EE308 Lab4: Pairing Coding for BOBING App

"If you take one day to learn for a 7 day task, you will got nothing left. But if ddl is 3, you can remain 1."

PSP Table

StagesEstimate (min)Real(min)
Planing120130
Estimate2357
Development200300
Analysis40                       50
Design Spec2045
Design Reveiw8010
Coding Standard100100
Design10001500
Coding500500
Code review30200
Test200200
Reporting40      40
Test Report22
Size measurement515
Postmortem& Process impvement plan205
Total23573097

Process(Teammate not included)

N dayNew Code LineCumulative code (line)Learning Time (hours/day)Accumulated Time (hours/day)Important Growth
1001212DownLoad Unity and Learning Basic operation, learning c# laguagure 
222315Know the deep logic of Unity, develop envieoment build
3400402116Development of UI and function                        
4550952217debug and test

APP

Update on 10/11

Bug fixed: music volume control

link:https://pan.baidu.com/s/1ulR4XnEgPygZDTWZAO4hpg 
passcode:e7io

Old Version

https://pan.baidu.com/s/1VJ9Di-cSeyNLx6GkUMGFHA 

passcode: 2042

copyright reserved©

Development🔧

We using the unity3D to implement this game because the 3D model can be easily implemented using Game engine⚙. And also make use of the Unity strong hardware platform drive and support, we can easily change the platform if needed.

Github url:

Lazer2077/BoBing-Program (github.com)https://github.com/Lazer2077/BoBing-Program

Cuz the unity has the "PlasticSCM" version control tool, we did't using the github much,  because the unity project file not only code but mutiple type, few version and lastest version is submitting version.

Github have the limit “25MB”, but our apk is:

so hard about github, but so easy of PlasticSCM

xxxionxxx/EE308 Lab4 - EE308 Lab4 - Plastic Hub (unity.cn)icon-default.png?t=L892https://plastichub.unity.cn/xxxionxxx/EE308%20Lab4

Video🔊:

link: https://pan.baidu.com/s/1dijMTucd0YCfd1B_o064zg 
Passcode:7uqd

Result

Development period is too short so we can catch to learning the UDP or some network coding, we just do the two mode off-line. single person mode and the mutiple person mode.

First, the Welcome page, start with BGM "一剪梅.mp3"

 if you pressed button, the choose mode UI ,button will highligh if pointer or finger on it.

The Core part is made by 3D model, which is the most time cost part, here is the model.

😄As I concened, the BoBing is care about reality feeling, if we can extent the Application of  the Online Gaming and VoIP, the game experience is greater than the RNG(random number generator)

 If  mutiple chosen, setting will be shown, you can chose the person number, input prize number. Funny for mutiple player but less awards.

 

Then enjoy BoBing!!!!

 

If the single player mode be chosen, you can only play with youself and watch the awards you get.

We also add the score system, the final will rank you luck point❤, because the actual award will runing out when gaming, but you still can draw in virtual, so it is meaningful and funny.

Conlusion

Li: I take one day to learining the Unity3D, it is so hard to doing well for this time. It is my first time to feel that time is pressing for development. However, PBL is good, I have enough exp for develop next game.

Wei: Finish task on time:😅

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