchased ${gameName} for ${this.inventory[gameName]}!
);
// 这里可以添加实际购买逻辑
} else {
console.log(“Game not found in our inventory.”);
}
}
};
GameShop.buyGame(“Game 1”);
3. Java
java
import java.util.HashMap;
import java.util.Map;
public class GameShop {
private Map<String, Double> inventory;
public GameShop() {
inventory = new HashMap<>();
inventory.put("Game 1", 10.99);
inventory.put("Game 2", 15.99);
inventory.put("Game 3", 9.99);
}
public void buyGame(String gameName) {
if (inventory.containsKey(gameName)) {
System.out.println("You purchased " + gameName + " for " + inventory.get(gameName) + "!");
// 这里可以添加实际购买逻辑
} else {
System.out.println("Game not found in our inventory.");
}
}
public static void main(String[] args) {
GameShop shop = new GameShop();
shop.buyGame("Game 1");
}
}
这些示例都包含了一个简单的游戏商城,其中有一个商品列表(库存)和一个购买游戏的功能。在实际应用中,你还需要考虑用户认证、数据库交互、错误处理、支付集成等更多复杂的功能。由于篇幅限制,我将为你提供三种流行编程语言(Python、JavaScript(用于Node.js)和Java)的简化版游戏商城代码示例。请注意,这些示例是非常基础的,仅用于展示核心概念和结构。
-
Python(使用字典和函数模拟)
python
class GameShop:
def init(self):
self.inventory = {
“Game 1”: 10.99,
“Game 2”: 15.99,
“Game 3”: 9.99
}def buy_game(self, game_name):
if game_name in self.inventory:
print(f"You purchased {game_name} for {self.inventory[game_name]}!")
# 这里可以添加实际购买逻辑,如从库存中移除游戏或更新用户余额
else:
print(“Game not found in our inventory.”)
shop = GameShop()
shop.buy_game(“Game 1”)
2. JavaScript (Node.js)
javascript
const GameShop = {
inventory: {
“Game 1”: 10.99,
“Game 2”: 15.99,
“Game 3”: 9.99
},
buyGame: function(gameName) {
if (this.inventory[gameName]) {
console.log(You purchased ${gameName} for ${this.inventory[gameName]}!
);
// 这里可以添加实际购买逻辑
} else {
console.log(“Game not found in our inventory.”);
}
}
};
GameShop.buyGame(“Game 1”);
3. Java
java
import java.util.HashMap;
import java.util.Map;
public class GameShop {
private Map<String, Double> inventory;
public GameShop() {
inventory = new HashMap<>();
inventory.put("Game 1", 10.99);
inventory.put("Game 2", 15.99);
inventory.put("Game 3", 9.99);
}
public void buyGame(String gameName) {
if (inventory.containsKey(gameName)) {
System.out.println("You purchased " + gameName + " for " + inventory.get(gameName) + "!");
// 这里可以添加实际购买逻辑
} else {
System.out.println("Game not found in our inventory.");
}
}
public static void main(String[] args) {
GameShop shop = new GameShop();
shop.buyGame("Game 1");
}
}
这些示例都包含了一个简单的游戏商城,其中有一个商品列表(库存)和一个购买游戏的功能。在实际应用中,你还需要考虑用户认证、数据库交互、错误处理、支付集成等更多复杂的功能。