几何体
定义顶点:
点由THREE.Vector(x,y,z)
定义
var vertices = [
new THREE.Vector3(1,3,1),
new THREE.Vector3(1,3,-1),
new THREE.Vector3(1,-1,1),
new THREE.Vector3(1,-1,-1),
new THREE.Vector3(-1,3,-1),
new THREE.Vector3(-1,3,1),
new THREE.Vector3(-1,-1,-1),
new THREE.Vector3(-1,-1,1)
];
定义三角面:
三角面由THREE.Face3(p1,p2,p3)
定义,其中p1,p2,p3是上一步中点的下标
var faces = [
new THREE.Face3(0,2,1),
new THREE.Face3(2,3