Nds开发动画函数
为方便做出动画效果,编写了以下函数,
还不完全,以后会开发出整套的动画函数
guodu(
int
screen)
//
过渡到黑屏
{
int i,j,n = 127 ;
for (i = 0 ;i <= 5 ;i ++ )
{
for (j = 0 ;j <= 7 ;j ++ )
{
PA_CreateSprite(screen,n,( void * )heikuai_Sprite,OBJ_SIZE_32X32 , 1 , 0 ,j * 32 ,i * 32 );
n -- ;
PA_WaitForVBL();
}
}
}
{
int i,j,n = 127 ;
for (i = 0 ;i <= 5 ;i ++ )
{
for (j = 0 ;j <= 7 ;j ++ )
{
PA_CreateSprite(screen,n,( void * )heikuai_Sprite,OBJ_SIZE_32X32 , 1 , 0 ,j * 32 ,i * 32 );
n -- ;
PA_WaitForVBL();
}
}
}