大意略。
思路:通过叉积可以算出多边形的有向面积(就算是凹变形也没关系),这样,我们根据移动方向把所有的点存起来,然后算通过多边形面积公式算出结果即可。
#include <iostream>
#include <cstdlib>
#include <cstdio>
#include <string>
#include <cstring>
#include <cmath>
#include <vector>
#include <queue>
#include <stack>
#include <algorithm>
using namespace std;
typedef __int64 LL;
struct Point
{
int x, y;
Point(int x = 0, int y = 0) : x(x), y(y) { }
bool operator < (const Point& a) const
{
if(a.x != x) return x < a.x;
return y < a.y;
}
};
typedef Point Vector;
Vector operator + (Vector A, Vector B) { return Vector(A.x+B.x, A.y+B.y); }
Vector operator - (Point A, Point B) { return Vector(A.x-B.x, A.y-B.y); }
int Cross(Vector A, Vector B) { return A.x*B.y - A.y*B.x; }
LL PolygonArea2(Point *p, int n)
{
LL area = 0;
for(int i = 1; i < n-1; i++)
area += (LL)Cross(p[i]-p[0], p[i+1]-p[0]);
return area > 0? area : -area;
}
Point read_point()
{
Point A;
scanf("%d%d", &A.x, &A.y);
return A;
}
const int maxn = 1000010;
const int dx[] = {0, 1, 1, 1, 0, 0, 0, -1, -1, -1};
const int dy[] = {0, -1, 0, 1, -1, 0, 1, -1, 0, 1};
int n, len;
Point P[maxn];
char dir[maxn];
int pc;
void init()
{
pc = 1;
}
int idx(char c) { return c - '0'; }
void read_case()
{
init();
P[0] = Point(0, 0);
scanf("%s", dir+1);
len = strlen(dir+1);
for(int i = 1; i <= len; i++)
{
P[pc++] = Point(P[i-1].x+dx[idx(dir[i])], P[i-1].y+dy[idx(dir[i])]);
}
}
void solve()
{
read_case();
LL ans = PolygonArea2(P, pc);
if(pc & 1) printf("%I64d.5\n", ans/2);
else printf("%I64d\n", ans/2);
}
int main()
{
int T;
scanf("%d", &T);
while(T--)
{
solve();
}
return 0;
}