一、利用Transform
gameobject.Transform.Translate();
二、利用Rigidbody
rigidbody.AddForce();
rigidbody.MovePosition();
三、获取轴
input.GetAixs("Horizontal")*Time.deltaTime*speed;rigidbody.velocity=…………
gameobject.transform.Translate();
一、利用Transform
gameobject.Transform.Translate();
二、利用Rigidbody
rigidbody.AddForce();
rigidbody.MovePosition();
三、获取轴
input.GetAixs("Horizontal")*Time.deltaTime*speed;rigidbody.velocity=…………
gameobject.transform.Translate();