多进程有关程序(持续更新...)

本文是我在学习socket通信中自己写的一些程序和代码,之后还会持续更新。

yzz_client.cpp

#include"yzz_client.h"

TcpClient::TcpClient(std::string ip,int port){
    if((connect_fd = socket(AF_INET,SOCK_STREAM,0)) == 0)
        return;

    memset(&server_addr,0,sizeof(server_addr));

    server_addr.sin_family = AF_INET;
    server_addr.sin_port = htons(port);
    hostent* h = gethostbyname(ip.data());
    memcpy(&server_addr.sin_addr,h -> h_addr,h -> h_length);
}

int TcpClient::Connect(){

    if(connect(connect_fd,(sockaddr*)&server_addr,sizeof(server_addr)) != 0){
        close(connect_fd);
        return 1;
    }
    printf("已连接到服务端%s\n",inet_ntoa(server_addr.sin_addr));
}

int TcpClient::Send(std::string& buffer){
    int len = send(connect_fd,buffer.data(),buffer.size(),0);
    if(len <= 0){
        printf("发送错误\n");
    }
    else{
        printf("已发送:\n%s\n",buffer.data());   
    }
    return len;
}

int TcpClient::Recv(std::string& buffer){
    char Buffer[1001];
    memset(Buffer,0,sizeof(Buffer));
    int len = recv(connect_fd,Buffer,sizeof(Buffer),0);
    if(len <= 0){
        printf("接收错误\n");
    }
    else{
        buffer = Buffer;
    }
    return len;
}

TcpClient::~TcpClient(){
    if(connect_fd >= 0)
        close(connect_fd);
}

yzz_client.h

#include<bits/stdc++.h>
#include<sys/socket.h>
#include<sys/types.h>
#include<arpa/inet.h>
#include<unistd.h>
#include<netdb.h>
#include "rapidjson/writer.h"
#include "rapidjson/stringbuffer.h"
#include "rapidjson/document.h"
#include "rapidjson/prettywriter.h"
using namespace std;

class TcpClient{
private:
    struct sockaddr_in server_addr;
    int connect_fd;
public:
    TcpClient(std::string ip,int port);
    int Connect();
    int Read();
    int Write();
    int Send(std::string&);
    int Recv(std::string&);
    ~TcpClient();
};

yzz_server.cpp

#include"yzz_server.h"

using namespace std;

TcpServer::TcpServer(int port){
    if((listen_fd = socket(AF_INET,SOCK_STREAM,0)) == -1)
        return;
    memset(&server_addr,0,sizeof(server_addr));
    
    server_addr.sin_family = AF_INET;
    server_addr.sin_addr.s_addr = htonl(INADDR_ANY);
    server_addr.sin_port = htons(port);
}

TcpServer::TcpServer(std::string ip,int port){
    if((listen_fd = socket(AF_INET,SOCK_STREAM,0)) == -1)
        return;

    memset(&server_addr,0,sizeof(server_addr));
    
    server_addr.sin_family = AF_INET;
    server_addr.sin_addr.s_addr = inet_addr(ip.data());
    server_addr.sin_port = htons(port);
}

int TcpServer::Bind(){
    
    if(bind(listen_fd,(sockaddr *)&server_addr,sizeof(server_addr)) != 0){
        close(listen_fd);
        return 1;
    }
    printf("服务端%s 已处于监听模式\n",inet_ntoa(server_addr.sin_addr));
    return 0;
}

int TcpServer::Listen(int queue_len){
    if(listen(listen_fd,queue_len) != 0){
        close(listen_fd);
        return 1;
    }

    return 0;
}

int TcpServer::Accept(){
    int socklen = sizeof(sockaddr_in);
    connect_fd = accept(listen_fd,(sockaddr *)&client_addr,(socklen_t *)&socklen);
    printf("客户端%s 已连接\n",inet_ntoa(client_addr.sin_addr));
    return 0;
}

int TcpServer::Send(std::string& buffer){
        int len = 0;
        len = send(connect_fd,buffer.data(),buffer.size(),0);
        if(len <= 0){   
                printf("发送错误\n");
        }
        else {
                printf("已发送:\n%s\n",buffer.data());
        }
        return len;
}

int TcpServer::Recv(std::string& buffer){
        char Buffer[1001];
        memset(Buffer,0,sizeof(Buffer));
        int len = recv(connect_fd,Buffer,sizeof(Buffer),0);
        if(len <= 0){
                printf("接收错误\n");
        }
        else{
                buffer = Buffer;
        }
        return len;
}

TcpServer::~TcpServer(){
    if(listen_fd >= 0)
        close(listen_fd);
    if(connect_fd >= 0)
        close(connect_fd);
}

yzz_server.h

#include<bits/stdc++.h>
#include<sys/types.h>
#include<sys/socket.h>
#include<arpa/inet.h>
#include<unistd.h>
#include<netdb.h>
#include<string>
#include "rapidjson/writer.h"
#include "rapidjson/stringbuffer.h"
using namespace std;
class TcpServer{
private:
    struct sockaddr_in server_addr;
    struct sockaddr_in client_addr;
    int listen_fd;
    int connect_fd;

public:
    TcpServer(std::string ip,int port);
    TcpServer(int port);
    int Listen(int queue_len = 10);//将服务端置于监听状态
    int Bind();//绑定服务端和它的端口
    int Accept();//和客户端建立链接
    int Read();//接收信息
    int Write();//发送信息
    int Send(std::string&);
    int Recv(std::string&);
    ~TcpServer();
};
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