一.知识概要
二.案例
1.自定义控件的触摸事件(返回值问题)效果图:
思路:
具体代码实现:
a.布局文件activity_main.xml
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical"
android:id="@+id/root"
tools:context="com.zking.android18_diyui_touch.MainActivity">
<com.zking.android18_diyui_touch.MyButton
android:layout_width="300px"
android:layout_height="300px"
android:id="@+id/mbtn_main_button" />
<Button
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="我是系统自带的(控件)按钮"
/>
</LinearLayout>
b.Java代码
MyButton.java
package com.zking.android18_diyui_touch;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Path;
import android.support.annotation.Nullable;
import android.util.AttributeSet;
import android.util.Log;
import android.view.MotionEvent;
import android.view.View;
/**
* 自定义控件
* 把按钮MyButton当做Button使用
*/
public class MyButton extends View {
public MyButton(Context context) {
super(context);
}
public MyButton(Context context, @Nullable AttributeSet attrs) {
super(context, attrs);
}
public MyButton(Context context, @Nullable AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
}
public MyButton(Context context, @Nullable AttributeSet attrs, int defStyleAttr, int defStyleRes) {
super(context, attrs, defStyleAttr, defStyleRes);//报错:Alt+回车-->Disable 跳过检查
}
/**
* 画一个按钮
* canvas 画布
* Paint 画笔
* canvas.draw 点出你要画的东西
*/
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
canvas.drawColor(Color.RED);//背景颜色
//1.实例化路径
Path path=new Path();
path.moveTo(100,100);//默认的起始坐标(线的开始坐标)
path.lineTo(300,100);//开始画线(画到哪里去:线的终点坐标) 左300,高100
path.lineTo(150,300);
path.lineTo(200,50);
path.lineTo(250,300);
path.lineTo(100,100);
//2.实例化一个画笔
Paint paint=new Paint();
paint.setColor(Color.YELLOW);//给画笔设置颜色(即实心的星星的颜色)
paint.setStyle(Paint.Style.STROKE);//设置空心STROKE
paint.setStrokeWidth(20);//设置画笔的粗细(即星星线条的粗细)
//a.画路径
canvas.drawPath(path,paint);
paint.setStrokeWidth(3);//设置画笔的粗细
paint.setColor(Color.BLUE);//设置字的颜色
paint.setTextSize(30); //设置字的大小
//b.画文字(课外:让字动起来)
canvas.drawText("萌萌哒",150,150,paint);//字的位置
}
//没有调,但是只要触摸了就自动调用这个事件
@Override
public boolean onTouchEvent(MotionEvent event) {
Log.i("test","自定义的按钮的触摸事件---->回调");
return false;
}
}
MainActivity.java
package com.zking.android18_diyui_touch;
import android.os.Bundle;
import android.support.v7.app.AppCompatActivity;
import android.util.Log;
import android.view.MotionEvent;
import android.view.View;
import android.widget.LinearLayout;
public class MainActivity extends AppCompatActivity {
private MyButton mbtn_main_button;
private LinearLayout root;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
mbtn_main_button = (MyButton) findViewById(R.id.mbtn_main_button);
root = (LinearLayout) findViewById(R.id.root);
//给自定义按钮设置触摸事件
mbtn_main_button.setOnTouchListener(new View.OnTouchListener() {
@Override
public boolean onTouch(View v, MotionEvent event) {
Log.i("test","自定义的按钮的触摸事件---->监听");
return false;//true与false表示事件会不会传播(回调) false继续调下一个 true不会传播
}
});
//给root设置触摸事件(布局的事件)
root.setOnTouchListener(new View.OnTouchListener() {
@Override
public boolean onTouch(View v, MotionEvent event) {
Log.i("test","自定义的按钮所在布局的触摸事件---->监听");
return false;
}
});
}
//Activity的事件
@Override
public boolean onTouchEvent(MotionEvent event) {
Log.i("test","自定义的按钮所在Activity的触摸事件---->回调");
return true;
}
}
2.单点触摸