案例---装备选择

一:创建一个为“装备选择”的工程,设计用户交互界面。装备选择程序对应的布局文件(activity_main.xml)

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:orientation="vertical"
    android:gravity="center"
    tools:context=".MainActivity">

    <ImageView
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:layout_gravity="center_horizontal"
        android:src="@drawable/timg1"
        />
    <TextView
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:layout_gravity="center"
        android:layout_marginBottom="25dp"
        android:gravity="center"
        android:text="主人,快给宝宝购买装备吧!"/>
    <TableLayout
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:layout_gravity="center"
        android:layout_marginBottom="20dp">

       <TableRow
           android:layout_width="match_parent"
           android:layout_height="wrap_content"
           >

           <TextView
               android:layout_width="0dp"
               android:layout_height="wrap_content"
               android:layout_weight="1"
               android:text="生命值:"
               android:textColor="@android:color/black"
               android:textSize="14dp"/>

           <ProgressBar
               android:id="@+id/progressBar1"
               style="?android:attr/progressBarStyleHorizontal"
               android:layout_width="0dp"
               android:layout_height="wrap_content"
               android:layout_gravity="center"
               android:layout_weight="2"/>

           <TextView
               android:id="@+id/tv_life_progress"
               android:layout_width="0dp"
               android:layout_height="wrap_content"
               android:layout_weight="1"
               android:text="0"
               android:gravity="center"
               android:textColor="#000000"
               />
       </TableRow>


        <TableRow
            android:layout_width="match_parent"
            android:layout_height="wrap_content"
            >

            <TextView
                android:layout_width="0dp"
                android:layout_height="wrap_content"
                android:layout_weight="1"
                android:text="攻击力:"
                android:textColor="@android:color/black"
                android:textSize="14dp"/>

            <ProgressBar
                android:id="@+id/progressBar2"
                style="?android:attr/progressBarStyleHorizontal"
                android:layout_width="0dp"
                android:layout_height="wrap_content"
                android:layout_gravity="center"
                android:layout_weight="2"/>

            <TextView
                android:id="@+id/tv_attack_progress"
                android:layout_width="0dp"
                android:layout_height="wrap_content"
                android:layout_weight="1"
                android:text="0"
                android:gravity="center"
                android:textColor="#000000"
                />
        </TableRow>




        <TableRow
            android:layout_width="match_parent"
            android:layout_height="wrap_content"
            >

            <TextView
                android:layout_width="0dp"
                android:layout_height="wrap_content"
                android:layout_weight="1"
                android:text="敏捷:"
                android:textColor="@android:color/black"
                android:textSize="14dp"/>

            <ProgressBar
                android:id="@+id/progressBar3"
                style="?android:attr/progressBarStyleHorizontal"
                android:layout_width="0dp"
                android:layout_height="wrap_content"
                android:layout_gravity="center"
                android:layout_weight="2"/>

            <TextView
                android:id="@+id/tv_speed_progress"
                android:layout_width="0dp"
                android:layout_height="wrap_content"
                android:layout_weight="1"
                android:text="0"
                android:gravity="center"
                android:textColor="#000000"
                />
        </TableRow>

    </TableLayout>

    <RelativeLayout
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:layout_marginLeft="50dp"
        android:layout_marginRight="50dp"
        android:layout_marginTop="20dp">
        <Button
            android:id="@+id/btn_baby"
            android:layout_width="match_parent"
            android:layout_height="wrap_content"
            android:drawablePadding="3dp"
            android:drawableRight="@android:drawable/ic_input_add"
            android:onClick="click"
            android:text="小宝宝购买装备"
            android:textSize="14dp"/>

    </RelativeLayout>



</LinearLayout>

二:创建装备界面(activity_shop.xml),该界面是用来展示装备的。

<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:id="@+id/r1"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    >

    <View
        android:layout_width="30dp"
        android:layout_height="30dp"
        android:background="@android:drawable/ic_menu_info_details"
        android:layout_centerVertical="true"
        android:layout_alignParentLeft="true"/>

    <TextView
        android:id="@+id/tv_name"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:layout_centerVertical="true"
        android:layout_marginLeft="60dp"
        android:text="商品名称"/>
    <LinearLayout
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:layout_centerInParent="true"
        android:orientation="vertical">

        <TextView
            android:id="@+id/tv_life"
            android:layout_width="wrap_content"
            android:layout_height="wrap_content"
            android:textSize="13dp"
            android:text="生命值:"/>

        <TextView
            android:id="@+id/tv_attack"
            android:layout_width="wrap_content"
            android:layout_height="wrap_content"
            android:textSize="13dp"
            android:text="攻击力:" />

        <TextView
            android:id="@+id/tv_speed"
            android:layout_width="wrap_content"
            android:layout_height="wrap_content"
            android:textSize="13dp"
            android:text="速度:"/>

    </LinearLayout>
</RelativeLayout>

三:创建Intemlnfo类(在程序中创建一个cn.itcasl.domain包,在该包创建Intemlnfo类用于封装装备信息)

package com.example.bz0209.lab05;

import java.io.Serializable;

/**
 * Created by Administrator on 2017/3/23.
 */

/*public class ItemInfo implements Serializable {

    private String name;
    private int acctack;
    private int lift;
    private  int speed;

    public ItemInfo(String name,int acctack,int lift,int speed)
    {
        this.name=name;
        this.acctack=acctack;
        this.lift=lift;
        this.speed=speed;
    }

    public int getAcctack() {
        return acctack;
    }

    public void setAcctack(int acctack) {
        this.acctack = acctack;
    }

    public int getLift() {
        return lift;
    }

    public void setLift(int lift) {
        this.lift = lift;
    }

    public int getSpeed()
    {
        return speed;
    }

    public void setSpeed(int speed) {
        this.speed = speed;
    }

    public String getName()
    {
       return name;
    }

    public void setName(String name)
    {
        this.name=name;
    }

    public String  toString(){
        return "[name="+name+",acctack="+acctack+",lift="+lift+",speed="+speed+"]";
    }
}*/



/**
 * Created by wanglaoda on 15-8-2.
 */

//实现序列化方便传递数据
public class ItemInfo implements Serializable{
    private String name;
    private int acctack;
    private int life;
    private int speed;
    public ItemInfo(String name, int acctack, int life, int speed) {
        this.name = name;
        this.acctack = acctack;
        this.life = life;
        this.speed = speed;
    }
    public String getName() {
        return name;
    }
    public void setName(String name) {
        this.name = name;
    }
    public int getAcctack() {
        return acctack;
    }
    public void setAcctack(int acctack) {
        this.acctack = acctack;
    }
    public int getLife() {
        return life;
    }
    public void setLife(int life) {
        this.life = life;
    }
    public int getSpeed() {
        return speed;
    }
    public void setSpeed(int speed) {
        this.speed = speed;
    }
    public String toString() {
        return " [name=" + name + ", acctack=" + acctack + ", life=" + life + ", speed=" + speed + "]";
    }
}

四:创建ShopActivity(用于展示装备信息的,单击ShopActivity的装备时,会调回MainActivity并将装备信息回传给MainActivity。)

package com.example.bz0209.lab05;

import android.app.Activity;
import android.content.Intent;
import android.os.Bundle;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.TextView;


/**
 * Created by 辉 on 2017/3/25.
 */

public class ShopActivity extends Activity implements OnClickListener {
    private ItemInfo itemInfo;
    protected void  onCreate(Bundle savedInstanceState)
    {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_shop);
        itemInfo=new ItemInfo("金刚",100,20,20);
        findViewById(R.id.r1).setOnClickListener(this);
        TextView mLifeTV=(TextView)findViewById(R.id.tv_life);
        TextView mNameTV=(TextView)findViewById(R.id.tv_name);
        TextView mSpeedTV=(TextView)findViewById(R.id.tv_speed);
        TextView mAttackTV=(TextView)findViewById(R.id.tv_attack);

        mLifeTV.setText("生命值+"+itemInfo.getLife());
        mNameTV.setText(itemInfo.getName());
        mSpeedTV.setText("敏捷度+"+itemInfo.getSpeed());
        mAttackTV.setText("攻击力+"+itemInfo.getAcctack());
    }

    public void onClick(View v)
    {
        switch (v.getId())
        {
            case  R.id.r1:
                Intent intent=new Intent();
                intent.putExtra("equipment",itemInfo);
                setResult(1,intent);
                finish();
                break;
        }
    }
}

五:编写界面交互代码(MainActivity主要用于响应按钮的点击事件,并将返回的装备信息显示到指定的ListView控件中)

package com.example.bz0209.lab05;

import android.content.Intent;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.view.View;
import android.widget.ProgressBar;
import android.widget.TextView;


public class MainActivity extends AppCompatActivity {

    private ProgressBar mProgressBar1;
    private ProgressBar mProgressBar2;
    private ProgressBar mProgressBar3;
    private TextView mLifeTV;
    private TextView mAttackTV;
    private  TextView mSpeedTV;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);

        mLifeTV=(TextView)findViewById(R.id.tv_life_progress);
        mAttackTV=(TextView)findViewById(R.id.tv_attack_progress);
        mSpeedTV=(TextView)findViewById(R.id.tv_speed_progress);
        initProgress();
    }

    private void initProgress()
    {
        mProgressBar1=(ProgressBar)findViewById(R.id.progressBar1);
        mProgressBar2=(ProgressBar)findViewById(R.id.progressBar2);
        mProgressBar3=(ProgressBar)findViewById(R.id.progressBar3);
        mProgressBar1.setMax(1000);
        mProgressBar2.setMax(1000);
        mProgressBar3.setMax(1000);

    }

    public void click(View v)
    {
        Intent intent=new Intent(this,ShopActivity.class);
        startActivityForResult(intent,1);
    }

    protected void onActivityResult(int requestCode,int resultCode,Intent data)
    {
        super.onActivityResult(requestCode,resultCode,data);
        if(data!=null)
        {
            if(resultCode==1)
            {
                if(requestCode==1)
                {
                    ItemInfo info=(ItemInfo)data.getSerializableExtra("equipment");
                    updateProgress(info);
                }
            }
        }
    }

    private void updateProgress(ItemInfo info)
    {
        int progress1=mProgressBar1.getProgress();
        int progress2=mProgressBar2.getProgress();
        int progress3=mProgressBar3.getProgress();
        mProgressBar1.setProgress(progress1+info.getLife());
        mProgressBar2.setProgress(progress2+info.getAcctack());
        mProgressBar3.setProgress(progress3+info.getSpeed());
        mLifeTV.setText(mProgressBar1.getProgress()+"");
        mAttackTV.setText(mProgressBar2.getProgress()+"");
        mSpeedTV.setText(mProgressBar3.getProgress()+"");
    }
}

最终实现效果图

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