C# socket通讯简单示例

服务器端代码:

using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Threading.Tasks;

namespace Socket_Server
{
    internal class Program
    {
        static void Main(string[] args)
        {
            Receive(10086);
        }
        static void Receive(int port)
        {
            try
            {
                Socket listener=new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
                listener.Bind(new IPEndPoint(IPAddress.Any, port));
                listener.Listen(1000);
                Console.WriteLine($"{DateTime.Now}   Server started,listening to port {port}...");
                while (true)
                {
                    Socket socket = listener.Accept();
                    Console.WriteLine($"{DateTime.Now}   Client connected,receiving data...");
                    byte[] buffer = new byte[1024];
                    int bytesReceived = socket.Receive(buffer);
                    string data = Encoding.UTF8.GetString(buffer, 0, bytesReceived);
                    Console.WriteLine($"{DateTime.Now}   Received: {data}");
                    socket.Send(Encoding.UTF8.GetBytes("OK"));
                    socket.Shutdown(SocketShutdown.Both);
                    socket.Close();
                }
            }
            catch(Exception ex)
            {
                Console.WriteLine($"{DateTime.Now}");
                Console.WriteLine(ex.ToString());
            }
            Console.ReadLine();
        }
    }
}

客户端代码:

using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Threading.Tasks;

namespace Socket_Client
{
    internal class Program
    {
        static void Main(string[] args)
        {
            Send("Hello World !", "127.0.0.1", 10086);
        }
        static void Send(string data,string ip,int port)
        {
            try
            {
                Socket socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
                socket.Connect(new IPEndPoint(IPAddress.Parse(ip), port));
                Console.WriteLine($"{DateTime.Now}   Connected to server,sending data...");
                byte[] buffer = new byte[1024];
                buffer = Encoding.UTF8.GetBytes(data);
                socket.Send(buffer);
                byte[] buffer_reply=new byte[1024];
                int bytesReceived = socket.Receive(buffer_reply);
                Console.WriteLine($"{DateTime.Now}   Received: {Encoding.UTF8.GetString(buffer_reply, 0, bytesReceived)}");
                socket.Shutdown(SocketShutdown.Both);
                socket.Close();
            }
            catch (Exception ex)
            {
                Console.WriteLine($"{DateTime.Now}");
                Console.WriteLine(ex.ToString());
            }
            Console.ReadLine();
        }
    }
}

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