深度优先搜索 时间复杂度O(m×n) 空间复杂度O(n×m)
//搜索x,y上下左右的方向
void dfs(char** board, int x, int y,int n, int m)
{
if(x<0||x>=n||y<0||y>=m||board[x][y]!='O')
return;
board[x][y]='T';
dfs(board,x+1,y,n,m);
dfs(board,x-1,y,n,m);
dfs(board,x,y+1,n,m);
dfs(board,x,y-1,n,m);
}
void solve(char** board, int boardSize, int* boardColSize)
{
int i,j,n,m;
n=boardSize;
if(n==0)
return;
m=*boardColSize;
//找到边缘为O的点,深度搜索它附近的点
for(i=0;i<boardSize;i++)
{
dfs(board,i,0,n,m);
dfs(board,i,m-1,n,m);
}
for(i=0;i<*boardColSize;i++)
{
dfs(board,0,i,n,m);
dfs(board,n-1,i,n,m);
}
for(i=0;i<n;i++)
{
for(j=0;j<m;j++)
{
if(board[i][j]=='T')
board[i][j]='O';
else if(board[i][j]=='O')
board[i][j]='X';
}
}
}
深度优先搜索 时间复杂度O(n×m) 空间复杂度O(n×m)
//确定好搜索的方向
const int dx[4] = {1, -1, 0, 0};
const int dy[4] = {0, 0, 1, -1};
void solve(char** board, int boardSize, int* boardColSize)
{
int n = boardSize;
if (n == 0)
{
return;
}
int m = boardColSize[0];
//创建队列
int** que = (int**)malloc(sizeof(int*) * n * m);
//因为队列中要存点的位置x,y所以要开辟空间
for (int i = 0; i < n * m; i++)
{
que[i] = (int*)malloc(sizeof(int) * 2);
}
int l = 0, r = 0;
//遍历边缘找到为O的点,入队
for (int i = 0; i < n; i++)
{
if (board[i][0] == 'O')
{
board[i][0] = 'A';
que[r][0] = i, que[r++][1] = 0;
}
if (board[i][m - 1] == 'O')
{
board[i][m - 1] = 'A';
que[r][0] = i, que[r++][1] = m - 1;
}
}
for (int i = 1; i < m - 1; i++)
{
if (board[0][i] == 'O')
{
board[0][i] = 'A';
que[r][0] = 0, que[r++][1] = i;
}
if (board[n - 1][i] == 'O') {
board[n - 1][i] = 'A';
que[r][0] = n - 1, que[r++][1] = i;
}
}
//出队,每出队一组数据,搜索其附近的点,若为O,则该点入队
while (l < r) {
int x = que[l][0], y = que[l][1];
l++;
for (int i = 0; i < 4; i++)
{
int mx = x + dx[i], my = y + dy[i];
if (mx < 0 || my < 0 || mx >= n || my >= m || board[mx][my] != 'O')
{
continue;
}
board[mx][my] = 'A';
que[r][0] = mx, que[r++][1] = my;
}
}
for (int i = 0; i < n; i++) {
for (int j = 0; j < m; j++)
{
if (board[i][j] == 'A')
{
board[i][j] = 'O';
} else if (board[i][j] == 'O')
{
board[i][j] = 'X';
}
}
}
//释放空间
for (int i = 0; i < n * m; i++)
{
free(que[i]);
}
free(que);
}