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Ugui
Unity Ugui
DaLiangChen
专注 AR、VR、MR 行业。
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Unity判断点击的UI对象
【代码】Unity判断点击的UI对象。原创 2022-09-26 20:58:45 · 792 阅读 · 0 评论 -
Unity图片自适应
图片自适应原创 2022-09-14 15:15:04 · 840 阅读 · 0 评论 -
Unity 按钮事件封装(EventTriggerListener)
using UnityEngine;using UnityEngine.EventSystems;namespace Mx.UI{ public class EventTriggerListener :UnityEngine.EventSystems.EventTrigger { public delegate void VoidDelegate(GameObject go); public VoidDelegate onClick; .转载 2020-12-17 20:51:22 · 582 阅读 · 0 评论 -
UGUI WorldSparce 渲染模式下UI背面消隐
1.很多时候我们需要将Ugui当成立体模型使用,但是UGUI默认的材质球是显示背面的,有些时候我们不想看到他的背面2.新建一个材质球命名Transparent3.将Transparent 拖动到需要背面消隐UI的 Material 属性下4.最终效果如下...原创 2020-10-16 10:12:11 · 406 阅读 · 0 评论 -
ContentSizeFitter刷新不及时
ContentSizeFitter,适应宽高有些时候刷新不及时我们可以的调用下面代码手动刷新public ContentSizeFitter contentSizeFitter;contentSizeFitter.SetLayoutVertical();LayoutRebuilder.ForceRebuildLayoutImmediate(contentSizeFitter.GetComponent<RectTransform>());...原创 2020-09-01 18:32:32 · 1070 阅读 · 0 评论 -
Ugui拖拽
using UnityEngine;using UnityEngine.EventSystems;//UI图片拖拽功能类public class DragUI : MonoBehaviour, IBeginDragHandler, IDragHandler, IEndDragHandler{ private Vector3 m_offset; private RectTransform m_RectTransform; private Vector2 m_ScreenSize; .原创 2020-05-18 20:44:52 · 267 阅读 · 0 评论 -
Ugui滑动翻页
using System;using UnityEngine;using UnityEngine.EventSystems;using UnityEngine.UI;public class PageView : MonoBehaviour, IBeginDragHandler, IEndDragHandler{ #region 数据申明 private ScrollRect scrollRect; public int totalObjectCount { get;.原创 2020-05-19 20:14:26 · 543 阅读 · 1 评论