B树和B+树的代码类似,只介绍B+树的生成代码:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define NUM 6
#define NODE 0
#define LEAF 1
struct node {
int type;
struct node *parent;
int ppos;
int n;
int key[NUM];
struct node *child[NUM];
};
struct leaf: public node {
struct leaf *prev;
struct leaf *next;
};
struct bxtree_rec {
struct node *root;
struct leaf *head;
};
插入函数:
int insert(struct bxtree_rec *bxt, int key, void *data, int size)
{
struct node *p;
struct leaf *l2;
struct node *l2data;
struct node *newroot;
struct node *save=NULL;
void *rec=0;
int i, j;
int gob=0;
int dataflag=1;
p = bxt->root;
if (key < p->key[0]){
int k;
k = p->key[0];
p->key[0]= key;
while( p->type != LEAF) {
p= p->child[0];
p->key[0]= key;
}
rec = malloc(size);
memcpy(rec, data, size);
key = k;
data = (void *)p->child[0];
p->child[0] = (struct node*)rec;
rec = data;
i = 1;
goto insb;
}
loc:
for(i=0; i<p->n; i++) {
if (p->key[i] == key) return 0;
if (p->key[i] > key) break;
}
if (p->type !=LEAF) {
p = p->child[i-1];
goto loc;
}
insb:
if (p->n <NUM) {
for(j= p->n; j>i; j--){
p->key[j] = p->key[j-1];
p->child[j] = p->child[j-1];
if (p->type == NODE) {
++p->child[j]->ppos;
}
}
p->key[i] = key;
if (dataflag) {
if (!rec) {
rec = malloc(size);
memcpy(rec, data, size);
}
p->child[i] = (struct node*)rec;
dataflag=0;
}
else {
p->child[i] = l2data;
l2data->parent =p;
l2data->ppos =i;
}
p->n++;
if (!gob) return 1;
else { gob=0; goto cont;}
}
if (dataflag) {
l2 = (struct leaf *)malloc(sizeof(struct leaf));
l2->type = LEAF;
l2->parent = p->parent;
l2->ppos = p->ppos+1;
l2->prev = (struct leaf*)p;
l2->next = ((struct leaf*)p)->next;
((struct leaf*)p)->next->prev = l2;
((struct leaf*)p)->next = l2;
}
else {
l2 = (struct leaf*) (struct node *)malloc(sizeof(struct node));
l2->type = NODE;
l2->parent = p->parent;
l2->ppos = p->ppos+1;
}
for(j=0; j<NUM/2; j++) {
l2->key[j] = p->key[j+NUM/2];
l2->child[j] = p->child[j+NUM/2];
if (l2->type == NODE) {
l2->child[j]->parent = l2;
l2->child[j]->ppos -= NUM/2;
}
}
p->n = NUM/2;
l2->n = NUM/2;
save = p;
if (i>NUM/2) {
i -= NUM/2;
p = l2;
}
gob = 1;
goto insb;
cont:
key = l2->key[0];
i = l2->ppos;
if (l2->parent !=NULL) {
p = l2->parent;
l2data = l2;
gob=0;
goto insb;
}
if (save) p= save;
newroot = (struct node *)malloc(sizeof(struct node));
newroot->type = NODE;
newroot->parent = NULL;
newroot->n = 2;
newroot->key[0]= p->key[0];
newroot->key[1] = l2->key[0];
newroot->child[0] = p;
newroot->child[1] = l2;
p->parent = newroot;
p->ppos=0;
l2->parent = newroot;
l2->ppos=1;
bxt->root = newroot;
return 1;
}
插入不允许重复键,函数返回1代表成功,0失败。这里稍微提示一下,gob这个变量的用法。因为插入遇到节点满的情况,产生分裂。分裂后的新节点暂时搁置,可以看作把它放在只有一个元素的栈上。gob代表栈顶。因为只有一个元素,入栈出栈的动作全部简化掉了。分裂后继续原来的插入操作,然后从栈上拿回新节点,再用同样的插入操作把它加到B+树里。
下面是测试程序:
struct data {
int key;
char info[20];
};
int keys[] = {
35, 36, 37, 38, 39, 40,
8,9,10, 11,12, 13, 14,
1, 2,3,4, 5, 6, 7,
21, 22, 23, 24, 25, 26,27,
15, 16, 17,18, 19, 20,
28, 29, 30, 31, 32, 33, 34,
};
int level(struct node *p)
{
int i=0;
while (p){
++i;
p= p->parent;
}
return i-1;
}
void printbxt(struct bxtree_rec *bxt)
{
struct node *p;
int i;
int curlevel;
struct node *queue[200];
int first, last;
first=last=0;
curlevel=0;
p = bxt->root;
if(p) {
printf("%d: ", curlevel);
print_node:
printf("(%d",p->key[0]);
if(p->type==NODE) queue[last++] = p->child[0];
for(i=1;i<p->n; i++) {
printf(" %d", p->key[i]);
if(p->type==NODE) queue[last++] = p->child[i];
}
printf(")");
}
while(first<last) {
p = queue[first++];
if (level(p)>curlevel) {
printf("\n");
curlevel++;
printf("%d: ", curlevel);
}
goto print_node;
}
printf("\n");
}
int main()
{
struct data d;
struct data *pd;
struct bxtree_rec r;
int i;
d.key =keys[0];
sprintf(d.info, "val:%d", d.key);
r.head = (struct leaf*) malloc( sizeof(struct leaf) );
r.head->type = LEAF;
r.head->parent = NULL;
pd = (struct data *)malloc(sizeof(struct data));
memcpy(pd, &d, sizeof(struct data));
r.head->key[0] = d.key;
r.head->child[0] = (node*) pd;
r.head->n = 1;
r.head->prev = r.head->next= r.head;
r.root = r.head;
printbxt(&r);
for( i=1; i<40; i++) {
d.key = keys[i];
sprintf(d.info, "val:%d", d.key);
insert( &r, d.key, &d, sizeof(d));
printbxt(&r);
}
printbxt(&r);
return 0;
}