win10+vs2013+OpenGL配置 测试
原料准备
1.win10电脑一台
2.vs2013
3.glut
1.解压glut压缩文件得到五个文件
- 将glut.h文件导入
C:\Program Files (x86)\Windows Kits\8.1\Include\um\gl
3.将glut.lib glut32.lib文件导入
C:\Program Files (x86)\Windows Kits\8.1\Lib\winv6.3\um\x86
4.将glut.dll glut32.dll文件导入
C:\Windows\System32
测试
#include <GL/glut.h>
void display()
{
glClear(GL_COLOR_BUFFER_BIT);
glBegin(GL_POLYGON);
glVertex2f(-0.5, -0.5);
glVertex2f(-0.5, 0.5);
glVertex2f(0.5, 0.5);
glVertex2f(0.5, -0.5);
glEnd();
glFlush();
}
int main(int argc, char **argv)
{
glutInit(&argc, argv);
glutCreateWindow(“Hello,world!”);
glutDisplayFunc(display);
glutMainLoop();
}
参考:
https://blog.csdn.net/qq844352155/article/details/27694899