文章目录
redis
1.nosql
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分库分表,水平拆分+mysql集群
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2.1什么是nosql
nosql=not only sql
泛指非关系型数据库,
我们重新说一下关系型数据库:
关系型数据库:有行和列 没条数据都被一定的关系所关联着,这样会让所有数据都有一样的数据属性。
但存在弊端,当我们的数据到达一定量的时候,比如 一亿个数据。此时,添加一个属性(列)就需要添加一亿个数据,就十分的麻烦。
这时候,就需要非关系型数据库,保证每个不同数据可能有不同的属性。
2.2nosql的特点
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2.3nosql四大分类
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2.redis初识
2.1 什么是redis
Redis(Remote Dictionary Server ),即远程字典服务
是一个开源的使用ANSI C语言编写、支持网络、可基于内存亦可持久化的日志型、Key-Value数据库,并提供多种语言的API。从2010年3月15日起,Redis的开发工作由VMware主持。从2013年5月开始,Redis的开发由Pivotal赞助。
是当下最热门的nosql技术之一!也被人们称为结构化数据库。
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2.2windows下安装redis(一般不用)
上github里找64位的安装包,解压完就行了
2.3在linux下安装redis
https://redis.io/download 找到redis安装包 redis-6.2.5.tar.gz 。
- 将安装包放到 /opt目录下解压(原来在home/EngageRing目录下)。
[root@iZ2ze29rhqm407x9o7zfkpZ home]# mv EngageRing/
mv: missing destination file operand after ‘EngageRing/’
Try 'mv --help' for more information.
[root@iZ2ze29rhqm407x9o7zfkpZ home]# cd EngageRing/
[root@iZ2ze29rhqm407x9o7zfkpZ EngageRing]# mv redis-6.2.5.tar.gz /opt
[root@iZ2ze29rhqm407x9o7zfkpZ EngageRing]# cd /opt
[root@iZ2ze29rhqm407x9o7zfkpZ opt]# ls
containerd redis-6.2.5.tar.gz
[root@iZ2ze29rhqm407x9o7zfkpZ opt]#
redis-6.2.5/
.........
redis-6.2.5/utils/systemd-redis_server.service
redis-6.2.5/utils/tracking_collisions.c
redis-6.2.5/utils/whatisdoing.sh
[root@iZ2ze29rhqm407x9o7zfkpZ opt]# ls
containerd redis-6.2.5 redis-6.2.5.tar.gz
-
安装环境
# yum install gcc-c++ 在redis文件夹里执行make命令 [root@iZ2ze29rhqm407x9o7zfkpZ redis-6.2.5]# make #检查是否成功 [root@iZ2ze29rhqm407x9o7zfkpZ redis-6.2.5]# make install cd src && make install make[1]: Entering directory `/opt/redis-6.2.5/src' CC Makefile.dep make[1]: Leaving directory `/opt/redis-6.2.5/src' make[1]: Entering directory `/opt/redis-6.2.5/src' Hint: It's a good idea to run 'make test' ;) INSTALL redis-server INSTALL redis-benchmark INSTALL redis-cli make[1]: Leaving directory `/opt/redis-6.2.5/src'
注意:redis默认安装路径在usr/local/bin
我们在bin目录下加一个redis的配置目录,方便以后操作
[root@iZ2ze29rhqm407x9o7zfkpZ redis-6.2.5]# cd usr/local/bin
-bash: cd: usr/local/bin: No such file or directory
[root@iZ2ze29rhqm407x9o7zfkpZ redis-6.2.5]# cd /usr/local/bin
[root@iZ2ze29rhqm407x9o7zfkpZ bin]# ls
chardetect cloud-init-per easy_install-3.6 jemalloc.sh jsonpatch libmcrypt-config mcrypt redis-check-aof redis-sentinel
cloud-id docker-compose easy_install-3.8 jeprof jsonpointer luajit mdecrypt redis-check-rdb redis-server
cloud-init easy_install jemalloc-config jsondiff jsonschema luajit-2.0.4 redis-benchmark redis-cli
[root@iZ2ze29rhqm407x9o7zfkpZ bin]# mkdir redisnewconfig
[root@iZ2ze29rhqm407x9o7zfkpZ bin]# cp /opt/redis-6.2.5/redis.conf redisnewconfig
[root@iZ2ze29rhqm407x9o7zfkpZ bin]# cd redisnewconfig/
[root@iZ2ze29rhqm407x9o7zfkpZ redisnewconfig]# ls
redis.conf
[root@iZ2ze29rhqm407x9o7zfkpZ redisnewconfig]#
redis默认不是后台启动,我们更改下它的配置,让它后台启动。
我们打开redis的配置文件
[root@iZ2ze29rhqm407x9o7zfkpZ redisnewconfig]# vim redis.conf
将daemonize no 改成daemonize yes即可
-
启动服务
[root@iZ2ze29rhqm407x9o7zfkpZ bin]# redis-server redisnewconfig/redis.conf [root@iZ2ze29rhqm407x9o7zfkpZ bin]# ls chardetect cloud-init-per easy_install-3.6 jemalloc.sh jsonpatch libmcrypt-config mcrypt redis-check-aof redisnewconfig cloud-id docker-compose easy_install-3.8 jeprof jsonpointer luajit mdecrypt redis-check-rdb redis-sentinel cloud-init easy_install jemalloc-config jsondiff jsonschema luajit-2.0.4 redis-benchmark redis-cli redis-server [root@iZ2ze29rhqm407x9o7zfkpZ bin]# [root@iZ2ze29rhqm407x9o7zfkpZ bin]# redis-cli -p 6379 //测试连接 127.0.0.1:6379> ping PONG #成功 127.0.0.1:6379> set name en OK 127.0.0.1:6379> get name "en" 127.0.0.1:6379> keys * 查看所有键 1) "name" 127.0.0.1:6379> keys name 1) "name"
-
查看redis服务
[root@iZ2ze29rhqm407x9o7zfkpZ bin]# ps -ef|grep redis root 13441 1 0 16:53 ? 00:00:00 redis-server 127.0.0.1:6379 root 14027 4358 0 16:58 pts/0 00:00:00 grep --color=auto redis
-
关闭redis服务
#cli关闭 CTRL + C not connected> exit #serve关闭 关闭redis服务:/etc/init.d/redis-server stop 或者 127.0.0.1:6379> SHUTDOWN not connected> exit
-
卸载服务
删除所有redis文件,并且s [root@iZ2ze29rhqm407x9o7zfkpZ bin]#rm -rf /usr/local/redis/bin/redis*
-
修改完配置文件可以直接在客户端上用save保存save
127.0.0.1:6379> save
启动一个redis实例
$ docker run --name some-redis -d redis
从持久存储开始
$ docker run --name some-redis -d redis redis-server --appendonly yes
如果启用了持久性,则数据存储在 中VOLUME /data
,可以与--volumes-from some-volume-container
或一起使用-v /docker/host/dir:/data
(请参阅docs.docker volumes)。
有关 Redis 持久性的更多信息,请参阅http://redis.io/topics/persistence。
连接通过 redis-cli
$ docker run -it --network some-network --rm redis redis-cli -h some-redis
此外,如果您想使用自己的 redis.conf …
您可以创建自己的 Dockerfile,将上下文中的 redis.conf 添加到 /data/ 中,就像这样。
FROM redis
COPY redis.conf /usr/local/etc/redis/redis.conf
CMD [ "redis-server", "/usr/local/etc/redis/redis.conf" ]
或者,您可以使用docker run
选项指定相同的内容。
$ docker run -v /myredis/conf:/usr/local/etc/redis --name myredis redis redis-server /usr/local/etc/redis/redis.conf
/myredis/conf/
包含您的redis.conf
文件的本地目录在哪里。使用这种方法意味着你不需要为你的 redis 容器创建一个 Dockerfile。
映射目录应该是可写的,因为根据配置和操作模式,Redis 可能需要创建额外的配置文件或重写现有的配置文件。
附录:配置文件完整版(允许远程连接,端口号6377)
# Redis configuration file example.
#
# Note that in order to read the configuration file, Redis must be
# started with the file path as first argument:
#
# ./redis-server /path/to/redis.conf
# Note on units: when memory size is needed, it is possible to specify
# it in the usual form of 1k 5GB 4M and so forth:
#
# 1k => 1000 bytes
# 1kb => 1024 bytes
# 1m => 1000000 bytes
# 1mb => 1024*1024 bytes
# 1g => 1000000000 bytes
# 1gb => 1024*1024*1024 bytes
#
# units are case insensitive so 1GB 1Gb 1gB are all the same.
################################## INCLUDES ###################################
# Include one or more other config files here. This is useful if you
# have a standard template that goes to all Redis servers but also need
# to customize a few per-server settings. Include files can include
# other files, so use this wisely.
#
# Note that option "include" won't be rewritten by command "CONFIG REWRITE"
# from admin or Redis Sentinel. Since Redis always uses the last processed
# line as value of a configuration directive, you'd better put includes
# at the beginning of this file to avoid overwriting config change at runtime.
#
# If instead you are interested in using includes to override configuration
# options, it is better to use include as the last line.
#
# include /path/to/local.conf
# include /path/to/other.conf
################################## MODULES #####################################
# Load modules at startup. If the server is not able to load modules
# it will abort. It is possible to use multiple loadmodule directives.
#
# loadmodule /path/to/my_module.so
# loadmodule /path/to/other_module.so
################################## NETWORK #####################################
# By default, if no "bind" configuration directive is specified, Redis listens
# for connections from all available network interfaces on the host machine.
# It is possible to listen to just one or multiple selected interfaces using
# the "bind" configuration directive, followed by one or more IP addresses.
# Each address can be prefixed by "-", which means that redis will not fail to
# start if the address is not available. Being not available only refers to
# addresses that does not correspond to any network interfece. Addresses that
# are already in use will always fail, and unsupported protocols will always BE
# silently skipped.
#
# Examples:
#
# bind 192.168.1.100 10.0.0.1 # listens on two specific IPv4 addresses
# bind 127.0.0.1 ::1 # listens on loopback IPv4 and IPv6
# bind * -::* # like the default, all available interfaces
#
# ~~~ WARNING ~~~ If the computer running Redis is directly exposed to the
# internet, binding to all the interfaces is dangerous and will expose the
# instance to everybody on the internet. So by default we uncomment the
# following bind directive, that will force Redis to listen only on the
# IPv4 and IPv6 (if available) loopback interface addresses (this means Redis
# will only be able to accept client connections from the same host that it is
# running on).
#
# IF YOU ARE SURE YOU WANT YOUR INSTANCE TO LISTEN TO ALL THE INTERFACES
# JUST COMMENT OUT THE FOLLOWING LINE.
# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
bind *
# Protected mode is a layer of security protection, in order to avoid that
# Redis instances left open on the internet are accessed and exploited.
#
# When protected mode is on and if:
#
# 1) The server is not binding explicitly to a set of addresses using the
# "bind" directive.
# 2) No password is configured.
#
# The server only accepts connections from clients connecting from the
# IPv4 and IPv6 loopback addresses 127.0.0.1 and ::1, and from Unix domain
# sockets.
#
# By default protected mode is enabled. You should disable it only if
# you are sure you want clients from other hosts to connect to Redis
# even if no authentication is configured, nor a specific set of interfaces
# are explicitly listed using the "bind" directive.
protected-mode no
# Accept connections on the specified port, default is 6379 (IANA #815344).
# If port 0 is specified Redis will not listen on a TCP socket.
port 6377
# TCP listen() backlog.
#
# In high requests-per-second environments you need a high backlog in order
# to avoid slow clients connection issues. Note that the Linux kernel
# will silently truncate it to the value of /proc/sys/net/core/somaxconn so
# make sure to raise both the value of somaxconn and tcp_max_syn_backlog
# in order to get the desired effect.
tcp-backlog 511
# Unix socket.
#
# Specify the path for the Unix socket that will be used to listen for
# incoming connections. There is no default, so Redis will not listen
# on a unix socket when not specified.
#
# unixsocket /run/redis.sock
# unixsocketperm 700
# Close the connection after a client is idle for N seconds (0 to disable)
timeout 0
# TCP keepalive.
#
# If non-zero, use SO_KEEPALIVE to send TCP ACKs to clients in absence
# of communication. This is useful for two reasons:
#
# 1) Detect dead peers.
# 2) Force network equipment in the middle to consider the connection to be
# alive.
#
# On Linux, the specified value (in seconds) is the period used to send ACKs.
# Note that to close the connection the double of the time is needed.
# On other kernels the period depends on the kernel configuration.
#
# A reasonable value for this option is 300 seconds, which is the new
# Redis default starting with Redis 3.2.1.
tcp-keepalive 300
################################# TLS/SSL #####################################
# By default, TLS/SSL is disabled. To enable it, the "tls-port" configuration
# directive can be used to define TLS-listening ports. To enable TLS on the
# default port, use:
#
# port 0
# tls-port 6379
# Configure a X.509 certificate and private key to use for authenticating the
# server to connected clients, masters or cluster peers. These files should be
# PEM formatted.
#
# tls-cert-file redis.crt
# tls-key-file redis.key
#
# If the key file is encrypted using a passphrase, it can be included here
# as well.
#
# tls-key-file-pass secret
# Normally Redis uses the same certificate for both server functions (accepting
# connections) and client functions (replicating from a master, establishing
# cluster bus connections, etc.).
#
# Sometimes certificates are issued with attributes that designate them as
# client-only or server-only certificates. In that case it may be desired to use
# different certificates for incoming (server) and outgoing (client)
# connections. To do that, use the following directives:
#
# tls-client-cert-file client.crt
# tls-client-key-file client.key
#
# If the key file is encrypted using a passphrase, it can be included here
# as well.
#
# tls-client-key-file-pass secret
# Configure a DH parameters file to enable Diffie-Hellman (DH) key exchange:
#
# tls-dh-params-file redis.dh
# Configure a CA certificate(s) bundle or directory to authenticate TLS/SSL
# clients and peers. Redis requires an explicit configuration of at least one
# of these, and will not implicitly use the system wide configuration.
#
# tls-ca-cert-file ca.crt
# tls-ca-cert-dir /etc/ssl/certs
# By default, clients (including replica servers) on a TLS port are required
# to authenticate using valid client side certificates.
#
# If "no" is specified, client certificates are not required and not accepted.
# If "optional" is specified, client certificates are accepted and must be
# valid if provided, but are not required.
#
# tls-auth-clients no
# tls-auth-clients optional
# By default, a Redis replica does not attempt to establish a TLS connection
# with its master.
#
# Use the following directive to enable TLS on replication links.
#
# tls-replication yes
# By default, the Redis Cluster bus uses a plain TCP connection. To enable
# TLS for the bus protocol, use the following directive:
#
# tls-cluster yes
# By default, only TLSv1.2 and TLSv1.3 are enabled and it is highly recommended
# that older formally deprecated versions are kept disabled to reduce the attack surface.
# You can explicitly specify TLS versions to support.
# Allowed values are case insensitive and include "TLSv1", "TLSv1.1", "TLSv1.2",
# "TLSv1.3" (OpenSSL >= 1.1.1) or any combination.
# To enable only TLSv1.2 and TLSv1.3, use:
#
# tls-protocols "TLSv1.2 TLSv1.3"
# Configure allowed ciphers. See the ciphers(1ssl) manpage for more information
# about the syntax of this string.
#
# Note: this configuration applies only to <= TLSv1.2.
#
# tls-ciphers DEFAULT:!MEDIUM
# Configure allowed TLSv1.3 ciphersuites. See the ciphers(1ssl) manpage for more
# information about the syntax of this string, and specifically for TLSv1.3
# ciphersuites.
#
# tls-ciphersuites TLS_CHACHA20_POLY1305_SHA256
# When choosing a cipher, use the server's preference instead of the client
# preference. By default, the server follows the client's preference.
#
# tls-prefer-server-ciphers yes
# By default, TLS session caching is enabled to allow faster and less expensive
# reconnections by clients that support it. Use the following directive to disable
# caching.
#
# tls-session-caching no
# Change the default number of TLS sessions cached. A zero value sets the cache
# to unlimited size. The default size is 20480.
#
# tls-session-cache-size 5000
# Change the default timeout of cached TLS sessions. The default timeout is 300
# seconds.
#
# tls-session-cache-timeout 60
################################# GENERAL #####################################
# By default Redis does not run as a daemon. Use 'yes' if you need it.
# Note that Redis will write a pid file in /var/run/redis.pid when daemonized.
# When Redis is supervised by upstart or systemd, this parameter has no impact.
daemonize yes
# If you run Redis from upstart or systemd, Redis can interact with your
# supervision tree. Options:
# supervised no - no supervision interaction
# supervised upstart - signal upstart by putting Redis into SIGSTOP mode
# requires "expect stop" in your upstart job config
# supervised systemd - signal systemd by writing READY=1 to $NOTIFY_SOCKET
# on startup, and updating Redis status on a regular
# basis.
# supervised auto - detect upstart or systemd method based on
# UPSTART_JOB or NOTIFY_SOCKET environment variables
# Note: these supervision methods only signal "process is ready."
# They do not enable continuous pings back to your supervisor.
#
# The default is "no". To run under upstart/systemd, you can simply uncomment
# the line below:
#
# supervised auto
# If a pid file is specified, Redis writes it where specified at startup
# and removes it at exit.
#
# When the server runs non daemonized, no pid file is created if none is
# specified in the configuration. When the server is daemonized, the pid file
# is used even if not specified, defaulting to "/var/run/redis.pid".
#
# Creating a pid file is best effort: if Redis is not able to create it
# nothing bad happens, the server will start and run normally.
#
# Note that on modern Linux systems "/run/redis.pid" is more conforming
# and should be used instead.
pidfile /var/run/redis_6379.pid
# Specify the server verbosity level.
# This can be one of:
# debug (a lot of information, useful for development/testing)
# verbose (many rarely useful info, but not a mess like the debug level)
# notice (moderately verbose, what you want in production probably)
# warning (only very important / critical messages are logged)
loglevel notice
# Specify the log file name. Also the empty string can be used to force
# Redis to log on the standard output. Note that if you use standard
# output for logging but daemonize, logs will be sent to /dev/null
logfile ""
# To enable logging to the system logger, just set 'syslog-enabled' to yes,
# and optionally update the other syslog parameters to suit your needs.
# syslog-enabled no
# Specify the syslog identity.
# syslog-ident redis
# Specify the syslog facility. Must be USER or between LOCAL0-LOCAL7.
# syslog-facility local0
# To disable the built in crash log, which will possibly produce cleaner core
# dumps when they are needed, uncomment the following:
#
# crash-log-enabled no
# To disable the fast memory check that's run as part of the crash log, which
# will possibly let redis terminate sooner, uncomment the following:
#
# crash-memcheck-enabled no
# Set the number of databases. The default database is DB 0, you can select
# a different one on a per-connection basis using SELECT <dbid> where
# dbid is a number between 0 and 'databases'-1
databases 16
# By default Redis shows an ASCII art logo only when started to log to the
# standard output and if the standard output is a TTY and syslog logging is
# disabled. Basically this means that normally a logo is displayed only in
# interactive sessions.
#
# However it is possible to force the pre-4.0 behavior and always show a
# ASCII art logo in startup logs by setting the following option to yes.
always-show-logo no
# By default, Redis modifies the process title (as seen in 'top' and 'ps') to
# provide some runtime information. It is possible to disable this and leave
# the process name as executed by setting the following to no.
set-proc-title yes
# When changing the process title, Redis uses the following template to construct
# the modified title.
#
# Template variables are specified in curly brackets. The following variables are
# supported:
#
# {title} Name of process as executed if parent, or type of child process.
# {listen-addr} Bind address or '*' followed by TCP or TLS port listening on, or
# Unix socket if only that's available.
# {server-mode} Special mode, i.e. "[sentinel]" or "[cluster]".
# {port} TCP port listening on, or 0.
# {tls-port} TLS port listening on, or 0.
# {unixsocket} Unix domain socket listening on, or "".
# {config-file} Name of configuration file used.
#
proc-title-template "{title} {listen-addr} {server-mode}"
################################ SNAPSHOTTING ################################
# Save the DB to disk.
#
# save <seconds> <changes>
#
# Redis will save the DB if both the given number of seconds and the given
# number of write operations against the DB occurred.
#
# Snapshotting can be completely disabled with a single empty string argument
# as in following example:
#
# save ""
#
# Unless specified otherwise, by default Redis will save the DB:
# * After 3600 seconds (an hour) if at least 1 key changed
# * After 300 seconds (5 minutes) if at least 100 keys changed
# * After 60 seconds if at least 10000 keys changed
#
# You can set these explicitly by uncommenting the three following lines.
#
# save 3600 1
# save 300 100
# save 60 10000
# By default Redis will stop accepting writes if RDB snapshots are enabled
# (at least one save point) and the latest background save failed.
# This will make the user aware (in a hard way) that data is not persisting
# on disk properly, otherwise chances are that no one will notice and some
# disaster will happen.
#
# If the background saving process will start working again Redis will
# automatically allow writes again.
#
# However if you have setup your proper monitoring of the Redis server
# and persistence, you may want to disable this feature so that Redis will
# continue to work as usual even if there are problems with disk,
# permissions, and so forth.
stop-writes-on-bgsave-error yes
# Compress string objects using LZF when dump .rdb databases?
# By default compression is enabled as it's almost always a win.
# If you want to save some CPU in the saving child set it to 'no' but
# the dataset will likely be bigger if you have compressible values or keys.
rdbcompression yes
# Since version 5 of RDB a CRC64 checksum is placed at the end of the file.
# This makes the format more resistant to corruption but there is a performance
# hit to pay (around 10%) when saving and loading RDB files, so you can disable it
# for maximum performances.
#
# RDB files created with checksum disabled have a checksum of zero that will
# tell the loading code to skip the check.
rdbchecksum yes
# Enables or disables full sanitation checks for ziplist and listpack etc when
# loading an RDB or RESTORE payload. This reduces the chances of a assertion or
# crash later on while processing commands.
# Options:
# no - Never perform full sanitation
# yes - Always perform full sanitation
# clients - Perform full sanitation only for user connections.
# Excludes: RDB files, RESTORE commands received from the master
# connection, and client connections which have the
# skip-sanitize-payload ACL flag.
# The default should be 'clients' but since it currently affects cluster
# resharding via MIGRATE, it is temporarily set to 'no' by default.
#
# sanitize-dump-payload no
# The filename where to dump the DB
dbfilename dump.rdb
# Remove RDB files used by replication in instances without persistence
# enabled. By default this option is disabled, however there are environments
# where for regulations or other security concerns, RDB files persisted on
# disk by masters in order to feed replicas, or stored on disk by replicas
# in order to load them for the initial synchronization, should be deleted
# ASAP. Note that this option ONLY WORKS in instances that have both AOF
# and RDB persistence disabled, otherwise is completely ignored.
#
# An alternative (and sometimes better) way to obtain the same effect is
# to use diskless replication on both master and replicas instances. However
# in the case of replicas, diskless is not always an option.
rdb-del-sync-files no
# The working directory.
#
# The DB will be written inside this directory, with the filename specified
# above using the 'dbfilename' configuration directive.
#
# The Append Only File will also be created inside this directory.
#
# Note that you must specify a directory here, not a file name.
dir ./
################################# REPLICATION #################################
# Master-Replica replication. Use replicaof to make a Redis instance a copy of
# another Redis server. A few things to understand ASAP about Redis replication.
#
# +------------------+ +---------------+
# | Master | ---> | Replica |
# | (receive writes) | | (exact copy) |
# +------------------+ +---------------+
#
# 1) Redis replication is asynchronous, but you can configure a master to
# stop accepting writes if it appears to be not connected with at least
# a given number of replicas.
# 2) Redis replicas are able to perform a partial resynchronization with the
# master if the replication link is lost for a relatively small amount of
# time. You may want to configure the replication backlog size (see the next
# sections of this file) with a sensible value depending on your needs.
# 3) Replication is automatic and does not need user intervention. After a
# network partition replicas automatically try to reconnect to masters
# and resynchronize with them.
#
# replicaof <masterip> <masterport>
# If the master is password protected (using the "requirepass" configuration
# directive below) it is possible to tell the replica to authenticate before
# starting the replication synchronization process, otherwise the master will
# refuse the replica request.
#
# masterauth <master-password>
#
# However this is not enough if you are using Redis ACLs (for Redis version
# 6 or greater), and the default user is not capable of running the PSYNC
# command and/or other commands needed for replication. In this case it's
# better to configure a special user to use with replication, and specify the
# masteruser configuration as such:
#
# masteruser <username>
#
# When masteruser is specified, the replica will authenticate against its
# master using the new AUTH form: AUTH <username> <password>.
# When a replica loses its connection with the master, or when the replication
# is still in progress, the replica can act in two different ways:
#
# 1) if replica-serve-stale-data is set to 'yes' (the default) the replica will
# still reply to client requests, possibly with out of date data, or the
# data set may just be empty if this is the first synchronization.
#
# 2) If replica-serve-stale-data is set to 'no' the replica will reply with
# an error "SYNC with master in progress" to all commands except:
# INFO, REPLICAOF, AUTH, PING, SHUTDOWN, REPLCONF, ROLE, CONFIG, SUBSCRIBE,
# UNSUBSCRIBE, PSUBSCRIBE, PUNSUBSCRIBE, PUBLISH, PUBSUB, COMMAND, POST,
# HOST and LATENCY.
#
replica-serve-stale-data yes
# You can configure a replica instance to accept writes or not. Writing against
# a replica instance may be useful to store some ephemeral data (because data
# written on a replica will be easily deleted after resync with the master) but
# may also cause problems if clients are writing to it because of a
# misconfiguration.
#
# Since Redis 2.6 by default replicas are read-only.
#
# Note: read only replicas are not designed to be exposed to untrusted clients
# on the internet. It's just a protection layer against misuse of the instance.
# Still a read only replica exports by default all the administrative commands
# such as CONFIG, DEBUG, and so forth. To a limited extent you can improve
# security of read only replicas using 'rename-command' to shadow all the
# administrative / dangerous commands.
replica-read-only yes
# Replication SYNC strategy: disk or socket.
#
# New replicas and reconnecting replicas that are not able to continue the
# replication process just receiving differences, need to do what is called a
# "full synchronization". An RDB file is transmitted from the master to the
# replicas.
#
# The transmission can happen in two different ways:
#
# 1) Disk-backed: The Redis master creates a new process that writes the RDB
# file on disk. Later the file is transferred by the parent
# process to the replicas incrementally.
# 2) Diskless: The Redis master creates a new process that directly writes the
# RDB file to replica sockets, without touching the disk at all.
#
# With disk-backed replication, while the RDB file is generated, more replicas
# can be queued and served with the RDB file as soon as the current child
# producing the RDB file finishes its work. With diskless replication instead
# once the transfer starts, new replicas arriving will be queued and a new
# transfer will start when the current one terminates.
#
# When diskless replication is used, the master waits a configurable amount of
# time (in seconds) before starting the transfer in the hope that multiple
# replicas will arrive and the transfer can be parallelized.
#
# With slow disks and fast (large bandwidth) networks, diskless replication
# works better.
repl-diskless-sync no
# When diskless replication is enabled, it is possible to configure the delay
# the server waits in order to spawn the child that transfers the RDB via socket
# to the replicas.
#
# This is important since once the transfer starts, it is not possible to serve
# new replicas arriving, that will be queued for the next RDB transfer, so the
# server waits a delay in order to let more replicas arrive.
#
# The delay is specified in seconds, and by default is 5 seconds. To disable
# it entirely just set it to 0 seconds and the transfer will start ASAP.
repl-diskless-sync-delay 5
# -----------------------------------------------------------------------------
# WARNING: RDB diskless load is experimental. Since in this setup the replica
# does not immediately store an RDB on disk, it may cause data loss during
# failovers. RDB diskless load + Redis modules not handling I/O reads may also
# cause Redis to abort in case of I/O errors during the initial synchronization
# stage with the master. Use only if you know what you are doing.
# -----------------------------------------------------------------------------
#
# Replica can load the RDB it reads from the replication link directly from the
# socket, or store the RDB to a file and read that file after it was completely
# received from the master.
#
# In many cases the disk is slower than the network, and storing and loading
# the RDB file may increase replication time (and even increase the master's
# Copy on Write memory and salve buffers).
# However, parsing the RDB file directly from the socket may mean that we have
# to flush the contents of the current database before the full rdb was
# received. For this reason we have the following options:
#
# "disabled" - Don't use diskless load (store the rdb file to the disk first)
# "on-empty-db" - Use diskless load only when it is completely safe.
# "swapdb" - Keep a copy of the current db contents in RAM while parsing
# the data directly from the socket. note that this requires
# sufficient memory, if you don't have it, you risk an OOM kill.
repl-diskless-load disabled
# Replicas send PINGs to server in a predefined interval. It's possible to
# change this interval with the repl_ping_replica_period option. The default
# value is 10 seconds.
#
# repl-ping-replica-period 10
# The following option sets the replication timeout for:
#
# 1) Bulk transfer I/O during SYNC, from the point of view of replica.
# 2) Master timeout from the point of view of replicas (data, pings).
# 3) Replica timeout from the point of view of masters (REPLCONF ACK pings).
#
# It is important to make sure that this value is greater than the value
# specified for repl-ping-replica-period otherwise a timeout will be detected
# every time there is low traffic between the master and the replica. The default
# value is 60 seconds.
#
# repl-timeout 60
# Disable TCP_NODELAY on the replica socket after SYNC?
#
# If you select "yes" Redis will use a smaller number of TCP packets and
# less bandwidth to send data to replicas. But this can add a delay for
# the data to appear on the replica side, up to 40 milliseconds with
# Linux kernels using a default configuration.
#
# If you select "no" the delay for data to appear on the replica side will
# be reduced but more bandwidth will be used for replication.
#
# By default we optimize for low latency, but in very high traffic conditions
# or when the master and replicas are many hops away, turning this to "yes" may
# be a good idea.
repl-disable-tcp-nodelay no
# Set the replication backlog size. The backlog is a buffer that accumulates
# replica data when replicas are disconnected for some time, so that when a
# replica wants to reconnect again, often a full resync is not needed, but a
# partial resync is enough, just passing the portion of data the replica
# missed while disconnected.
#
# The bigger the replication backlog, the longer the replica can endure the
# disconnect and later be able to perform a partial resynchronization.
#
# The backlog is only allocated if there is at least one replica connected.
#
# repl-backlog-size 1mb
# After a master has no connected replicas for some time, the backlog will be
# freed. The following option configures the amount of seconds that need to
# elapse, starting from the time the last replica disconnected, for the backlog
# buffer to be freed.
#
# Note that replicas never free the backlog for timeout, since they may be
# promoted to masters later, and should be able to correctly "partially
# resynchronize" with other replicas: hence they should always accumulate backlog.
#
# A value of 0 means to never release the backlog.
#
# repl-backlog-ttl 3600
# The replica priority is an integer number published by Redis in the INFO
# output. It is used by Redis Sentinel in order to select a replica to promote
# into a master if the master is no longer working correctly.
#
# A replica with a low priority number is considered better for promotion, so
# for instance if there are three replicas with priority 10, 100, 25 Sentinel
# will pick the one with priority 10, that is the lowest.
#
# However a special priority of 0 marks the replica as not able to perform the
# role of master, so a replica with priority of 0 will never be selected by
# Redis Sentinel for promotion.
#
# By default the priority is 100.
replica-priority 100
# -----------------------------------------------------------------------------
# By default, Redis Sentinel includes all replicas in its reports. A replica
# can be excluded from Redis Sentinel's announcements. An unannounced replica
# will be ignored by the 'sentinel replicas <master>' command and won't be
# exposed to Redis Sentinel's clients.
#
# This option does not change the behavior of replica-priority. Even with
# replica-announced set to 'no', the replica can be promoted to master. To
# prevent this behavior, set replica-priority to 0.
#
# replica-announced yes
# It is possible for a master to stop accepting writes if there are less than
# N replicas connected, having a lag less or equal than M seconds.
#
# The N replicas need to be in "online" state.
#
# The lag in seconds, that must be <= the specified value, is calculated from
# the last ping received from the replica, that is usually sent every second.
#
# This option does not GUARANTEE that N replicas will accept the write, but
# will limit the window of exposure for lost writes in case not enough replicas
# are available, to the specified number of seconds.
#
# For example to require at least 3 replicas with a lag <= 10 seconds use:
#
# min-replicas-to-write 3
# min-replicas-max-lag 10
#
# Setting one or the other to 0 disables the feature.
#
# By default min-replicas-to-write is set to 0 (feature disabled) and
# min-replicas-max-lag is set to 10.
# A Redis master is able to list the address and port of the attached
# replicas in different ways. For example the "INFO replication" section
# offers this information, which is used, among other tools, by
# Redis Sentinel in order to discover replica instances.
# Another place where this info is available is in the output of the
# "ROLE" command of a master.
#
# The listed IP address and port normally reported by a replica is
# obtained in the following way:
#
# IP: The address is auto detected by checking the peer address
# of the socket used by the replica to connect with the master.
#
# Port: The port is communicated by the replica during the replication
# handshake, and is normally the port that the replica is using to
# listen for connections.
#
# However when port forwarding or Network Address Translation (NAT) is
# used, the replica may actually be reachable via different IP and port
# pairs. The following two options can be used by a replica in order to
# report to its master a specific set of IP and port, so that both INFO
# and ROLE will report those values.
#
# There is no need to use both the options if you need to override just
# the port or the IP address.
#
# replica-announce-ip 5.5.5.5
# replica-announce-port 1234
############################### KEYS TRACKING #################################
# Redis implements server assisted support for client side caching of values.
# This is implemented using an invalidation table that remembers, using
# a radix key indexed by key name, what clients have which keys. In turn
# this is used in order to send invalidation messages to clients. Please
# check this page to understand more about the feature:
#
# https://redis.io/topics/client-side-caching
#
# When tracking is enabled for a client, all the read only queries are assumed
# to be cached: this will force Redis to store information in the invalidation
# table. When keys are modified, such information is flushed away, and
# invalidation messages are sent to the clients. However if the workload is
# heavily dominated by reads, Redis could use more and more memory in order
# to track the keys fetched by many clients.
#
# For this reason it is possible to configure a maximum fill value for the
# invalidation table. By default it is set to 1M of keys, and once this limit
# is reached, Redis will start to evict keys in the invalidation table
# even if they were not modified, just to reclaim memory: this will in turn
# force the clients to invalidate the cached values. Basically the table
# maximum size is a trade off between the memory you want to spend server
# side to track information about who cached what, and the ability of clients
# to retain cached objects in memory.
#
# If you set the value to 0, it means there are no limits, and Redis will
# retain as many keys as needed in the invalidation table.
# In the "stats" INFO section, you can find information about the number of
# keys in the invalidation table at every given moment.
#
# Note: when key tracking is used in broadcasting mode, no memory is used
# in the server side so this setting is useless.
#
# tracking-table-max-keys 1000000
################################## SECURITY ###################################
# Warning: since Redis is pretty fast, an outside user can try up to
# 1 million passwords per second against a modern box. This means that you
# should use very strong passwords, otherwise they will be very easy to break.
# Note that because the password is really a shared secret between the client
# and the server, and should not be memorized by any human, the password
# can be easily a long string from /dev/urandom or whatever, so by using a
# long and unguessable password no brute force attack will be possible.
# Redis ACL users are defined in the following format:
#
# user <username> ... acl rules ...
#
# For example:
#
# user worker +@list +@connection ~jobs:* on >ffa9203c493aa99
#
# The special username "default" is used for new connections. If this user
# has the "nopass" rule, then new connections will be immediately authenticated
# as the "default" user without the need of any password provided via the
# AUTH command. Otherwise if the "default" user is not flagged with "nopass"
# the connections will start in not authenticated state, and will require
# AUTH (or the HELLO command AUTH option) in order to be authenticated and
# start to work.
#
# The ACL rules that describe what a user can do are the following:
#
# on Enable the user: it is possible to authenticate as this user.
# off Disable the user: it's no longer possible to authenticate
# with this user, however the already authenticated connections
# will still work.
# skip-sanitize-payload RESTORE dump-payload sanitation is skipped.
# sanitize-payload RESTORE dump-payload is sanitized (default).
# +<command> Allow the execution of that command
# -<command> Disallow the execution of that command
# +@<category> Allow the execution of all the commands in such category
# with valid categories are like @admin, @set, @sortedset, ...
# and so forth, see the full list in the server.c file where
# the Redis command table is described and defined.
# The special category @all means all the commands, but currently
# present in the server, and that will be loaded in the future
# via modules.
# +<command>|subcommand Allow a specific subcommand of an otherwise
# disabled command. Note that this form is not
# allowed as negative like -DEBUG|SEGFAULT, but
# only additive starting with "+".
# allcommands Alias for +@all. Note that it implies the ability to execute
# all the future commands loaded via the modules system.
# nocommands Alias for -@all.
# ~<pattern> Add a pattern of keys that can be mentioned as part of
# commands. For instance ~* allows all the keys. The pattern
# is a glob-style pattern like the one of KEYS.
# It is possible to specify multiple patterns.
# allkeys Alias for ~*
# resetkeys Flush the list of allowed keys patterns.
# &<pattern> Add a glob-style pattern of Pub/Sub channels that can be
# accessed by the user. It is possible to specify multiple channel
# patterns.
# allchannels Alias for &*
# resetchannels Flush the list of allowed channel patterns.
# ><password> Add this password to the list of valid password for the user.
# For example >mypass will add "mypass" to the list.
# This directive clears the "nopass" flag (see later).
# <<password> Remove this password from the list of valid passwords.
# nopass All the set passwords of the user are removed, and the user
# is flagged as requiring no password: it means that every
# password will work against this user. If this directive is
# used for the default user, every new connection will be
# immediately authenticated with the default user without
# any explicit AUTH command required. Note that the "resetpass"
# directive will clear this condition.
# resetpass Flush the list of allowed passwords. Moreover removes the
# "nopass" status. After "resetpass" the user has no associated
# passwords and there is no way to authenticate without adding
# some password (or setting it as "nopass" later).
# reset Performs the following actions: resetpass, resetkeys, off,
# -@all. The user returns to the same state it has immediately
# after its creation.
#
# ACL rules can be specified in any order: for instance you can start with
# passwords, then flags, or key patterns. However note that the additive
# and subtractive rules will CHANGE MEANING depending on the ordering.
# For instance see the following example:
#
# user alice on +@all -DEBUG ~* >somepassword
#
# This will allow "alice" to use all the commands with the exception of the
# DEBUG command, since +@all added all the commands to the set of the commands
# alice can use, and later DEBUG was removed. However if we invert the order
# of two ACL rules the result will be different:
#
# user alice on -DEBUG +@all ~* >somepassword
#
# Now DEBUG was removed when alice had yet no commands in the set of allowed
# commands, later all the commands are added, so the user will be able to
# execute everything.
#
# Basically ACL rules are processed left-to-right.
#
# For more information about ACL configuration please refer to
# the Redis web site at https://redis.io/topics/acl
# ACL LOG
#
# The ACL Log tracks failed commands and authentication events associated
# with ACLs. The ACL Log is useful to troubleshoot failed commands blocked
# by ACLs. The ACL Log is stored in memory. You can reclaim memory with
# ACL LOG RESET. Define the maximum entry length of the ACL Log below.
acllog-max-len 128
# Using an external ACL file
#
# Instead of configuring users here in this file, it is possible to use
# a stand-alone file just listing users. The two methods cannot be mixed:
# if you configure users here and at the same time you activate the external
# ACL file, the server will refuse to start.
#
# The format of the external ACL user file is exactly the same as the
# format that is used inside redis.conf to describe users.
#
# aclfile /etc/redis/users.acl
# IMPORTANT NOTE: starting with Redis 6 "requirepass" is just a compatibility
# layer on top of the new ACL system. The option effect will be just setting
# the password for the default user. Clients will still authenticate using
# AUTH <password> as usually, or more explicitly with AUTH default <password>
# if they follow the new protocol: both will work.
#
# The requirepass is not compatable with aclfile option and the ACL LOAD
# command, these will cause requirepass to be ignored.
#
# requirepass foobared
# New users are initialized with restrictive permissions by default, via the
# equivalent of this ACL rule 'off resetkeys -@all'. Starting with Redis 6.2, it
# is possible to manage access to Pub/Sub channels with ACL rules as well. The
# default Pub/Sub channels permission if new users is controlled by the
# acl-pubsub-default configuration directive, which accepts one of these values:
#
# allchannels: grants access to all Pub/Sub channels
# resetchannels: revokes access to all Pub/Sub channels
#
# To ensure backward compatibility while upgrading Redis 6.0, acl-pubsub-default
# defaults to the 'allchannels' permission.
#
# Future compatibility note: it is very likely that in a future version of Redis
# the directive's default of 'allchannels' will be changed to 'resetchannels' in
# order to provide better out-of-the-box Pub/Sub security. Therefore, it is
# recommended that you explicitly define Pub/Sub permissions for all users
# rather then rely on implicit default values. Once you've set explicit
# Pub/Sub for all existing users, you should uncomment the following line.
#
# acl-pubsub-default resetchannels
# Command renaming (DEPRECATED).
#
# ------------------------------------------------------------------------
# WARNING: avoid using this option if possible. Instead use ACLs to remove
# commands from the default user, and put them only in some admin user you
# create for administrative purposes.
# ------------------------------------------------------------------------
#
# It is possible to change the name of dangerous commands in a shared
# environment. For instance the CONFIG command may be renamed into something
# hard to guess so that it will still be available for internal-use tools
# but not available for general clients.
#
# Example:
#
# rename-command CONFIG b840fc02d524045429941cc15f59e41cb7be6c52
#
# It is also possible to completely kill a command by renaming it into
# an empty string:
#
# rename-command CONFIG ""
#
# Please note that changing the name of commands that are logged into the
# AOF file or transmitted to replicas may cause problems.
################################### CLIENTS ####################################
# Set the max number of connected clients at the same time. By default
# this limit is set to 10000 clients, however if the Redis server is not
# able to configure the process file limit to allow for the specified limit
# the max number of allowed clients is set to the current file limit
# minus 32 (as Redis reserves a few file descriptors for internal uses).
#
# Once the limit is reached Redis will close all the new connections sending
# an error 'max number of clients reached'.
#
# IMPORTANT: When Redis Cluster is used, the max number of connections is also
# shared with the cluster bus: every node in the cluster will use two
# connections, one incoming and another outgoing. It is important to size the
# limit accordingly in case of very large clusters.
#
# maxclients 10000
############################## MEMORY MANAGEMENT ################################
# Set a memory usage limit to the specified amount of bytes.
# When the memory limit is reached Redis will try to remove keys
# according to the eviction policy selected (see maxmemory-policy).
#
# If Redis can't remove keys according to the policy, or if the policy is
# set to 'noeviction', Redis will start to reply with errors to commands
# that would use more memory, like SET, LPUSH, and so on, and will continue
# to reply to read-only commands like GET.
#
# This option is usually useful when using Redis as an LRU or LFU cache, or to
# set a hard memory limit for an instance (using the 'noeviction' policy).
#
# WARNING: If you have replicas attached to an instance with maxmemory on,
# the size of the output buffers needed to feed the replicas are subtracted
# from the used memory count, so that network problems / resyncs will
# not trigger a loop where keys are evicted, and in turn the output
# buffer of replicas is full with DELs of keys evicted triggering the deletion
# of more keys, and so forth until the database is completely emptied.
#
# In short... if you have replicas attached it is suggested that you set a lower
# limit for maxmemory so that there is some free RAM on the system for replica
# output buffers (but this is not needed if the policy is 'noeviction').
#
# maxmemory <bytes>
# MAXMEMORY POLICY: how Redis will select what to remove when maxmemory
# is reached. You can select one from the following behaviors:
#
# volatile-lru -> Evict using approximated LRU, only keys with an expire set.
# allkeys-lru -> Evict any key using approximated LRU.
# volatile-lfu -> Evict using approximated LFU, only keys with an expire set.
# allkeys-lfu -> Evict any key using approximated LFU.
# volatile-random -> Remove a random key having an expire set.
# allkeys-random -> Remove a random key, any key.
# volatile-ttl -> Remove the key with the nearest expire time (minor TTL)
# noeviction -> Don't evict anything, just return an error on write operations.
#
# LRU means Least Recently Used
# LFU means Least Frequently Used
#
# Both LRU, LFU and volatile-ttl are implemented using approximated
# randomized algorithms.
#
# Note: with any of the above policies, when there are no suitable keys for
# eviction, Redis will return an error on write operations that require
# more memory. These are usually commands that create new keys, add data or
# modify existing keys. A few examples are: SET, INCR, HSET, LPUSH, SUNIONSTORE,
# SORT (due to the STORE argument), and EXEC (if the transaction includes any
# command that requires memory).
#
# The default is:
#
# maxmemory-policy noeviction
# LRU, LFU and minimal TTL algorithms are not precise algorithms but approximated
# algorithms (in order to save memory), so you can tune it for speed or
# accuracy. By default Redis will check five keys and pick the one that was
# used least recently, you can change the sample size using the following
# configuration directive.
#
# The default of 5 produces good enough results. 10 Approximates very closely
# true LRU but costs more CPU. 3 is faster but not very accurate.
#
# maxmemory-samples 5
# Eviction processing is designed to function well with the default setting.
# If there is an unusually large amount of write traffic, this value may need to
# be increased. Decreasing this value may reduce latency at the risk of
# eviction processing effectiveness
# 0 = minimum latency, 10 = default, 100 = process without regard to latency
#
# maxmemory-eviction-tenacity 10
# Starting from Redis 5, by default a replica will ignore its maxmemory setting
# (unless it is promoted to master after a failover or manually). It means
# that the eviction of keys will be just handled by the master, sending the
# DEL commands to the replica as keys evict in the master side.
#
# This behavior ensures that masters and replicas stay consistent, and is usually
# what you want, however if your replica is writable, or you want the replica
# to have a different memory setting, and you are sure all the writes performed
# to the replica are idempotent, then you may change this default (but be sure
# to understand what you are doing).
#
# Note that since the replica by default does not evict, it may end using more
# memory than the one set via maxmemory (there are certain buffers that may
# be larger on the replica, or data structures may sometimes take more memory
# and so forth). So make sure you monitor your replicas and make sure they
# have enough memory to never hit a real out-of-memory condition before the
# master hits the configured maxmemory setting.
#
# replica-ignore-maxmemory yes
# Redis reclaims expired keys in two ways: upon access when those keys are
# found to be expired, and also in background, in what is called the
# "active expire key". The key space is slowly and interactively scanned
# looking for expired keys to reclaim, so that it is possible to free memory
# of keys that are expired and will never be accessed again in a short time.
#
# The default effort of the expire cycle will try to avoid having more than
# ten percent of expired keys still in memory, and will try to avoid consuming
# more than 25% of total memory and to add latency to the system. However
# it is possible to increase the expire "effort" that is normally set to
# "1", to a greater value, up to the value "10". At its maximum value the
# system will use more CPU, longer cycles (and technically may introduce
# more latency), and will tolerate less already expired keys still present
# in the system. It's a tradeoff between memory, CPU and latency.
#
# active-expire-effort 1
############################# LAZY FREEING ####################################
# Redis has two primitives to delete keys. One is called DEL and is a blocking
# deletion of the object. It means that the server stops processing new commands
# in order to reclaim all the memory associated with an object in a synchronous
# way. If the key deleted is associated with a small object, the time needed
# in order to execute the DEL command is very small and comparable to most other
# O(1) or O(log_N) commands in Redis. However if the key is associated with an
# aggregated value containing millions of elements, the server can block for
# a long time (even seconds) in order to complete the operation.
#
# For the above reasons Redis also offers non blocking deletion primitives
# such as UNLINK (non blocking DEL) and the ASYNC option of FLUSHALL and
# FLUSHDB commands, in order to reclaim memory in background. Those commands
# are executed in constant time. Another thread will incrementally free the
# object in the background as fast as possible.
#
# DEL, UNLINK and ASYNC option of FLUSHALL and FLUSHDB are user-controlled.
# It's up to the design of the application to understand when it is a good
# idea to use one or the other. However the Redis server sometimes has to
# delete keys or flush the whole database as a side effect of other operations.
# Specifically Redis deletes objects independently of a user call in the
# following scenarios:
#
# 1) On eviction, because of the maxmemory and maxmemory policy configurations,
# in order to make room for new data, without going over the specified
# memory limit.
# 2) Because of expire: when a key with an associated time to live (see the
# EXPIRE command) must be deleted from memory.
# 3) Because of a side effect of a command that stores data on a key that may
# already exist. For example the RENAME command may delete the old key
# content when it is replaced with another one. Similarly SUNIONSTORE
# or SORT with STORE option may delete existing keys. The SET command
# itself removes any old content of the specified key in order to replace
# it with the specified string.
# 4) During replication, when a replica performs a full resynchronization with
# its master, the content of the whole database is removed in order to
# load the RDB file just transferred.
#
# In all the above cases the default is to delete objects in a blocking way,
# like if DEL was called. However you can configure each case specifically
# in order to instead release memory in a non-blocking way like if UNLINK
# was called, using the following configuration directives.
lazyfree-lazy-eviction no
lazyfree-lazy-expire no
lazyfree-lazy-server-del no
replica-lazy-flush no
# It is also possible, for the case when to replace the user code DEL calls
# with UNLINK calls is not easy, to modify the default behavior of the DEL
# command to act exactly like UNLINK, using the following configuration
# directive:
lazyfree-lazy-user-del no
# FLUSHDB, FLUSHALL, and SCRIPT FLUSH support both asynchronous and synchronous
# deletion, which can be controlled by passing the [SYNC|ASYNC] flags into the
# commands. When neither flag is passed, this directive will be used to determine
# if the data should be deleted asynchronously.
lazyfree-lazy-user-flush no
################################ THREADED I/O #################################
# Redis is mostly single threaded, however there are certain threaded
# operations such as UNLINK, slow I/O accesses and other things that are
# performed on side threads.
#
# Now it is also possible to handle Redis clients socket reads and writes
# in different I/O threads. Since especially writing is so slow, normally
# Redis users use pipelining in order to speed up the Redis performances per
# core, and spawn multiple instances in order to scale more. Using I/O
# threads it is possible to easily speedup two times Redis without resorting
# to pipelining nor sharding of the instance.
#
# By default threading is disabled, we suggest enabling it only in machines
# that have at least 4 or more cores, leaving at least one spare core.
# Using more than 8 threads is unlikely to help much. We also recommend using
# threaded I/O only if you actually have performance problems, with Redis
# instances being able to use a quite big percentage of CPU time, otherwise
# there is no point in using this feature.
#
# So for instance if you have a four cores boxes, try to use 2 or 3 I/O
# threads, if you have a 8 cores, try to use 6 threads. In order to
# enable I/O threads use the following configuration directive:
#
# io-threads 4
#
# Setting io-threads to 1 will just use the main thread as usual.
# When I/O threads are enabled, we only use threads for writes, that is
# to thread the write(2) syscall and transfer the client buffers to the
# socket. However it is also possible to enable threading of reads and
# protocol parsing using the following configuration directive, by setting
# it to yes:
#
# io-threads-do-reads no
#
# Usually threading reads doesn't help much.
#
# NOTE 1: This configuration directive cannot be changed at runtime via
# CONFIG SET. Aso this feature currently does not work when SSL is
# enabled.
#
# NOTE 2: If you want to test the Redis speedup using redis-benchmark, make
# sure you also run the benchmark itself in threaded mode, using the
# --threads option to match the number of Redis threads, otherwise you'll not
# be able to notice the improvements.
############################ KERNEL OOM CONTROL ##############################
# On Linux, it is possible to hint the kernel OOM killer on what processes
# should be killed first when out of memory.
#
# Enabling this feature makes Redis actively control the oom_score_adj value
# for all its processes, depending on their role. The default scores will
# attempt to have background child processes killed before all others, and
# replicas killed before masters.
#
# Redis supports three options:
#
# no: Don't make changes to oom-score-adj (default).
# yes: Alias to "relative" see below.
# absolute: Values in oom-score-adj-values are written as is to the kernel.
# relative: Values are used relative to the initial value of oom_score_adj when
# the server starts and are then clamped to a range of -1000 to 1000.
# Because typically the initial value is 0, they will often match the
# absolute values.
oom-score-adj no
# When oom-score-adj is used, this directive controls the specific values used
# for master, replica and background child processes. Values range -2000 to
# 2000 (higher means more likely to be killed).
#
# Unprivileged processes (not root, and without CAP_SYS_RESOURCE capabilities)
# can freely increase their value, but not decrease it below its initial
# settings. This means that setting oom-score-adj to "relative" and setting the
# oom-score-adj-values to positive values will always succeed.
oom-score-adj-values 0 200 800
#################### KERNEL transparent hugepage CONTROL ######################
# Usually the kernel Transparent Huge Pages control is set to "madvise" or
# or "never" by default (/sys/kernel/mm/transparent_hugepage/enabled), in which
# case this config has no effect. On systems in which it is set to "always",
# redis will attempt to disable it specifically for the redis process in order
# to avoid latency problems specifically with fork(2) and CoW.
# If for some reason you prefer to keep it enabled, you can set this config to
# "no" and the kernel global to "always".
disable-thp yes
############################## APPEND ONLY MODE ###############################
# By default Redis asynchronously dumps the dataset on disk. This mode is
# good enough in many applications, but an issue with the Redis process or
# a power outage may result into a few minutes of writes lost (depending on
# the configured save points).
#
# The Append Only File is an alternative persistence mode that provides
# much better durability. For instance using the default data fsync policy
# (see later in the config file) Redis can lose just one second of writes in a
# dramatic event like a server power outage, or a single write if something
# wrong with the Redis process itself happens, but the operating system is
# still running correctly.
#
# AOF and RDB persistence can be enabled at the same time without problems.
# If the AOF is enabled on startup Redis will load the AOF, that is the file
# with the better durability guarantees.
#
# Please check https://redis.io/topics/persistence for more information.
appendonly no
# The name of the append only file (default: "appendonly.aof")
appendfilename "appendonly.aof"
# The fsync() call tells the Operating System to actually write data on disk
# instead of waiting for more data in the output buffer. Some OS will really flush
# data on disk, some other OS will just try to do it ASAP.
#
# Redis supports three different modes:
#
# no: don't fsync, just let the OS flush the data when it wants. Faster.
# always: fsync after every write to the append only log. Slow, Safest.
# everysec: fsync only one time every second. Compromise.
#
# The default is "everysec", as that's usually the right compromise between
# speed and data safety. It's up to you to understand if you can relax this to
# "no" that will let the operating system flush the output buffer when
# it wants, for better performances (but if you can live with the idea of
# some data loss consider the default persistence mode that's snapshotting),
# or on the contrary, use "always" that's very slow but a bit safer than
# everysec.
#
# More details please check the following article:
# http://antirez.com/post/redis-persistence-demystified.html
#
# If unsure, use "everysec".
# appendfsync always
appendfsync everysec
# appendfsync no
# When the AOF fsync policy is set to always or everysec, and a background
# saving process (a background save or AOF log background rewriting) is
# performing a lot of I/O against the disk, in some Linux configurations
# Redis may block too long on the fsync() call. Note that there is no fix for
# this currently, as even performing fsync in a different thread will block
# our synchronous write(2) call.
#
# In order to mitigate this problem it's possible to use the following option
# that will prevent fsync() from being called in the main process while a
# BGSAVE or BGREWRITEAOF is in progress.
#
# This means that while another child is saving, the durability of Redis is
# the same as "appendfsync none". In practical terms, this means that it is
# possible to lose up to 30 seconds of log in the worst scenario (with the
# default Linux settings).
#
# If you have latency problems turn this to "yes". Otherwise leave it as
# "no" that is the safest pick from the point of view of durability.
no-appendfsync-on-rewrite no
# Automatic rewrite of the append only file.
# Redis is able to automatically rewrite the log file implicitly calling
# BGREWRITEAOF when the AOF log size grows by the specified percentage.
#
# This is how it works: Redis remembers the size of the AOF file after the
# latest rewrite (if no rewrite has happened since the restart, the size of
# the AOF at startup is used).
#
# This base size is compared to the current size. If the current size is
# bigger than the specified percentage, the rewrite is triggered. Also
# you need to specify a minimal size for the AOF file to be rewritten, this
# is useful to avoid rewriting the AOF file even if the percentage increase
# is reached but it is still pretty small.
#
# Specify a percentage of zero in order to disable the automatic AOF
# rewrite feature.
auto-aof-rewrite-percentage 100
auto-aof-rewrite-min-size 64mb
# An AOF file may be found to be truncated at the end during the Redis
# startup process, when the AOF data gets loaded back into memory.
# This may happen when the system where Redis is running
# crashes, especially when an ext4 filesystem is mounted without the
# data=ordered option (however this can't happen when Redis itself
# crashes or aborts but the operating system still works correctly).
#
# Redis can either exit with an error when this happens, or load as much
# data as possible (the default now) and start if the AOF file is found
# to be truncated at the end. The following option controls this behavior.
#
# If aof-load-truncated is set to yes, a truncated AOF file is loaded and
# the Redis server starts emitting a log to inform the user of the event.
# Otherwise if the option is set to no, the server aborts with an error
# and refuses to start. When the option is set to no, the user requires
# to fix the AOF file using the "redis-check-aof" utility before to restart
# the server.
#
# Note that if the AOF file will be found to be corrupted in the middle
# the server will still exit with an error. This option only applies when
# Redis will try to read more data from the AOF file but not enough bytes
# will be found.
aof-load-truncated yes
# When rewriting the AOF file, Redis is able to use an RDB preamble in the
# AOF file for faster rewrites and recoveries. When this option is turned
# on the rewritten AOF file is composed of two different stanzas:
#
# [RDB file][AOF tail]
#
# When loading, Redis recognizes that the AOF file starts with the "REDIS"
# string and loads the prefixed RDB file, then continues loading the AOF
# tail.
aof-use-rdb-preamble yes
################################ LUA SCRIPTING ###############################
# Max execution time of a Lua script in milliseconds.
#
# If the maximum execution time is reached Redis will log that a script is
# still in execution after the maximum allowed time and will start to
# reply to queries with an error.
#
# When a long running script exceeds the maximum execution time only the
# SCRIPT KILL and SHUTDOWN NOSAVE commands are available. The first can be
# used to stop a script that did not yet call any write commands. The second
# is the only way to shut down the server in the case a write command was
# already issued by the script but the user doesn't want to wait for the natural
# termination of the script.
#
# Set it to 0 or a negative value for unlimited execution without warnings.
lua-time-limit 5000
################################ REDIS CLUSTER ###############################
# Normal Redis instances can't be part of a Redis Cluster; only nodes that are
# started as cluster nodes can. In order to start a Redis instance as a
# cluster node enable the cluster support uncommenting the following:
#
# cluster-enabled yes
# Every cluster node has a cluster configuration file. This file is not
# intended to be edited by hand. It is created and updated by Redis nodes.
# Every Redis Cluster node requires a different cluster configuration file.
# Make sure that instances running in the same system do not have
# overlapping cluster configuration file names.
#
# cluster-config-file nodes-6379.conf
# Cluster node timeout is the amount of milliseconds a node must be unreachable
# for it to be considered in failure state.
# Most other internal time limits are a multiple of the node timeout.
#
# cluster-node-timeout 15000
# A replica of a failing master will avoid to start a failover if its data
# looks too old.
#
# There is no simple way for a replica to actually have an exact measure of
# its "data age", so the following two checks are performed:
#
# 1) If there are multiple replicas able to failover, they exchange messages
# in order to try to give an advantage to the replica with the best
# replication offset (more data from the master processed).
# Replicas will try to get their rank by offset, and apply to the start
# of the failover a delay proportional to their rank.
#
# 2) Every single replica computes the time of the last interaction with
# its master. This can be the last ping or command received (if the master
# is still in the "connected" state), or the time that elapsed since the
# disconnection with the master (if the replication link is currently down).
# If the last interaction is too old, the replica will not try to failover
# at all.
#
# The point "2" can be tuned by user. Specifically a replica will not perform
# the failover if, since the last interaction with the master, the time
# elapsed is greater than:
#
# (node-timeout * cluster-replica-validity-factor) + repl-ping-replica-period
#
# So for example if node-timeout is 30 seconds, and the cluster-replica-validity-factor
# is 10, and assuming a default repl-ping-replica-period of 10 seconds, the
# replica will not try to failover if it was not able to talk with the master
# for longer than 310 seconds.
#
# A large cluster-replica-validity-factor may allow replicas with too old data to failover
# a master, while a too small value may prevent the cluster from being able to
# elect a replica at all.
#
# For maximum availability, it is possible to set the cluster-replica-validity-factor
# to a value of 0, which means, that replicas will always try to failover the
# master regardless of the last time they interacted with the master.
# (However they'll always try to apply a delay proportional to their
# offset rank).
#
# Zero is the only value able to guarantee that when all the partitions heal
# the cluster will always be able to continue.
#
# cluster-replica-validity-factor 10
# Cluster replicas are able to migrate to orphaned masters, that are masters
# that are left without working replicas. This improves the cluster ability
# to resist to failures as otherwise an orphaned master can't be failed over
# in case of failure if it has no working replicas.
#
# Replicas migrate to orphaned masters only if there are still at least a
# given number of other working replicas for their old master. This number
# is the "migration barrier". A migration barrier of 1 means that a replica
# will migrate only if there is at least 1 other working replica for its master
# and so forth. It usually reflects the number of replicas you want for every
# master in your cluster.
#
# Default is 1 (replicas migrate only if their masters remain with at least
# one replica). To disable migration just set it to a very large value or
# set cluster-allow-replica-migration to 'no'.
# A value of 0 can be set but is useful only for debugging and dangerous
# in production.
#
# cluster-migration-barrier 1
# Turning off this option allows to use less automatic cluster configuration.
# It both disables migration to orphaned masters and migration from masters
# that became empty.
#
# Default is 'yes' (allow automatic migrations).
#
# cluster-allow-replica-migration yes
# By default Redis Cluster nodes stop accepting queries if they detect there
# is at least a hash slot uncovered (no available node is serving it).
# This way if the cluster is partially down (for example a range of hash slots
# are no longer covered) all the cluster becomes, eventually, unavailable.
# It automatically returns available as soon as all the slots are covered again.
#
# However sometimes you want the subset of the cluster which is working,
# to continue to accept queries for the part of the key space that is still
# covered. In order to do so, just set the cluster-require-full-coverage
# option to no.
#
# cluster-require-full-coverage yes
# This option, when set to yes, prevents replicas from trying to failover its
# master during master failures. However the replica can still perform a
# manual failover, if forced to do so.
#
# This is useful in different scenarios, especially in the case of multiple
# data center operations, where we want one side to never be promoted if not
# in the case of a total DC failure.
#
# cluster-replica-no-failover no
# This option, when set to yes, allows nodes to serve read traffic while the
# the cluster is in a down state, as long as it believes it owns the slots.
#
# This is useful for two cases. The first case is for when an application
# doesn't require consistency of data during node failures or network partitions.
# One example of this is a cache, where as long as the node has the data it
# should be able to serve it.
#
# The second use case is for configurations that don't meet the recommended
# three shards but want to enable cluster mode and scale later. A
# master outage in a 1 or 2 shard configuration causes a read/write outage to the
# entire cluster without this option set, with it set there is only a write outage.
# Without a quorum of masters, slot ownership will not change automatically.
#
# cluster-allow-reads-when-down no
# In order to setup your cluster make sure to read the documentation
# available at https://redis.io web site.
########################## CLUSTER DOCKER/NAT support ########################
# In certain deployments, Redis Cluster nodes address discovery fails, because
# addresses are NAT-ted or because ports are forwarded (the typical case is
# Docker and other containers).
#
# In order to make Redis Cluster working in such environments, a static
# configuration where each node knows its public address is needed. The
# following four options are used for this scope, and are:
#
# * cluster-announce-ip
# * cluster-announce-port
# * cluster-announce-tls-port
# * cluster-announce-bus-port
#
# Each instructs the node about its address, client ports (for connections
# without and with TLS) and cluster message bus port. The information is then
# published in the header of the bus packets so that other nodes will be able to
# correctly map the address of the node publishing the information.
#
# If cluster-tls is set to yes and cluster-announce-tls-port is omitted or set
# to zero, then cluster-announce-port refers to the TLS port. Note also that
# cluster-announce-tls-port has no effect if cluster-tls is set to no.
#
# If the above options are not used, the normal Redis Cluster auto-detection
# will be used instead.
#
# Note that when remapped, the bus port may not be at the fixed offset of
# clients port + 10000, so you can specify any port and bus-port depending
# on how they get remapped. If the bus-port is not set, a fixed offset of
# 10000 will be used as usual.
#
# Example:
#
# cluster-announce-ip 10.1.1.5
# cluster-announce-tls-port 6379
# cluster-announce-port 0
# cluster-announce-bus-port 6380
################################## SLOW LOG ###################################
# The Redis Slow Log is a system to log queries that exceeded a specified
# execution time. The execution time does not include the I/O operations
# like talking with the client, sending the reply and so forth,
# but just the time needed to actually execute the command (this is the only
# stage of command execution where the thread is blocked and can not serve
# other requests in the meantime).
#
# You can configure the slow log with two parameters: one tells Redis
# what is the execution time, in microseconds, to exceed in order for the
# command to get logged, and the other parameter is the length of the
# slow log. When a new command is logged the oldest one is removed from the
# queue of logged commands.
# The following time is expressed in microseconds, so 1000000 is equivalent
# to one second. Note that a negative number disables the slow log, while
# a value of zero forces the logging of every command.
slowlog-log-slower-than 10000
# There is no limit to this length. Just be aware that it will consume memory.
# You can reclaim memory used by the slow log with SLOWLOG RESET.
slowlog-max-len 128
################################ LATENCY MONITOR ##############################
# The Redis latency monitoring subsystem samples different operations
# at runtime in order to collect data related to possible sources of
# latency of a Redis instance.
#
# Via the LATENCY command this information is available to the user that can
# print graphs and obtain reports.
#
# The system only logs operations that were performed in a time equal or
# greater than the amount of milliseconds specified via the
# latency-monitor-threshold configuration directive. When its value is set
# to zero, the latency monitor is turned off.
#
# By default latency monitoring is disabled since it is mostly not needed
# if you don't have latency issues, and collecting data has a performance
# impact, that while very small, can be measured under big load. Latency
# monitoring can easily be enabled at runtime using the command
# "CONFIG SET latency-monitor-threshold <milliseconds>" if needed.
latency-monitor-threshold 0
############################# EVENT NOTIFICATION ##############################
# Redis can notify Pub/Sub clients about events happening in the key space.
# This feature is documented at https://redis.io/topics/notifications
#
# For instance if keyspace events notification is enabled, and a client
# performs a DEL operation on key "foo" stored in the Database 0, two
# messages will be published via Pub/Sub:
#
# PUBLISH __keyspace@0__:foo del
# PUBLISH __keyevent@0__:del foo
#
# It is possible to select the events that Redis will notify among a set
# of classes. Every class is identified by a single character:
#
# K Keyspace events, published with __keyspace@<db>__ prefix.
# E Keyevent events, published with __keyevent@<db>__ prefix.
# g Generic commands (non-type specific) like DEL, EXPIRE, RENAME, ...
# $ String commands
# l List commands
# s Set commands
# h Hash commands
# z Sorted set commands
# x Expired events (events generated every time a key expires)
# e Evicted events (events generated when a key is evicted for maxmemory)
# t Stream commands
# d Module key type events
# m Key-miss events (Note: It is not included in the 'A' class)
# A Alias for g$lshzxetd, so that the "AKE" string means all the events
# (Except key-miss events which are excluded from 'A' due to their
# unique nature).
#
# The "notify-keyspace-events" takes as argument a string that is composed
# of zero or multiple characters. The empty string means that notifications
# are disabled.
#
# Example: to enable list and generic events, from the point of view of the
# event name, use:
#
# notify-keyspace-events Elg
#
# Example 2: to get the stream of the expired keys subscribing to channel
# name __keyevent@0__:expired use:
#
# notify-keyspace-events Ex
#
# By default all notifications are disabled because most users don't need
# this feature and the feature has some overhead. Note that if you don't
# specify at least one of K or E, no events will be delivered.
notify-keyspace-events ""
############################### GOPHER SERVER #################################
# Redis contains an implementation of the Gopher protocol, as specified in
# the RFC 1436 (https://www.ietf.org/rfc/rfc1436.txt).
#
# The Gopher protocol was very popular in the late '90s. It is an alternative
# to the web, and the implementation both server and client side is so simple
# that the Redis server has just 100 lines of code in order to implement this
# support.
#
# What do you do with Gopher nowadays? Well Gopher never *really* died, and
# lately there is a movement in order for the Gopher more hierarchical content
# composed of just plain text documents to be resurrected. Some want a simpler
# internet, others believe that the mainstream internet became too much
# controlled, and it's cool to create an alternative space for people that
# want a bit of fresh air.
#
# Anyway for the 10nth birthday of the Redis, we gave it the Gopher protocol
# as a gift.
#
# --- HOW IT WORKS? ---
#
# The Redis Gopher support uses the inline protocol of Redis, and specifically
# two kind of inline requests that were anyway illegal: an empty request
# or any request that starts with "/" (there are no Redis commands starting
# with such a slash). Normal RESP2/RESP3 requests are completely out of the
# path of the Gopher protocol implementation and are served as usual as well.
#
# If you open a connection to Redis when Gopher is enabled and send it
# a string like "/foo", if there is a key named "/foo" it is served via the
# Gopher protocol.
#
# In order to create a real Gopher "hole" (the name of a Gopher site in Gopher
# talking), you likely need a script like the following:
#
# https://github.com/antirez/gopher2redis
#
# --- SECURITY WARNING ---
#
# If you plan to put Redis on the internet in a publicly accessible address
# to server Gopher pages MAKE SURE TO SET A PASSWORD to the instance.
# Once a password is set:
#
# 1. The Gopher server (when enabled, not by default) will still serve
# content via Gopher.
# 2. However other commands cannot be called before the client will
# authenticate.
#
# So use the 'requirepass' option to protect your instance.
#
# Note that Gopher is not currently supported when 'io-threads-do-reads'
# is enabled.
#
# To enable Gopher support, uncomment the following line and set the option
# from no (the default) to yes.
#
# gopher-enabled no
############################### ADVANCED CONFIG ###############################
# Hashes are encoded using a memory efficient data structure when they have a
# small number of entries, and the biggest entry does not exceed a given
# threshold. These thresholds can be configured using the following directives.
hash-max-ziplist-entries 512
hash-max-ziplist-value 64
# Lists are also encoded in a special way to save a lot of space.
# The number of entries allowed per internal list node can be specified
# as a fixed maximum size or a maximum number of elements.
# For a fixed maximum size, use -5 through -1, meaning:
# -5: max size: 64 Kb <-- not recommended for normal workloads
# -4: max size: 32 Kb <-- not recommended
# -3: max size: 16 Kb <-- probably not recommended
# -2: max size: 8 Kb <-- good
# -1: max size: 4 Kb <-- good
# Positive numbers mean store up to _exactly_ that number of elements
# per list node.
# The highest performing option is usually -2 (8 Kb size) or -1 (4 Kb size),
# but if your use case is unique, adjust the settings as necessary.
list-max-ziplist-size -2
# Lists may also be compressed.
# Compress depth is the number of quicklist ziplist nodes from *each* side of
# the list to *exclude* from compression. The head and tail of the list
# are always uncompressed for fast push/pop operations. Settings are:
# 0: disable all list compression
# 1: depth 1 means "don't start compressing until after 1 node into the list,
# going from either the head or tail"
# So: [head]->node->node->...->node->[tail]
# [head], [tail] will always be uncompressed; inner nodes will compress.
# 2: [head]->[next]->node->node->...->node->[prev]->[tail]
# 2 here means: don't compress head or head->next or tail->prev or tail,
# but compress all nodes between them.
# 3: [head]->[next]->[next]->node->node->...->node->[prev]->[prev]->[tail]
# etc.
list-compress-depth 0
# Sets have a special encoding in just one case: when a set is composed
# of just strings that happen to be integers in radix 10 in the range
# of 64 bit signed integers.
# The following configuration setting sets the limit in the size of the
# set in order to use this special memory saving encoding.
set-max-intset-entries 512
# Similarly to hashes and lists, sorted sets are also specially encoded in
# order to save a lot of space. This encoding is only used when the length and
# elements of a sorted set are below the following limits:
zset-max-ziplist-entries 128
zset-max-ziplist-value 64
# HyperLogLog sparse representation bytes limit. The limit includes the
# 16 bytes header. When an HyperLogLog using the sparse representation crosses
# this limit, it is converted into the dense representation.
#
# A value greater than 16000 is totally useless, since at that point the
# dense representation is more memory efficient.
#
# The suggested value is ~ 3000 in order to have the benefits of
# the space efficient encoding without slowing down too much PFADD,
# which is O(N) with the sparse encoding. The value can be raised to
# ~ 10000 when CPU is not a concern, but space is, and the data set is
# composed of many HyperLogLogs with cardinality in the 0 - 15000 range.
hll-sparse-max-bytes 3000
# Streams macro node max size / items. The stream data structure is a radix
# tree of big nodes that encode multiple items inside. Using this configuration
# it is possible to configure how big a single node can be in bytes, and the
# maximum number of items it may contain before switching to a new node when
# appending new stream entries. If any of the following settings are set to
# zero, the limit is ignored, so for instance it is possible to set just a
# max entries limit by setting max-bytes to 0 and max-entries to the desired
# value.
stream-node-max-bytes 4096
stream-node-max-entries 100
# Active rehashing uses 1 millisecond every 100 milliseconds of CPU time in
# order to help rehashing the main Redis hash table (the one mapping top-level
# keys to values). The hash table implementation Redis uses (see dict.c)
# performs a lazy rehashing: the more operation you run into a hash table
# that is rehashing, the more rehashing "steps" are performed, so if the
# server is idle the rehashing is never complete and some more memory is used
# by the hash table.
#
# The default is to use this millisecond 10 times every second in order to
# actively rehash the main dictionaries, freeing memory when possible.
#
# If unsure:
# use "activerehashing no" if you have hard latency requirements and it is
# not a good thing in your environment that Redis can reply from time to time
# to queries with 2 milliseconds delay.
#
# use "activerehashing yes" if you don't have such hard requirements but
# want to free memory asap when possible.
activerehashing yes
# The client output buffer limits can be used to force disconnection of clients
# that are not reading data from the server fast enough for some reason (a
# common reason is that a Pub/Sub client can't consume messages as fast as the
# publisher can produce them).
#
# The limit can be set differently for the three different classes of clients:
#
# normal -> normal clients including MONITOR clients
# replica -> replica clients
# pubsub -> clients subscribed to at least one pubsub channel or pattern
#
# The syntax of every client-output-buffer-limit directive is the following:
#
# client-output-buffer-limit <class> <hard limit> <soft limit> <soft seconds>
#
# A client is immediately disconnected once the hard limit is reached, or if
# the soft limit is reached and remains reached for the specified number of
# seconds (continuously).
# So for instance if the hard limit is 32 megabytes and the soft limit is
# 16 megabytes / 10 seconds, the client will get disconnected immediately
# if the size of the output buffers reach 32 megabytes, but will also get
# disconnected if the client reaches 16 megabytes and continuously overcomes
# the limit for 10 seconds.
#
# By default normal clients are not limited because they don't receive data
# without asking (in a push way), but just after a request, so only
# asynchronous clients may create a scenario where data is requested faster
# than it can read.
#
# Instead there is a default limit for pubsub and replica clients, since
# subscribers and replicas receive data in a push fashion.
#
# Both the hard or the soft limit can be disabled by setting them to zero.
client-output-buffer-limit normal 0 0 0
client-output-buffer-limit replica 256mb 64mb 60
client-output-buffer-limit pubsub 32mb 8mb 60
# Client query buffers accumulate new commands. They are limited to a fixed
# amount by default in order to avoid that a protocol desynchronization (for
# instance due to a bug in the client) will lead to unbound memory usage in
# the query buffer. However you can configure it here if you have very special
# needs, such us huge multi/exec requests or alike.
#
# client-query-buffer-limit 1gb
# In the Redis protocol, bulk requests, that are, elements representing single
# strings, are normally limited to 512 mb. However you can change this limit
# here, but must be 1mb or greater
#
# proto-max-bulk-len 512mb
# Redis calls an internal function to perform many background tasks, like
# closing connections of clients in timeout, purging expired keys that are
# never requested, and so forth.
#
# Not all tasks are performed with the same frequency, but Redis checks for
# tasks to perform according to the specified "hz" value.
#
# By default "hz" is set to 10. Raising the value will use more CPU when
# Redis is idle, but at the same time will make Redis more responsive when
# there are many keys expiring at the same time, and timeouts may be
# handled with more precision.
#
# The range is between 1 and 500, however a value over 100 is usually not
# a good idea. Most users should use the default of 10 and raise this up to
# 100 only in environments where very low latency is required.
hz 10
# Normally it is useful to have an HZ value which is proportional to the
# number of clients connected. This is useful in order, for instance, to
# avoid too many clients are processed for each background task invocation
# in order to avoid latency spikes.
#
# Since the default HZ value by default is conservatively set to 10, Redis
# offers, and enables by default, the ability to use an adaptive HZ value
# which will temporarily raise when there are many connected clients.
#
# When dynamic HZ is enabled, the actual configured HZ will be used
# as a baseline, but multiples of the configured HZ value will be actually
# used as needed once more clients are connected. In this way an idle
# instance will use very little CPU time while a busy instance will be
# more responsive.
dynamic-hz yes
# When a child rewrites the AOF file, if the following option is enabled
# the file will be fsync-ed every 32 MB of data generated. This is useful
# in order to commit the file to the disk more incrementally and avoid
# big latency spikes.
aof-rewrite-incremental-fsync yes
# When redis saves RDB file, if the following option is enabled
# the file will be fsync-ed every 32 MB of data generated. This is useful
# in order to commit the file to the disk more incrementally and avoid
# big latency spikes.
rdb-save-incremental-fsync yes
# Redis LFU eviction (see maxmemory setting) can be tuned. However it is a good
# idea to start with the default settings and only change them after investigating
# how to improve the performances and how the keys LFU change over time, which
# is possible to inspect via the OBJECT FREQ command.
#
# There are two tunable parameters in the Redis LFU implementation: the
# counter logarithm factor and the counter decay time. It is important to
# understand what the two parameters mean before changing them.
#
# The LFU counter is just 8 bits per key, it's maximum value is 255, so Redis
# uses a probabilistic increment with logarithmic behavior. Given the value
# of the old counter, when a key is accessed, the counter is incremented in
# this way:
#
# 1. A random number R between 0 and 1 is extracted.
# 2. A probability P is calculated as 1/(old_value*lfu_log_factor+1).
# 3. The counter is incremented only if R < P.
#
# The default lfu-log-factor is 10. This is a table of how the frequency
# counter changes with a different number of accesses with different
# logarithmic factors:
#
# +--------+------------+------------+------------+------------+------------+
# | factor | 100 hits | 1000 hits | 100K hits | 1M hits | 10M hits |
# +--------+------------+------------+------------+------------+------------+
# | 0 | 104 | 255 | 255 | 255 | 255 |
# +--------+------------+------------+------------+------------+------------+
# | 1 | 18 | 49 | 255 | 255 | 255 |
# +--------+------------+------------+------------+------------+------------+
# | 10 | 10 | 18 | 142 | 255 | 255 |
# +--------+------------+------------+------------+------------+------------+
# | 100 | 8 | 11 | 49 | 143 | 255 |
# +--------+------------+------------+------------+------------+------------+
#
# NOTE: The above table was obtained by running the following commands:
#
# redis-benchmark -n 1000000 incr foo
# redis-cli object freq foo
#
# NOTE 2: The counter initial value is 5 in order to give new objects a chance
# to accumulate hits.
#
# The counter decay time is the time, in minutes, that must elapse in order
# for the key counter to be divided by two (or decremented if it has a value
# less <= 10).
#
# The default value for the lfu-decay-time is 1. A special value of 0 means to
# decay the counter every time it happens to be scanned.
#
# lfu-log-factor 10
# lfu-decay-time 1
########################### ACTIVE DEFRAGMENTATION #######################
#
# What is active defragmentation?
# -------------------------------
#
# Active (online) defragmentation allows a Redis server to compact the
# spaces left between small allocations and deallocations of data in memory,
# thus allowing to reclaim back memory.
#
# Fragmentation is a natural process that happens with every allocator (but
# less so with Jemalloc, fortunately) and certain workloads. Normally a server
# restart is needed in order to lower the fragmentation, or at least to flush
# away all the data and create it again. However thanks to this feature
# implemented by Oran Agra for Redis 4.0 this process can happen at runtime
# in a "hot" way, while the server is running.
#
# Basically when the fragmentation is over a certain level (see the
# configuration options below) Redis will start to create new copies of the
# values in contiguous memory regions by exploiting certain specific Jemalloc
# features (in order to understand if an allocation is causing fragmentation
# and to allocate it in a better place), and at the same time, will release the
# old copies of the data. This process, repeated incrementally for all the keys
# will cause the fragmentation to drop back to normal values.
#
# Important things to understand:
#
# 1. This feature is disabled by default, and only works if you compiled Redis
# to use the copy of Jemalloc we ship with the source code of Redis.
# This is the default with Linux builds.
#
# 2. You never need to enable this feature if you don't have fragmentation
# issues.
#
# 3. Once you experience fragmentation, you can enable this feature when
# needed with the command "CONFIG SET activedefrag yes".
#
# The configuration parameters are able to fine tune the behavior of the
# defragmentation process. If you are not sure about what they mean it is
# a good idea to leave the defaults untouched.
# Enabled active defragmentation
# activedefrag no
# Minimum amount of fragmentation waste to start active defrag
# active-defrag-ignore-bytes 100mb
# Minimum percentage of fragmentation to start active defrag
# active-defrag-threshold-lower 10
# Maximum percentage of fragmentation at which we use maximum effort
# active-defrag-threshold-upper 100
# Minimal effort for defrag in CPU percentage, to be used when the lower
# threshold is reached
# active-defrag-cycle-min 1
# Maximal effort for defrag in CPU percentage, to be used when the upper
# threshold is reached
# active-defrag-cycle-max 25
# Maximum number of set/hash/zset/list fields that will be processed from
# the main dictionary scan
# active-defrag-max-scan-fields 1000
# Jemalloc background thread for purging will be enabled by default
jemalloc-bg-thread yes
# It is possible to pin different threads and processes of Redis to specific
# CPUs in your system, in order to maximize the performances of the server.
# This is useful both in order to pin different Redis threads in different
# CPUs, but also in order to make sure that multiple Redis instances running
# in the same host will be pinned to different CPUs.
#
# Normally you can do this using the "taskset" command, however it is also
# possible to this via Redis configuration directly, both in Linux and FreeBSD.
#
# You can pin the server/IO threads, bio threads, aof rewrite child process, and
# the bgsave child process. The syntax to specify the cpu list is the same as
# the taskset command:
#
# Set redis server/io threads to cpu affinity 0,2,4,6:
# server_cpulist 0-7:2
#
# Set bio threads to cpu affinity 1,3:
# bio_cpulist 1,3
#
# Set aof rewrite child process to cpu affinity 8,9,10,11:
# aof_rewrite_cpulist 8-11
#
# Set bgsave child process to cpu affinity 1,10,11
# bgsave_cpulist 1,10-11
# In some cases redis will emit warnings and even refuse to start if it detects
# that the system is in bad state, it is possible to suppress these warnings
# by setting the following config which takes a space delimited list of warnings
# to suppress
#
# ignore-warnings ARM64-COW-BUG
2.4性能测试
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[root@iZ2ze29rhqm407x9o7zfkpZ bin]# redis-benchmark -h localhost -p 6379 -c 100 -n 100000
====== PING_INLINE ======
100000 requests completed in 2.02 seconds 100000在两秒中被处理完毕
100 parallel clients 100个开发客户端
3 bytes payload 每次写入3个字节
keep alive: 1 只有一台服务器来处理这些请求
host configuration "save": 3600 1 300 100 60 10000
host configuration "appendonly": no
multi-thread: no
Latency by percentile distribution:
0.000% <= 0.719 milliseconds (cumulative count 1)
50.000% <= 1.359 milliseconds (cumulative count 50097)
75.000% <= 1.647 milliseconds (cumulative count 75285)
87.500% <= 1.791 milliseconds (cumulative count 87526)
93.750% <= 1.871 milliseconds (cumulative count 93859)
96.875% <= 1.999 milliseconds (cumulative count 96949)
98.438% <= 2.167 milliseconds (cumulative count 98485)
99.219% <= 2.615 milliseconds (cumulative count 99221)
99.609% <= 7.991 milliseconds (cumulative count 99610)
99.805% <= 12.479 milliseconds (cumulative count 99805)
99.902% <= 12.823 milliseconds (cumulative count 99903)
99.951% <= 17.999 milliseconds (cumulative count 99953)
99.976% <= 18.239 milliseconds (cumulative count 99976)
99.988% <= 18.383 milliseconds (cumulative count 99988)
99.994% <= 18.447 milliseconds (cumulative count 99995)
99.997% <= 18.479 milliseconds (cumulative count 99997)
99.998% <= 18.495 milliseconds (cumulative count 99999)
99.999% <= 18.511 milliseconds (cumulative count 100000)
100.000% <= 18.511 milliseconds (cumulative count 100000)
Cumulative distribution of latencies:
0.000% <= 0.103 milliseconds (cumulative count 0)
1.275% <= 0.807 milliseconds (cumulative count 1275)
9.062% <= 0.903 milliseconds (cumulative count 9062)
18.430% <= 1.007 milliseconds (cumulative count 18430)
27.111% <= 1.103 milliseconds (cumulative count 27111)
36.596% <= 1.207 milliseconds (cumulative count 36596)
45.191% <= 1.303 milliseconds (cumulative count 45191)
54.338% <= 1.407 milliseconds (cumulative count 54338)
62.709% <= 1.503 milliseconds (cumulative count 62709)
71.825% <= 1.607 milliseconds (cumulative count 71825)
80.092% <= 1.703 milliseconds (cumulative count 80092)
88.891% <= 1.807 milliseconds (cumulative count 88891)
95.174% <= 1.903 milliseconds (cumulative count 95174)
97.047% <= 2.007 milliseconds (cumulative count 97047)
98.041% <= 2.103 milliseconds (cumulative count 98041)
99.371% <= 3.103 milliseconds (cumulative count 99371)
99.494% <= 4.103 milliseconds (cumulative count 99494)
99.513% <= 5.103 milliseconds (cumulative count 99513)
99.528% <= 7.103 milliseconds (cumulative count 99528)
99.613% <= 8.103 milliseconds (cumulative count 99613)
99.716% <= 12.103 milliseconds (cumulative count 99716)
99.943% <= 13.103 milliseconds (cumulative count 99943)
99.964% <= 18.111 milliseconds (cumulative count 99964)
100.000% <= 19.103 milliseconds (cumulative count 100000)
Summary:
throughput summary: 49504.95 requests per second
latency summary (msec):
avg min p50 p95 p99 max
1.422 0.712 1.359 1.903 2.335 18.511
====== PING_MBULK ======
100000 requests completed in 1.98 seconds
100 parallel clients
3 bytes payload
keep alive: 1
host configuration "save": 3600 1 300 100 60 10000
host configuration "appendonly": no
multi-thread: no
Latency by percentile distribution:
0.000% <= 0.751 milliseconds (cumulative count 23)
50.000% <= 1.327 milliseconds (cumulative count 50127)
75.000% <= 1.615 milliseconds (cumulative count 75648)
87.500% <= 1.759 milliseconds (cumulative count 88000)
93.750% <= 1.831 milliseconds (cumulative count 93950)
96.875% <= 1.927 milliseconds (cumulative count 96886)
98.438% <= 2.071 milliseconds (cumulative count 98438)
99.219% <= 2.287 milliseconds (cumulative count 99220)
99.609% <= 11.823 milliseconds (cumulative count 99610)
99.805% <= 12.575 milliseconds (cumulative count 99805)
99.902% <= 13.015 milliseconds (cumulative count 99903)
99.951% <= 19.407 milliseconds (cumulative count 99952)
99.976% <= 19.663 milliseconds (cumulative count 99976)
99.988% <= 19.791 milliseconds (cumulative count 99988)
99.994% <= 19.855 milliseconds (cumulative count 99994)
99.997% <= 19.887 milliseconds (cumulative count 99997)
99.998% <= 19.919 milliseconds (cumulative count 99999)
99.999% <= 19.935 milliseconds (cumulative count 100000)
100.000% <= 19.935 milliseconds (cumulative count 100000)
Cumulative distribution of latencies:
0.000% <= 0.103 milliseconds (cumulative count 0)
3.441% <= 0.807 milliseconds (cumulative count 3441)
11.402% <= 0.903 milliseconds (cumulative count 11402)
20.718% <= 1.007 milliseconds (cumulative count 20718)
29.561% <= 1.103 milliseconds (cumulative count 29561)
39.103% <= 1.207 milliseconds (cumulative count 39103)
47.901% <= 1.303 milliseconds (cumulative count 47901)
57.316% <= 1.407 milliseconds (cumulative count 57316)
65.804% <= 1.503 milliseconds (cumulative count 65804)
74.960% <= 1.607 milliseconds (cumulative count 74960)
83.196% <= 1.703 milliseconds (cumulative count 83196)
92.051% <= 1.807 milliseconds (cumulative count 92051)
96.403% <= 1.903 milliseconds (cumulative count 96403)
97.923% <= 2.007 milliseconds (cumulative count 97923)
98.640% <= 2.103 milliseconds (cumulative count 98640)
99.490% <= 3.103 milliseconds (cumulative count 99490)
99.500% <= 4.103 milliseconds (cumulative count 99500)
99.551% <= 7.103 milliseconds (cumulative count 99551)
99.600% <= 8.103 milliseconds (cumulative count 99600)
99.661% <= 12.103 milliseconds (cumulative count 99661)
99.910% <= 13.103 milliseconds (cumulative count 99910)
99.924% <= 19.103 milliseconds (cumulative count 99924)
100.000% <= 20.111 milliseconds (cumulative count 100000)
Summary:
throughput summary: 50454.09 requests per second
latency summary (msec):
avg min p50 p95 p99 max
1.391 0.744 1.327 1.855 2.183 19.935
====== SET ======
100000 requests completed in 2.06 seconds
100 parallel clients
3 bytes payload
keep alive: 1
host configuration "save": 3600 1 300 100 60 10000
host configuration "appendonly": no
multi-thread: no
Latency by percentile distribution:
0.000% <= 0.751 milliseconds (cumulative count 1)
50.000% <= 1.383 milliseconds (cumulative count 50390)
75.000% <= 1.671 milliseconds (cumulative count 75427)
87.500% <= 1.815 milliseconds (cumulative count 87781)
93.750% <= 1.895 milliseconds (cumulative count 93821)
96.875% <= 2.047 milliseconds (cumulative count 96945)
98.438% <= 2.335 milliseconds (cumulative count 98443)
99.219% <= 3.215 milliseconds (cumulative count 99221)
99.609% <= 4.735 milliseconds (cumulative count 99610)
99.805% <= 12.623 milliseconds (cumulative count 99805)
99.902% <= 16.239 milliseconds (cumulative count 99903)
99.951% <= 24.495 milliseconds (cumulative count 99953)
99.976% <= 24.767 milliseconds (cumulative count 99976)
99.988% <= 24.911 milliseconds (cumulative count 99988)
99.994% <= 24.975 milliseconds (cumulative count 99994)
99.997% <= 25.007 milliseconds (cumulative count 99997)
99.998% <= 25.039 milliseconds (cumulative count 99999)
99.999% <= 25.055 milliseconds (cumulative count 100000)
100.000% <= 25.055 milliseconds (cumulative count 100000)
Cumulative distribution of latencies:
0.000% <= 0.103 milliseconds (cumulative count 0)
0.538% <= 0.807 milliseconds (cumulative count 538)
7.811% <= 0.903 milliseconds (cumulative count 7811)
16.838% <= 1.007 milliseconds (cumulative count 16838)
25.387% <= 1.103 milliseconds (cumulative count 25387)
34.800% <= 1.207 milliseconds (cumulative count 34800)
43.382% <= 1.303 milliseconds (cumulative count 43382)
52.502% <= 1.407 milliseconds (cumulative count 52502)
60.873% <= 1.503 milliseconds (cumulative count 60873)
69.915% <= 1.607 milliseconds (cumulative count 69915)
78.154% <= 1.703 milliseconds (cumulative count 78154)
87.105% <= 1.807 milliseconds (cumulative count 87105)
94.240% <= 1.903 milliseconds (cumulative count 94240)
96.468% <= 2.007 milliseconds (cumulative count 96468)
97.458% <= 2.103 milliseconds (cumulative count 97458)
99.174% <= 3.103 milliseconds (cumulative count 99174)
99.451% <= 4.103 milliseconds (cumulative count 99451)
99.631% <= 5.103 milliseconds (cumulative count 99631)
99.656% <= 9.103 milliseconds (cumulative count 99656)
99.702% <= 10.103 milliseconds (cumulative count 99702)
99.719% <= 12.103 milliseconds (cumulative count 99719)
99.837% <= 13.103 milliseconds (cumulative count 99837)
99.891% <= 16.103 milliseconds (cumulative count 99891)
99.936% <= 17.103 milliseconds (cumulative count 99936)
100.000% <= 25.103 milliseconds (cumulative count 100000)
Summary:
throughput summary: 48496.61 requests per second
latency summary (msec):
avg min p50 p95 p99 max
1.449 0.744 1.383 1.927 2.799 25.055
====== GET ======
100000 requests completed in 2.02 seconds
100 parallel clients
3 bytes payload
keep alive: 1
host configuration "save": 3600 1 300 100 60 10000
host configuration "appendonly": no
multi-thread: no
Latency by percentile distribution:
0.000% <= 0.639 milliseconds (cumulative count 1)
50.000% <= 1.367 milliseconds (cumulative count 50474)
75.000% <= 1.647 milliseconds (cumulative count 75150)
87.500% <= 1.791 milliseconds (cumulative count 87646)
93.750% <= 1.871 milliseconds (cumulative count 94314)
96.875% <= 1.951 milliseconds (cumulative count 96884)
98.438% <= 2.087 milliseconds (cumulative count 98494)
99.219% <= 2.239 milliseconds (cumulative count 99231)
99.609% <= 2.687 milliseconds (cumulative count 99612)
99.805% <= 12.391 milliseconds (cumulative count 99805)
99.902% <= 18.943 milliseconds (cumulative count 99904)
99.951% <= 19.487 milliseconds (cumulative count 99952)
99.976% <= 22.415 milliseconds (cumulative count 99976)
99.988% <= 22.559 milliseconds (cumulative count 99988)
99.994% <= 22.623 milliseconds (cumulative count 99994)
99.997% <= 22.655 milliseconds (cumulative count 99997)
99.998% <= 22.687 milliseconds (cumulative count 99999)
99.999% <= 22.703 milliseconds (cumulative count 100000)
100.000% <= 22.703 milliseconds (cumulative count 100000)
Cumulative distribution of latencies:
0.000% <= 0.103 milliseconds (cumulative count 0)
0.001% <= 0.703 milliseconds (cumulative count 1)
1.164% <= 0.807 milliseconds (cumulative count 1164)
8.796% <= 0.903 milliseconds (cumulative count 8796)
18.028% <= 1.007 milliseconds (cumulative count 18028)
26.721% <= 1.103 milliseconds (cumulative count 26721)
36.161% <= 1.207 milliseconds (cumulative count 36161)
44.812% <= 1.303 milliseconds (cumulative count 44812)
54.012% <= 1.407 milliseconds (cumulative count 54012)
62.498% <= 1.503 milliseconds (cumulative count 62498)
71.645% <= 1.607 milliseconds (cumulative count 71645)
80.060% <= 1.703 milliseconds (cumulative count 80060)
88.993% <= 1.807 milliseconds (cumulative count 88993)
95.845% <= 1.903 milliseconds (cumulative count 95845)
97.716% <= 2.007 milliseconds (cumulative count 97716)
98.609% <= 2.103 milliseconds (cumulative count 98609)
99.685% <= 3.103 milliseconds (cumulative count 99685)
99.715% <= 4.103 milliseconds (cumulative count 99715)
99.732% <= 5.103 milliseconds (cumulative count 99732)
99.772% <= 6.103 milliseconds (cumulative count 99772)
99.781% <= 12.103 milliseconds (cumulative count 99781)
99.865% <= 13.103 milliseconds (cumulative count 99865)
99.866% <= 15.103 milliseconds (cumulative count 99866)
99.918% <= 19.103 milliseconds (cumulative count 99918)
99.966% <= 20.111 milliseconds (cumulative count 99966)
100.000% <= 23.103 milliseconds (cumulative count 100000)
Summary:
throughput summary: 49455.98 requests per second
latency summary (msec):
avg min p50 p95 p99 max
1.408 0.632 1.367 1.887 2.175 22.703
====== INCR ======
100000 requests completed in 2.03 seconds
100 parallel clients
3 bytes payload
keep alive: 1
host configuration "save": 3600 1 300 100 60 10000
host configuration "appendonly": no
multi-thread: no
Latency by percentile distribution:
0.000% <= 0.783 milliseconds (cumulative count 19)
50.000% <= 1.375 milliseconds (cumulative count 50439)
75.000% <= 1.663 milliseconds (cumulative count 75446)
87.500% <= 1.807 milliseconds (cumulative count 87882)
93.750% <= 1.879 milliseconds (cumulative count 93843)
96.875% <= 1.975 milliseconds (cumulative count 96943)
98.438% <= 2.151 milliseconds (cumulative count 98440)
99.219% <= 2.615 milliseconds (cumulative count 99222)
99.609% <= 8.967 milliseconds (cumulative count 99610)
99.805% <= 12.775 milliseconds (cumulative count 99805)
99.902% <= 19.151 milliseconds (cumulative count 99903)
99.951% <= 19.439 milliseconds (cumulative count 99953)
99.976% <= 19.695 milliseconds (cumulative count 99977)
99.988% <= 19.823 milliseconds (cumulative count 99988)
99.994% <= 19.887 milliseconds (cumulative count 99994)
99.997% <= 19.919 milliseconds (cumulative count 99997)
99.998% <= 19.935 milliseconds (cumulative count 99999)
99.999% <= 19.951 milliseconds (cumulative count 100000)
100.000% <= 19.951 milliseconds (cumulative count 100000)
Cumulative distribution of latencies:
0.000% <= 0.103 milliseconds (cumulative count 0)
0.760% <= 0.807 milliseconds (cumulative count 760)
8.357% <= 0.903 milliseconds (cumulative count 8357)
17.651% <= 1.007 milliseconds (cumulative count 17651)
26.276% <= 1.103 milliseconds (cumulative count 26276)
35.615% <= 1.207 milliseconds (cumulative count 35615)
44.100% <= 1.303 milliseconds (cumulative count 44100)
53.241% <= 1.407 milliseconds (cumulative count 53241)
61.562% <= 1.503 milliseconds (cumulative count 61562)
70.613% <= 1.607 milliseconds (cumulative count 70613)
78.874% <= 1.703 milliseconds (cumulative count 78874)
87.882% <= 1.807 milliseconds (cumulative count 87882)
95.265% <= 1.903 milliseconds (cumulative count 95265)
97.364% <= 2.007 milliseconds (cumulative count 97364)
98.170% <= 2.103 milliseconds (cumulative count 98170)
99.362% <= 3.103 milliseconds (cumulative count 99362)
99.481% <= 4.103 milliseconds (cumulative count 99481)
99.558% <= 6.103 milliseconds (cumulative count 99558)
99.581% <= 7.103 milliseconds (cumulative count 99581)
99.623% <= 9.103 milliseconds (cumulative count 99623)
99.681% <= 10.103 milliseconds (cumulative count 99681)
99.729% <= 11.103 milliseconds (cumulative count 99729)
99.745% <= 12.103 milliseconds (cumulative count 99745)
99.825% <= 13.103 milliseconds (cumulative count 99825)
99.894% <= 19.103 milliseconds (cumulative count 99894)
100.000% <= 20.111 milliseconds (cumulative count 100000)
Summary:
throughput summary: 49261.09 requests per second
latency summary (msec):
avg min p50 p95 p99 max
1.438 0.776 1.375 1.903 2.359 19.951
====== LPUSH ======
100000 requests completed in 2.11 seconds
100 parallel clients
3 bytes payload
keep alive: 1
host configuration "save": 3600 1 300 100 60 10000
host configuration "appendonly": no
multi-thread: no
Latency by percentile distribution:
0.000% <= 0.623 milliseconds (cumulative count 1)
50.000% <= 1.415 milliseconds (cumulative count 50182)
75.000% <= 1.703 milliseconds (cumulative count 75292)
87.500% <= 1.847 milliseconds (cumulative count 87503)
93.750% <= 1.927 milliseconds (cumulative count 93808)
96.875% <= 2.087 milliseconds (cumulative count 96881)
98.438% <= 2.615 milliseconds (cumulative count 98441)
99.219% <= 3.727 milliseconds (cumulative count 99219)
99.609% <= 6.751 milliseconds (cumulative count 99610)
99.805% <= 12.351 milliseconds (cumulative count 99805)
99.902% <= 12.911 milliseconds (cumulative count 99903)
99.951% <= 15.575 milliseconds (cumulative count 99952)
99.976% <= 15.839 milliseconds (cumulative count 99976)
99.988% <= 15.967 milliseconds (cumulative count 99988)
99.994% <= 16.039 milliseconds (cumulative count 99994)
99.997% <= 16.071 milliseconds (cumulative count 99997)
99.998% <= 16.095 milliseconds (cumulative count 99999)
99.999% <= 16.111 milliseconds (cumulative count 100000)
100.000% <= 16.111 milliseconds (cumulative count 100000)
Cumulative distribution of latencies:
0.000% <= 0.103 milliseconds (cumulative count 0)
0.008% <= 0.703 milliseconds (cumulative count 8)
0.023% <= 0.807 milliseconds (cumulative count 23)
5.043% <= 0.903 milliseconds (cumulative count 5043)
13.968% <= 1.007 milliseconds (cumulative count 13968)
22.446% <= 1.103 milliseconds (cumulative count 22446)
31.729% <= 1.207 milliseconds (cumulative count 31729)
40.273% <= 1.303 milliseconds (cumulative count 40273)
49.470% <= 1.407 milliseconds (cumulative count 49470)
57.910% <= 1.503 milliseconds (cumulative count 57910)
66.996% <= 1.607 milliseconds (cumulative count 66996)
75.292% <= 1.703 milliseconds (cumulative count 75292)
84.134% <= 1.807 milliseconds (cumulative count 84134)
92.150% <= 1.903 milliseconds (cumulative count 92150)
95.971% <= 2.007 milliseconds (cumulative count 95971)
97.027% <= 2.103 milliseconds (cumulative count 97027)
98.770% <= 3.103 milliseconds (cumulative count 98770)
99.441% <= 4.103 milliseconds (cumulative count 99441)
99.556% <= 5.103 milliseconds (cumulative count 99556)
99.611% <= 7.103 milliseconds (cumulative count 99611)
99.643% <= 8.103 milliseconds (cumulative count 99643)
99.665% <= 9.103 milliseconds (cumulative count 99665)
99.743% <= 10.103 milliseconds (cumulative count 99743)
99.763% <= 12.103 milliseconds (cumulative count 99763)
99.918% <= 13.103 milliseconds (cumulative count 99918)
99.935% <= 15.103 milliseconds (cumulative count 99935)
99.999% <= 16.103 milliseconds (cumulative count 99999)
100.000% <= 17.103 milliseconds (cumulative count 100000)
Summary:
throughput summary: 47415.84 requests per second
latency summary (msec):
avg min p50 p95 p99 max
1.480 0.616 1.415 1.959 3.447 16.111
^CUSH: rps=50167.3 (overall: 47625.2) avg_msec=1.408 (overall: 1.487)
2.5.redis基础知识+基础指令
-
redis默认有16个数据库,默认使用的是第0个。
#可以用select 来切换使用,如选择第三个 127.0.0.1:6379> select 3 OK #查看数据库大小 127.0.0.1:6379[3]> DBSIZE (integer) 0 #清除当前数据库 flushdb #查看所用键 key * #清空全部数据库 FLUSHALL #判断某个键是否存在 EXIST +键名 #指定移除某个数据库的键 move name 1 移除数据库1的name键 #设置过期时间 EXPIRE 键名 过期时间 #查看键名还剩的存在时间 ttl 键名 #查看键的类型 type +键名
更多命令在http://www.redis.cn/commands.html里查看
-
redis是单线程的
redis是很快的,官方表示,redis 是基于内存操作,cpu不是redis性能瓶颈,redis的瓶颈即根据机器的内存和网络带宽,既然可以使用单线程来实现的,就使用单线程。(基于cpu操作才需要考虑多线程的问题,redis1是内存操作)
为什么redis单线程还这么快?
首先,redist是C语言写的 官方提供了100000+的Qps完全不比key-value的memecache差!
首先,我们要纠正一个思维误区:多线程一定比单线程慢。
多线程的速度取决于cpu的,而内存就不一样了,如果没有上下文切换,内存效率就是最高的。
3.redis常见的数据类型
Redis 是一个开源(BSD许可)的,内存中的数据结构存储系统,它可以用作数据库、缓存和消息中间件。
它支持多种类型的数据结构,如 字符串(strings), 散列(hashes), 列表(lists), 集合(sets), 有序集合(sorted sets) 与范围查询, bitmaps, hyperloglogs 和 地理空间(geospatial) 索引半径查询。 Redis 内置了 复制(replication),LUA脚本(Lua scripting), LRU驱动事件(LRU eviction),事务(transactions) 和不同级别的 磁盘持久化(persistence), 并通过 Redis哨兵(Sentinel)和自动 分区(Cluster)提供高可用性(high availability)。
扩展: jedis
jedis是redis的java版本的客户端实现,是一个java的api可以用java代码操作jedis在项目里实现redis
3.1String(字符串)
3.1.1String类型常用的命令
xxxxxxxxxx48 1#在末尾追加,如果没有相应的键,就建立个2APPEND 键名 +字符3#查看字符串的长度4STRLEN 键名5#自增16incr 键名7#自减18decr 键名9#自增至10INCRBY 键名 数量11#自减至12DECRBY 键名 数量1314这上面的都是值自增,不是该键的数量自增1516#截取字符串17GETRANG 键名 范围1 范围218#替换19SETRANGE 键名 范围 替换成什么202122127.0.0.1:6379> set key1 sadadas23OK24127.0.0.1:6379> get key 125(error) ERR wrong number of arguments for 'get' command26127.0.0.1:6379> 27127.0.0.1:6379> get key128"sadadas"29127.0.0.1:6379> SETRANGE key1 2 ***30(integer) 731127.0.0.1:6379> get key132"sa***as"3334***************************************35setex 键名 秒数 值 #创建键同时设置过期时间36setnx 键名 值 #设置的键不存在则创建,存在就不创建3738127.0.0.1:6379> setex ke2y 300 dd39OK40127.0.0.1:6379> ttl ke2y41(integer) 29542127.0.0.1:6379> setnx mus aa43(integer) 144127.0.0.1:6379> get mus45"aa"46127.0.0.1:6379> setnx mus aa47(integer) 048shell
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3.2.list
list原理
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st的命令
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- 移动
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- 替换
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- 插入操作
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3.3.集合set
-
向set里存值查看,和判断是否在set中
set不能重复,注意
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- 获取元素个数和移除
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- 随机抽取
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- 删除
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-
移动
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-
差集,交集,并集
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3.4.hash
key-map集合,集合中套集合
- 创建和查找
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-
获取hash表的长度
-
获取值
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- 自增
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- 利用它储存对象
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3.5.zset(sorted set)
说到zset,我们一定会想到set。那么zset和set有什么不同呢?
zset相对于set,多了一个大小单位,就是说,它在设置值的同时可以为他们排序
- 添加元素
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- 排序
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- 删除和显示元素
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- 获取指定区间的成员数量
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4.三种特殊数据类型
4.1geospatial 地理位置
对经纬度操作的一种类型
- 添加元素
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- 通过名称获得其定位
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-
获得两定位之间的距离
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-
找元素
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4.2Hyperloglog
基数
首先我们要了解下基数的概念。
基数就是指一组数中没有重复的数。
{1,3,3,6,5}中就有3个基数
4.2.1Hyperloglog是什么
Hyperloglog是一种数据结构算法,用于技术统计。是redis的一种高效的统计算法,效率极高。
(基数统计用于什么:常常用于网站的访问用户统计,因为常常一个用户会多次访问某个网站此时我们删选时要去掉重复的,即取基数即可)
4.2.2使用
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有0.81%的错误率,允许错误的情况才能使用。
5.Bitmaps
什么是Bitmaps
Bitmaps是一种基于位储存的数据结构,通过操控二进制来进行记录,就只用0 和1两个状态。可以大大减少储存空间。
**例如:我们要存签到打卡情况:**1代表没有打卡,0代表打了卡
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-
查看某天是否打卡和查看都哪天打卡了
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数据结构是一种效率极高的储存方法,推荐使用!!
5.事务
Redis事务本质:一组命令的集合!
------set set set-----
一次性,顺序性,排他性!执行一些列的命令
Redis单条命令具有原子性,但是事务不保证原子性
原子性:要么同时失败要么同时成功,同生共死。v
顺序性:体现在java线程里锁的概念,线程的进程遵循一个顺序性。
可见性:当线程获取锁时会从主内存中获取共享变量的最新值,释放锁的时候会将共享变量同步到主内存中。从而,synchronized具有可见性。同样的在 v volatile分析中,会通过在指令中添加lock指令,以实现内存可见性。因此, volatile具有可见性
redis没有隔离级别的概念
所有事务,只有在开启的时候,才开始执行,
redis的事务:
- 开启事务(multi)
- 命令入队()
- 执行事务(exec)
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6.监控-锁-watch
为了保证某些事务在执行的时候不被其他事务更改,redis引用了锁的概念。
6.1悲观锁和乐观锁
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悲观锁虽然安全性高,但是性能十分低下,一般工作时不使用。我们常常用乐观锁。此时就需要进行监控。
利用watch去监视
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- 当事务未执行,某个属性却被改变时
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上述情况出现的原因是:有另外的一个线程,把money直接修改了。此时,我们就需要重新建立乐观锁。
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7.jedis
jedis是官方推荐的java连接redis的中间件,常用于Java连接redis,使用redis。是连接redis的开始
开始
-
创建maven项目
-
将下面三个地方改成8(jdk改成1.8)
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-
导入jedis的包
<dependencies> <dependency> <!--导入jedis--> <groupId>redis.clients</groupId> <artifactId>jedis</artifactId> <version>3.2.0</version> </dependency> <!--fastjson--> <dependency> <groupId>com.alibaba</groupId> <artifactId>fastjson</artifactId> <version>1.2.62</version> </dependency> </dependencies>
-
编码测试
package com.eng; import redis.clients.jedis.Jedis; public class testping { public static void main(String[] args) { Jedis jedis = new Jedis("60.205.188.34",6379); System.out.println(jedis.ping()); } }
- 常用api
/** * Jeids API的操作 * @author pan_junbiao */ @Test public void jedisAPITest() { //创建Jedis实例,连接本地Redis服务 Jedis jedis = new Jedis("127.0.0.1", 6379); //设置Redis数据库的密码 System.out.println(jedis.auth("123456")); //获取客户端信息 System.out.println(jedis.getClient()); //清空Redis数据库,相当于执行FLUSHALL命令 System.out.println(jedis.flushAll()); //查看Redis信息,相当于执行INFO命令 System.out.println(jedis.info()); //获取数据库中key的数量,相当于指定DBSIZE命令 System.out.println(jedis.dbSize()); //获取数据库名字 System.out.println(jedis.getDB()); //返回当前Redis服务器的时间,相当于执行TIME命令 System.out.println(jedis.time()); } /** * 获取Reids连接 * @author pan_junbiao */ public Jedis getJedis() { //连接Redis服务器 Jedis jedis = new Jedis("127.0.0.1", 6379); System.out.println("Redis服务器连接成功!"); return jedis; } /** * Reids的Key类型 * @author pan_junbiao */ @Test public void redisKey() { Jedis jedis = getJedis(); jedis.set("myKey", "pan_junbiao的博客"); System.out.println("判断键为myKey的值是否存在:" + jedis.exists("myKey")); System.out.println("获取键为myKey的值:" + jedis.get("myKey")); System.out.println("查看键为myKey的类型:" + jedis.type("myKey")); System.out.println("随机获取一个Key:" + jedis.randomKey()); System.out.println("将键myKey重命名为myKey1:" + jedis.rename("myKey", "myKey1")); System.out.println("删除键为myKey1:" + jedis.del("myKey1")); } /** * Reids的String类型 * @author pan_junbiao */ @Test public void redisString() { Jedis jedis = getJedis(); System.out.println("设置userName:" + jedis.set("userName", "pan_junbiao的博客")); System.out.println("设置blogUrl:" + jedis.set("blogUrl", "https://blog.csdn.net/pan_junbiao")); System.out.println("设置blogRemark:" + jedis.set("blogRemark", "您好,欢迎访问 pan_junbiao的博客")); System.out.println("用户名称:" + jedis.get("userName")); System.out.println("博客地址:" + jedis.get("blogUrl")); System.out.println("博客信息:" + jedis.get("blogRemark")); System.out.println("设置userName,如果存在返回0:" + jedis.setnx("userName", "pan_junbiao的博客")); System.out.println("设置userName2:" + jedis.set("userName2", "pan_junbiao")); System.out.println("获取key为userName和userName2的值:"+jedis.mget("userName","userName2")); System.out.println("自增1:" + jedis.incr("index")); System.out.println("自增1:" + jedis.incr("index")); System.out.println("自增2:" + jedis.incrBy("count",2)); System.out.println("自增2:" + jedis.incrBy("count",2)); System.out.println("递减1:" + jedis.decr("count")); System.out.println("递减2:" + jedis.decrBy("count",2)); System.out.println("在userName2后面添加String:" + jedis.append("userName2","的博客")); System.out.println("获取key为userName2的值:" + jedis.get("userName2")); } /** * Reids的List类型 * @author pan_junbiao */ @Test public void redisList() { Jedis jedis = getJedis(); //在列表的尾部添加数据 jedis.rpush("userList", "pan_junbiao的博客", "https://blog.csdn.net/pan_junbiao", "pan_junbiao的博客", "深圳市"); //返回列表长度 System.out.println("列表长度:" + jedis.llen("userList")); //移除一个元素 System.out.println("移除一个元素:" + jedis.lrem("userList", 1, "深圳市")); //修改值 System.out.println("修改元素值:" + jedis.lset("userList", 2, "您好,欢迎访问 pan_junbiao的博客")); //取值 List<String> list = jedis.lrange("userList", 0, -1); for (String str : list) { System.out.println(str); } //删除列表 System.out.println("删除列表:" + jedis.del("userList")); } /** * Reids的Set类型 * @author pan_junbiao */ @Test public void redisSet() { Jedis jedis = getJedis(); jedis.sadd("city", "北京", "上海", "广州", "深圳", "昆明", "武汉", "大理"); System.out.println("移除并返回集合中的一个随机元素:" + jedis.spop("city")); System.out.println("随机取出一个值:" + jedis.srandmember("city")); //移除集合中的一个或多个成员元素 System.out.println("移除集合元素:" + jedis.srem("city", "北京")); //返回集合中所有元素 System.out.println(jedis.smembers("city")); //判断元素是否存在 System.out.println("判断深圳是否存在集合中:" + jedis.sismember("city","深圳")); //返回集合中元素的数量 System.out.println("集合中元素的数量:" + jedis.scard("city")); jedis.sadd("city2","昆明","香港","澳门","台湾","上海","北京","成都"); System.out.println("交集:" + jedis.sinter("city","city2")); System.out.println("并集:" + jedis.sunion("city","city2")); System.out.println("差集:" + jedis.sdiff("city","city2")); } /** * Reids的哈希(Hash)类型 * @author pan_junbiao */ @Test public void redisMap() { Jedis jedis = getJedis(); Map<String,String> map = new HashMap<String,String>(); map.put("userName","pan_junbiao的博客"); map.put("blogUrl","https://blog.csdn.net/pan_junbiao"); map.put("blogRemark","您好,欢迎访问 pan_junbiao的博客"); map.put("city","深圳"); jedis.hmset("userInfo",map); //删除map中的某个键值 System.out.println("删除map中的某个键值:" + jedis.hdel("userInfo","city")); //判断指定键值是否存在 System.out.println("判断指定键是否存在:" + jedis.exists("userInfo")); //返回map对象中的所有key System.out.println("返回map对象中的所有key:" + jedis.hkeys("userInfo")); //返回map对象中的所有value List<String> list = jedis.hvals("userInfo"); for (String str : list) { System.out.println(str); } } /** * Reids的有序集合(Sorted Set)类型 * @author pan_junbiao */ @Test public void redisSortedSet() { Jedis jedis = getJedis(); jedis.zadd("math-score", 100, "pan_junbiao的博客_01"); jedis.zadd("math-score", 82, "pan_junbiao的博客_02"); jedis.zadd("math-score", 80, "pan_junbiao的博客_03"); jedis.zadd("math-score", 55, "pan_junbiao的博客_04"); //为分数值加上增量 System.out.println(jedis.zincrby("math-score", 15, "pan_junbiao的博客_03")); System.out.println(jedis.zincrby("math-score", -5, "pan_junbiao的博客_04")); //返回有序集合中指定区间分数的成员数 System.out.println("分数在90至100的人数:" + jedis.zcount("math-score", 90, 100)); //获取在指定区间内的元素(升序) Set<String> ascSet = jedis.zrange("math-score",0,-1); System.out.println("分数排名(从低到高):"); for(String str : ascSet) { System.out.println("用户名称:" + str + " 分数:" + jedis.zscore("math-score",str)); } //获取在指定区间内的元素(降序) Set<String> descSet = jedis.zrevrange("math-score",0,-1); System.out.println("分数排名(从高到低):"); for(String str : descSet) { System.out.println("用户名称:" + str + " 分数:" + jedis.zscore("math-score",str)); } }
扩展:连接远程需要做的配置
-
修改配置文件
protected-mode no 改为no,原来为yes bind 127.0.0.1 注释掉 requirepass 123456 如果需要就设置密码 123456 连接时需要 auth 123456 jedis.auth("123456") 然后wq保存
-
开启防火墙
firewall-cmd --list-ports 查看所有端口 firewall-cmd --zone=public --add-port=6379/tcp --permanent 开启端口 systemctl restart firewalld.service 重启防火墙 firewall-cmd --zone=public --remove-port=22/tcp --permanent 关闭端口
-
在服务器官网上添加对应的安全组
-
停止之前的服务
lsof -i:6379 查看某个端口所占进程 kill -9 PID 杀死进程
-
重启服务
#查看已经占用的端口号
[root@iZ2ze29rhqm407x9o7zfkpZ redisnewconfig]# netstat -tnlp
8.springboot整合
- 创建一个spring项目
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springboot整合的redis用的是lettuce没用jedis
扩展:jedis和lettuce的区别
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源码分析
点开自动配置的jar包找到redis的自动配置类
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ctrl+f
找到自动配置redis的类
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点开redis的配置类
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@Import({LettuceConnectionConfiguration.class, JedisConnectionConfiguration.class})
public class RedisAutoConfiguration {
public RedisAutoConfiguration() {
}
@Bean
@ConditionalOnMissingBean(
name = {"redisTemplate"}
)
@ConditionalOnSingleCandidate(RedisConnectionFactory.class)
public RedisTemplate<Object, Object> redisTemplate(RedisConnectionFactory redisConnectionFactory) {
RedisTemplate<Object, Object> template = new RedisTemplate();
template.setConnectionFactory(redisConnectionFactory);
return template;
}
@Bean
@ConditionalOnMissingBean
@ConditionalOnSingleCandidate(RedisConnectionFactory.class)
public StringRedisTemplate stringRedisTemplate(RedisConnectionFactory redisConnectionFactory) {
StringRedisTemplate template = new StringRedisTemplate();
template.setConnectionFactory(redisConnectionFactory);
return template;
}
}
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整合测试和操作
-
导入依赖
<dependency> <groupId>org.springframework.boot</groupId> <artifactId>spring-boot-starter-data-redis</artifactId> </dependency>
-
导入配置
#redis spring.redis.host=你的ip地址 spring.redis.port=6379
-
连接使用
-
我们可以用opsforvalue调用redis的数据类型,在点它对应的方法。例如hash
@SpringBootTest class Spring2ApplicationTests { @Autowired private RedisTemplate redisTemplate; @Test void contextLoads() { redisTemplate.opsForHash().delete(); } }
-
一些操作用redisconnection控制
RedisConnection redisConnection= redisTemplate.getConnectionFactory().getConnection(); redisConnection.flushDb();
-
事务和增删改查就可以用redistemplate操作
redisTemplate.discard();
-
但,直接这么使用是存在问题的。在输入中文的时候会出现乱码这是序列化的问题,此时,我们要自己定义template这个类。
更改redisTempalte解决序列化问题
创建config文件夹
package com.redis.spring2.config;
import com.fasterxml.jackson.annotation.JsonAutoDetect;
import com.fasterxml.jackson.annotation.JsonTypeInfo;
import com.fasterxml.jackson.annotation.PropertyAccessor;
import com.fasterxml.jackson.databind.ObjectMapper;
import com.fasterxml.jackson.databind.jsontype.impl.LaissezFaireSubTypeValidator;
import org.springframework.context.annotation.Bean;
import org.springframework.context.annotation.Configuration;
import org.springframework.data.redis.connection.RedisConnectionFactory;
import org.springframework.data.redis.core.RedisTemplate;
import org.springframework.data.redis.serializer.Jackson2JsonRedisSerializer;
import org.springframework.data.redis.serializer.RedisSerializer;
import org.springframework.data.redis.serializer.StringRedisSerializer;
import org.springframework.http.codec.cbor.Jackson2CborDecoder;
@Configuration
public class RedisConfig {
//编写自己的redisTemplate
@Bean
public RedisTemplate<String, Object> myredisTemplate(RedisConnectionFactory redisConnectionFactory) {
RedisTemplate<String, Object> template = new RedisTemplate<>();
template.setConnectionFactory(redisConnectionFactory);
//自己配置序列化方式
//json序列化
Jackson2JsonRedisSerializer jackson2JsonRedisSerializer = new Jackson2JsonRedisSerializer(Object.class);
ObjectMapper om = new ObjectMapper();
om.setVisibility(PropertyAccessor.ALL, JsonAutoDetect.Visibility.ANY);
om.activateDefaultTyping(LaissezFaireSubTypeValidator.instance,ObjectMapper.DefaultTyping.NON_FINAL, JsonTypeInfo.As.WRAPPER_ARRAY);
jackson2JsonRedisSerializer.setObjectMapper(om);
//String序列化
StringRedisSerializer stringRedisSerializer = new StringRedisSerializer();
//key采用String序列化方式
template.setKeySerializer(stringRedisSerializer);
//hash的key采用String序列化方式
template.setHashKeySerializer(stringRedisSerializer);
//value采用json序列化方式
template.setValueSerializer(jackson2JsonRedisSerializer);
//hash的value采用json序列化方式
template.setHashValueSerializer(jackson2JsonRedisSerializer);
template.afterPropertiesSet(); //把前面的序列化方式都set进Properties
return template;
}
现在这样使用的时候会有歧义。我们在使用的类里添加注解@Qualifier("myredisTemplate")
用我们自己写的类名字
package com.redis.spring2;
import org.junit.jupiter.api.Test;
import org.springframework.beans.factory.annotation.Autowired;
import org.springframework.beans.factory.annotation.Qualifier;
import org.springframework.boot.test.context.SpringBootTest;
import org.springframework.data.redis.connection.RedisConnection;
import org.springframework.data.redis.core.RedisTemplate;
@SpringBootTest
class Spring2ApplicationTests {
@Autowired
@Qualifier("myredisTemplate")
private RedisTemplate redisTemplate;
@Test
void contextLoads() {
redisTemplate.opsForValue().set("dsad","ddd");
redisTemplate.opsForValue().get("dsad");
}
}
简化ops法,直接可以用的工具类
创建utils文件夹
import org.springframework.data.redis.core.RedisTemplate;
import org.springframework.stereotype.Component;
import org.springframework.util.CollectionUtils;
import javax.annotation.Resource;
import java.util.List;
import java.util.Map;
import java.util.Set;
import java.util.concurrent.TimeUnit;
@Component
public class RedisUtils {
//此写法可防止RedisTemplate 注入失败
private static RedisTemplate redisTemplate;
@Autowired
public void setRedisTemplate(RedisTemplate redisTemplate) {
RedisUtils.redisTemplate = redisTemplate;
}
/**
指定缓存失效时间
@param key 键
@param time 时间(秒)
@return
*/
public boolean expire(String key,long time){
try {
if(time>0){
redisTemplate.expire(key, time, TimeUnit.SECONDS);
}
return true;
} catch (Exception e) {
e.printStackTrace();
return false;
}
}
/**
根据key 获取过期时间
@param key 键 不能为null
@return 时间(秒) 返回0代表为永久有效
*/
public long getExpire(String key){
return redisTemplate.getExpire(key,TimeUnit.SECONDS);
}
/**
判断key是否存在
@param key 键
@return true 存在 false不存在
*/
public boolean hasKey(String key){
try {
return redisTemplate.hasKey(key);
} catch (Exception e) {
e.printStackTrace();
return false;
}
}
/**
删除缓存
@param key 可以传一个值 或多个
*/
@SuppressWarnings(“unchecked”)
public void del(String … key){
if(key!=null&&key.length>0){
if(key.length==1){
redisTemplate.delete(key[0]);
}else{
redisTemplate.delete(CollectionUtils.arrayToList(key));
}
}
}
//String=
/**
普通缓存获取
@param key 键
@return 值
*/
public Object get(String key){
return key==null?null:redisTemplate.opsForValue().get(key);
}
/**
普通缓存放入
@param key 键
@param value 值
@return true成功 false失败
*/
public static boolean set(String key,Object value) {
try {
redisTemplate.opsForValue().set(key, value);
return true;
} catch (Exception e) {
e.printStackTrace();
return false;
}
}
/**
普通缓存放入并设置时间
@param key 键
@param value 值
@param time 时间(秒) time要大于0 如果time小于等于0 将设置无限期
@return true成功 false 失败
*/
public boolean set(String key,Object value,long time){
try {
if(time>0){
redisTemplate.opsForValue().set(key, value, time, TimeUnit.SECONDS);
}else{
set(key, value);
}
return true;
} catch (Exception e) {
e.printStackTrace();
return false;
}
}
/**
递增
@param key 键
@param delta 要增加几(大于0)
@return
*/
public long incr(String key, long delta){
if(delta<0){
throw new RuntimeException(“递增因子必须大于0”);
}
return redisTemplate.opsForValue().increment(key, delta);
}
/**
递减
@param key 键
@param delta 要减少几(小于0)
@return
*/
public long decr(String key, long delta){
if(delta<0){
throw new RuntimeException(“递减因子必须大于0”);
}
return redisTemplate.opsForValue().increment(key, -delta);
}
//Map=
/**
HashGet
@param key 键 不能为null
@param item 项 不能为null
@return 值
*/
public Object hget(String key,String item){
return redisTemplate.opsForHash().get(key, item);
}
/**
获取hashKey对应的所有键值
@param key 键
@return 对应的多个键值
*/
public Map<Object,Object> hmget(String key){
return redisTemplate.opsForHash().entries(key);
}
/**
HashSet
@param key 键
@param map 对应多个键值
@return true 成功 false 失败
*/
public boolean hmset(String key, Map<String,Object> map){
try {
redisTemplate.opsForHash().putAll(key, map);
return true;
} catch (Exception e) {
e.printStackTrace();
return false;
}
}
/**
HashSet 并设置时间
@param key 键
@param map 对应多个键值
@param time 时间(秒)
@return true成功 false失败
*/
public boolean hmset(String key, Map<String,Object> map, long time){
try {
redisTemplate.opsForHash().putAll(key, map);
if(time>0){
expire(key, time);
}
return true;
} catch (Exception e) {
e.printStackTrace();
return false;
}
}
/**
向一张hash表中放入数据,如果不存在将创建
@param key 键
@param item 项
@param value 值
@return true 成功 false失败
*/
public boolean hset(String key,String item,Object value) {
try {
redisTemplate.opsForHash().put(key, item, value);
return true;
} catch (Exception e) {
e.printStackTrace();
return false;
}
}
/**
向一张hash表中放入数据,如果不存在将创建
@param key 键
@param item 项
@param value 值
@param time 时间(秒) 注意:如果已存在的hash表有时间,这里将会替换原有的时间
@return true 成功 false失败
*/
public boolean hset(String key,String item,Object value,long time) {
try {
redisTemplate.opsForHash().put(key, item, value);
if(time>0){
expire(key, time);
}
return true;
} catch (Exception e) {
e.printStackTrace();
return false;
}
}
/**
删除hash表中的值
@param key 键 不能为null
@param item 项 可以使多个 不能为null
*/
public void hdel(String key, Object… item){
redisTemplate.opsForHash().delete(key,item);
}
/**
判断hash表中是否有该项的值
@param key 键 不能为null
@param item 项 不能为null
@return true 存在 false不存在
*/
public boolean hHasKey(String key, String item){
return redisTemplate.opsForHash().hasKey(key, item);
}
/**
hash递增 如果不存在,就会创建一个 并把新增后的值返回
@param key 键
@param item 项
@param by 要增加几(大于0)
@return
*/
public double hincr(String key, String item,double by){
return redisTemplate.opsForHash().increment(key, item, by);
}
/**
hash递减
@param key 键
@param item 项
@param by 要减少记(小于0)
@return
*/
public double hdecr(String key, String item,double by){
return redisTemplate.opsForHash().increment(key, item,-by);
}
//set=
/**
根据key获取Set中的所有值
@param key 键
@return
*/
public Set sGet(String key){
try {
return redisTemplate.opsForSet().members(key);
} catch (Exception e) {
e.printStackTrace();
return null;
}
}
/**
根据value从一个set中查询,是否存在
@param key 键
@param value 值
@return true 存在 false不存在
*/
public boolean sHasKey(String key,Object value){
try {
return redisTemplate.opsForSet().isMember(key, value);
} catch (Exception e) {
e.printStackTrace();
return false;
}
}
/**
将数据放入set缓存
@param key 键
@param values 值 可以是多个
@return 成功个数
*/
public long sSet(String key, Object…values) {
try {
return redisTemplate.opsForSet().add(key, values);
} catch (Exception e) {
e.printStackTrace();
return 0;
}
}
/**
将set数据放入缓存
@param key 键
@param time 时间(秒)
@param values 值 可以是多个
@return 成功个数
*/
public long sSetAndTime(String key,long time,Object…values) {
try {
Long count = redisTemplate.opsForSet().add(key, values);
if(time>0) {
expire(key, time);
}
return count;
} catch (Exception e) {
e.printStackTrace();
return 0;
}
}
/**
获取set缓存的长度
@param key 键
@return
*/
public long sGetSetSize(String key){
try {
return redisTemplate.opsForSet().size(key);
} catch (Exception e) {
e.printStackTrace();
return 0;
}
}
/**
移除值为value的
@param key 键
@param values 值 可以是多个
@return 移除的个数
*/
public long setRemove(String key, Object …values) {
try {
Long count = redisTemplate.opsForSet().remove(key, values);
return count;
} catch (Exception e) {
e.printStackTrace();
return 0;
}
}
//=list===
/**
获取list缓存的内容
@param key 键
@param start 开始
@param end 结束 0 到 -1代表所有值
@return
*/
public List lGet(String key, long start, long end){
try {
return redisTemplate.opsForList().range(key, start, end);
} catch (Exception e) {
e.printStackTrace();
return null;
}
}
/**
获取list缓存的长度
@param key 键
@return
*/
public long lGetListSize(String key){
try {
return redisTemplate.opsForList().size(key);
} catch (Exception e) {
e.printStackTrace();
return 0;
}
}
/**
通过索引 获取list中的值
@param key 键
@param index 索引 index>=0时, 0 表头,1 第二个元素,依次类推;index<0时,-1,表尾,-2倒数第二个元素,依次类推
@return
*/
public Object lGetIndex(String key,long index){
try {
return redisTemplate.opsForList().index(key, index);
} catch (Exception e) {
e.printStackTrace();
return null;
}
}
/**
将list放入缓存
@param key 键
@param value 值
@return
*/
public boolean lSet(String key, Object value) {
try {
redisTemplate.opsForList().rightPush(key, value);
return true;
} catch (Exception e) {
e.printStackTrace();
return false;
}
}
/**
将list放入缓存
@param key 键
@param value 值
@param time 时间(秒)
@return
*/
public boolean lSet(String key, Object value, long time) {
try {
redisTemplate.opsForList().rightPush(key, value);
if (time > 0) {
expire(key, time);
}
return true;
} catch (Exception e) {
e.printStackTrace();
return false;
}
}
/**
将list放入缓存
@param key 键
@param value 值
@return
*/
public boolean lSet(String key, List value) {
try {
redisTemplate.opsForList().rightPushAll(key, value);
return true;
} catch (Exception e) {
e.printStackTrace();
return false;
}
}
/**
将list放入缓存
@param key 键
@param value 值
@param time 时间(秒)
@return
*/
public boolean lSet(String key, List value, long time) {
try {
redisTemplate.opsForList().rightPushAll(key, value);
if (time > 0) {
expire(key, time);
}
return true;
} catch (Exception e) {
e.printStackTrace();
return false;
}
}
/**
根据索引修改list中的某条数据
@param key 键
@param index 索引
@param value 值
@return
*/
public boolean lUpdateIndex(String key, long index,Object value) {
try {
redisTemplate.opsForList().set(key, index, value);
return true;
} catch (Exception e) {
e.printStackTrace();
return false;
}
}
/**
移除N个值为value
@param key 键
@param count 移除多少个
@param value 值
@return 移除的个数
*/
public long lRemove(String key,long count,Object value) {
try {
Long remove = redisTemplate.opsForList().remove(key, count, value);
return remove;
} catch (Exception e) {
e.printStackTrace();
return 0;
}
}
}
-
上面带了注解,实战用这个
package com.redis.spring2.utils; import org.springframework.beans.factory.annotation.Autowired; import org.springframework.data.redis.core.RedisTemplate; import org.springframework.stereotype.Component; import org.springframework.util.CollectionUtils; import javax.annotation.Resource; import java.util.List; import java.util.Map; import java.util.Set; import java.util.concurrent.TimeUnit; @Component public class RedisUtils { //此写法可防止RedisTemplate 注入失败 private static RedisTemplate redisTemplate; @Autowired public void setRedisTemplate(RedisTemplate redisTemplate) { RedisUtils.redisTemplate = redisTemplate; } public boolean expire(String key,long time){ try { if(time>0){ redisTemplate.expire(key, time, TimeUnit.SECONDS); } return true; } catch (Exception e) { e.printStackTrace(); return false; } } public long getExpire(String key){ return redisTemplate.getExpire(key,TimeUnit.SECONDS); } public boolean hasKey(String key){ try { return redisTemplate.hasKey(key); } catch (Exception e) { e.printStackTrace(); return false; } } @SuppressWarnings("unchecked") public void del(String key[]){ if(key!=null&&key.length>0){ if(key.length==1){ redisTemplate.delete(key[0]); }else{ redisTemplate.delete(CollectionUtils.arrayToList(key)); } } } //String= /** 普通缓存获取 @param key 键 @return 值 */ public Object get(String key){ return key==null?null:redisTemplate.opsForValue().get(key); } /** 普通缓存放入 @param key 键 @param value 值 @return true成功 false失败 */ public static boolean set(String key,Object value) { try { redisTemplate.opsForValue().set(key, value); return true; } catch (Exception e) { e.printStackTrace(); return false; } } /** 普通缓存放入并设置时间 @param key 键 @param value 值 @param time 时间(秒) time要大于0 如果time小于等于0 将设置无限期 @return true成功 false 失败 */ public boolean set(String key,Object value,long time){ try { if(time>0){ redisTemplate.opsForValue().set(key, value, time, TimeUnit.SECONDS); }else{ set(key, value); } return true; } catch (Exception e) { e.printStackTrace(); return false; } } /** 递增 @param key 键 @param delta 要增加几(大于0) @return */ public long incr(String key, long delta){ if(delta<0){ throw new RuntimeException("递增因子必须大于0"); } return redisTemplate.opsForValue().increment(key, delta); } /** 递减 @param key 键 @param delta 要减少几(小于0) @return */ public long decr(String key, long delta){ if(delta<0){ throw new RuntimeException("传递因子必须大于0"); } return redisTemplate.opsForValue().increment(key, -delta); } //Map= /** HashGet @param key 键 不能为null @param item 项 不能为null @return 值 */ public Object hget(String key,String item){ return redisTemplate.opsForHash().get(key, item); } /** 获取hashKey对应的所有键值 @param key 键 @return 对应的多个键值 */ public Map<Object,Object> hmget(String key){ return redisTemplate.opsForHash().entries(key); } /** HashSet @param key 键 @param map 对应多个键值 @return true 成功 false 失败 */ public boolean hmset(String key, Map<String,Object> map){ try { redisTemplate.opsForHash().putAll(key, map); return true; } catch (Exception e) { e.printStackTrace(); return false; } } /** HashSet 并设置时间 @param key 键 @param map 对应多个键值 @param time 时间(秒) @return true成功 false失败 */ public boolean hmset(String key, Map<String,Object> map, long time){ try { redisTemplate.opsForHash().putAll(key, map); if(time>0){ expire(key, time); } return true; } catch (Exception e) { e.printStackTrace(); return false; } } /** 向一张hash表中放入数据,如果不存在将创建 @param key 键 @param item 项 @param value 值 @return true 成功 false失败 */ public boolean hset(String key,String item,Object value) { try { redisTemplate.opsForHash().put(key, item, value); return true; } catch (Exception e) { e.printStackTrace(); return false; } } /** 向一张hash表中放入数据,如果不存在将创建 @param key 键 @param item 项 @param value 值 @param time 时间(秒) 注意:如果已存在的hash表有时间,这里将会替换原有的时间 @return true 成功 false失败 */ public boolean hset(String key,String item,Object value,long time) { try { redisTemplate.opsForHash().put(key, item, value); if(time>0){ expire(key, time); } return true; } catch (Exception e) { e.printStackTrace(); return false; } } /** 删除hash表中的值 @param key 键 不能为null @param item 项 可以使多个 不能为null */ public void hdel(String key, Object item){ redisTemplate.opsForHash().delete(key,item); } /** 判断hash表中是否有该项的值 @param key 键 不能为null @param item 项 不能为null @return true 存在 false不存在 */ public boolean hHasKey(String key, String item){ return redisTemplate.opsForHash().hasKey(key, item); } /** hash递增 如果不存在,就会创建一个 并把新增后的值返回 @param key 键 @param item 项 @param by 要增加几(大于0) @return */ public double hincr(String key, String item,double by){ return redisTemplate.opsForHash().increment(key, item, by); } /** hash递减 @param key 键 @param item 项 @param by 要减少记(小于0) @return */ public double hdecr(String key, String item,double by){ return redisTemplate.opsForHash().increment(key, item,-by); } //set= /** 根据key获取Set中的所有值 @param key 键 @return */ public Set sGet(String key){ try { return redisTemplate.opsForSet().members(key); } catch (Exception e) { e.printStackTrace(); return null; } } /** 根据value从一个set中查询,是否存在 @param key 键 @param value 值 @return true 存在 false不存在 */ public boolean sHasKey(String key,Object value){ try { return redisTemplate.opsForSet().isMember(key, value); } catch (Exception e) { e.printStackTrace(); return false; } } /** 将数据放入set缓存 @param key 键 @param values 值 可以是多个 @return 成功个数 */ public long sSet(String key, Object values) { try { return redisTemplate.opsForSet().add(key, values); } catch (Exception e) { e.printStackTrace(); return 0; } } public long sSetAndTime(String key,long time,Object values) { try { Long count = redisTemplate.opsForSet().add(key, values); if(time>0) { expire(key, time); } return count; } catch (Exception e) { e.printStackTrace(); return 0; } } /** 获取set缓存的长度 @param key 键 @return */ public long sGetSetSize(String key){ try { return redisTemplate.opsForSet().size(key); } catch (Exception e) { e.printStackTrace(); return 0; } } /** 移除值为value的 @param key 键 @param values 值 可以是多个 @return 移除的个数 */ public long setRemove(String key, Object values) { try { Long count = redisTemplate.opsForSet().remove(key, values); return count; } catch (Exception e) { e.printStackTrace(); return 0; } } //=list=== /** 获取list缓存的内容 @param key 键 @param start 开始 @param end 结束 0 到 -1代表所有值 @return */ public List lGet(String key, long start, long end){ try { return redisTemplate.opsForList().range(key, start, end); } catch (Exception e) { e.printStackTrace(); return null; } } /** 获取list缓存的长度 @param key 键 @return */ public long lGetListSize(String key){ try { return redisTemplate.opsForList().size(key); } catch (Exception e) { e.printStackTrace(); return 0; } } /** 通过索引 获取list中的值 @param key 键 @param index 索引 index>=0时, 0 表头,1 第二个元素,依次类推;index<0时,-1,表尾,-2倒数第二个元素,依次类推 @return */ public Object lGetIndex(String key,long index){ try { return redisTemplate.opsForList().index(key, index); } catch (Exception e) { e.printStackTrace(); return null; } } /** 将list放入缓存 @param key 键 @param value 值 @return */ public boolean lSet(String key, Object value) { try { redisTemplate.opsForList().rightPush(key, value); return true; } catch (Exception e) { e.printStackTrace(); return false; } } /** 将list放入缓存 @param key 键 @param value 值 @param time 时间(秒) @return */ public boolean lSet(String key, Object value, long time) { try { redisTemplate.opsForList().rightPush(key, value); if (time > 0) { expire(key, time); } return true; } catch (Exception e) { e.printStackTrace(); return false; } } /** 将list放入缓存 @param key 键 @param value 值 @return */ public boolean lSet(String key, List value) { try { redisTemplate.opsForList().rightPushAll(key, value); return true; } catch (Exception e) { e.printStackTrace(); return false; } } /** 将list放入缓存 @param key 键 @param value 值 @param time 时间(秒) @return */ public boolean lSet(String key, List value, long time) { try { redisTemplate.opsForList().rightPushAll(key, value); if (time > 0) { expire(key, time); } return true; } catch (Exception e) { e.printStackTrace(); return false; } } /** 根据索引修改list中的某条数据 @param key 键 @param index 索引 @param value 值 @return */ public boolean lUpdateIndex(String key, long index,Object value) { try { redisTemplate.opsForList().set(key, index, value); return true; } catch (Exception e) { e.printStackTrace(); return false; } } /** 移除N个值为value @param key 键 @param count 移除多少个 @param value 值 @return 移除的个数 */ public long lRemove(String key,long count,Object value) { try { Long remove = redisTemplate.opsForList().remove(key, count, value); return remove; } catch (Exception e) { e.printStackTrace(); return 0; } } }
-
测试类里
package com.redis.spring2; import com.redis.spring2.utils.RedisUtils; import org.junit.jupiter.api.Test; import org.springframework.beans.factory.annotation.Autowired; import org.springframework.beans.factory.annotation.Qualifier; import org.springframework.boot.test.context.SpringBootTest; import org.springframework.data.redis.connection.RedisConnection; import org.springframework.data.redis.core.RedisTemplate; @SpringBootTest class Spring2ApplicationTests { @Autowired private RedisUtils redisUtils; @Test void contextLoads() { redisUtils.set() } }
9.redis.conf详解
要想精通redis免不了对配置文件的了解,我们来详细看看redis的配置文件。
reidisli1大小写是不区分的
# Redis configuration file example.
#
# Note that in order to read the configuration file, Redis must be
# started with the file path as first argument:
#
# ./redis-server /path/to/redis.conf
# Note on units: when memory size is needed, it is possible to specify
# it in the usual form of 1k 5GB 4M and so forth:
#
# 1k => 1000 bytes
# 1kb => 1024 bytes
# 1m => 1000000 bytes
# 1mb => 1024*1024 bytes
# 1g => 1000000000 bytes
# 1gb => 1024*1024*1024 bytes
#
# units are case insensitive so 1GB 1Gb 1gB are all the same.
redis里用include引入其他的配置文件 INCLUDES
################################## INCLUDES ###################################
# Include one or more other config files here. This is useful if you
# have a standard template that goes to all Redis servers but also need
# to customize a few per-server settings. Include files can include
# other files, so use this wisely.
#
# Note that option "include" won't be rewritten by command "CONFIG REWRITE"
# from admin or Redis Sentinel. Since Redis always uses the last processed
# line as value of a configuration directive, you'd better put includes
# at the beginning of this file to avoid overwriting config change at runtime.
#
# If instead you are interested in using includes to override configuration
# options, it is better to use include as the last line.
#
# include /path/to/local.conf
# include /path/to/other.conf
写入其他模块 MODULES
################################## MODULES #####################################
# Load modules at startup. If the server is not able to load modules
# it will abort. It is possible to use multiple loadmodule directives.
#
# loadmodule /path/to/my_module.so
# loadmodule /path/to/other_module.so
网络配置,端口号,访问权限NETWORK
################################## NETWORK #####################################
# By default, if no "bind" configuration directive is specified, Redis listens
# for connections from all available network interfaces on the host machine.
# It is possible to listen to just one or multiple selected interfaces using
# the "bind" configuration directive, followed by one or more IP addresses.
# Each address can be prefixed by "-", which means that redis will not fail to
# start if the address is not available. Being not available only refers to
# addresses that does not correspond to any network interfece. Addresses that
# are already in use will always fail, and unsupported protocols will always BE
# silently skipped.
#
# Examples:
#s
# bind 192.168.1.100 10.0.0.1 # listens on two specific IPv4 addresses
# bind 127.0.0.1 ::1 # listens on loopback IPv4 and IPv6
#bind * -::* # like the default, all available interfaces
#
# ~~~ WARNING ~~~ If the computer running Redis is directly exposed to the
# internet, binding to all the interfaces is dangerous and will expose the
# instance to everybody on the internet. So by default we uncomment the
# following bind directive, that will force Redis to listen only on the
# IPv4 and IPv6 (if available) loopback interface addresses (this means Redis
# will only be able to accept client connections from the same host that it is
# running on).
#
# IF YOU ARE SURE YOU WANT YOUR INSTANCE TO LISTEN TO ALL THE INTERFACES
# JUST COMMENT OUT THE FOLLOWING LINE.
# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
配置访问权
bind 127.0.0.1 -::1
# Protected mode is a layer of security protection, in order to avoid that
# Redis instances left open on the internet are accessed and exploited.
#
# When protected mode is on and if:
#
# 1) The server is not binding explicitly to a set of addresses using the
# "bind" directive.
# 2) No password is configured.
#
# The server only accepts connections from clients connecting from the
# IPv4 and IPv6 loopback addresses 127.0.0.1 and ::1, and from Unix domain
# sockets.
#
# By default protected mode is enabled. You should disable it only if
# you are sure you want clients from other hosts to connect to Redis
# even if no authentication is configured, nor a specific set of interfaces
# are explicitly listed using the "bind" directive.
是否受保护(外界能不能访问)
protected-mode no
# Accept connections on the specified port, default is 6379 (IANA #815344).
# If port 0 is specified Redis will not listen on a TCP socket.
端口号设置为多少
port 6377
# TCP listen() backlog.
#
# In high requests-per-second environments you need a high backlog in order
# to avoid slow clients connection issues. Note that the Linux kernel
# will silently truncate it to the value of /proc/sys/net/core/somaxconn so
# make sure to raise both the value of somaxconn and tcp_max_syn_backlog
# in order to get the desired effect.
tcp-backlog 511
# Unix socket.
#
# Specify the path for the Unix socket that will be used to listen for
# incoming connections. There is no default, so Redis will not listen
# on a unix socket when not specified.
#
# unixsocket /run/redis.sock
# unixsocketperm 700
# Close the connection after a client is idle for N seconds (0 to disable)
timeout 0
# TCP keepalive.
#
# If non-zero, use SO_KEEPALIVE to send TCP ACKs to clients in absence
# of communication. This is useful for two reasons:
#
# 1) Detect dead peers.
# 2) Force network equipment in the middle to consider the connection to be
# alive.
#
# On Linux, the specified value (in seconds) is the period used to send ACKs.
# Note that to close the connection the double of the time is needed.
# On other kernels the period depends on the kernel configuration.
#
# A reasonable value for this option is 300 seconds, which is the new
# Redis default starting with Redis 3.2.1.
tcp-keepalive 300
################################# TLS/SSL #####################################
# By default, TLS/SSL is disabled. To enable it, the "tls-port" configuration
# directive can be used to define TLS-listening ports. To enable TLS on the
# default port, use:
#
# port 0
# tls-port 6379
# Configure a X.509 certificate and private key to use for authenticating the
# server to connected clients, masters or cluster peers. These files should be
# PEM formatted.
#
# tls-cert-file redis.crt
# tls-key-file redis.key
#
# If the key file is encrypted using a passphrase, it can be included here
# as well.
#
# tls-key-file-pass secret
# Normally Redis uses the same certificate for both server functions (accepting
# connections) and client functions (replicating from a master, establishing
# cluster bus connections, etc.).
#
# Sometimes certificates are issued with attributes that designate them as
# client-only or server-only certificates. In that case it may be desired to use
# different certificates for incoming (server) and outgoing (client)
# connections. To do that, use the following directives:
#
# tls-client-cert-file client.crt
# tls-client-key-file client.key
#
# If the key file is encrypted using a passphrase, it can be included here
# as well.
#
# tls-client-key-file-pass secret
# Configure a DH parameters file to enable Diffie-Hellman (DH) key exchange:
#
# tls-dh-params-file redis.dh
# Configure a CA certificate(s) bundle or directory to authenticate TLS/SSL
# clients and peers. Redis requires an explicit configuration of at least one
# of these, and will not implicitly use the system wide configuration.
#
# tls-ca-cert-file ca.crt
# tls-ca-cert-dir /etc/ssl/certs
# By default, clients (including replica servers) on a TLS port are required
# to authenticate using valid client side certificates.
#
# If "no" is specified, client certificates are not required and not accepted.
# If "optional" is specified, client certificates are accepted and must be
# valid if provided, but are not required.
#
# tls-auth-clients no
# tls-auth-clients optional
# By default, a Redis replica does not attempt to establish a TLS connection
# with its master.
#
# Use the following directive to enable TLS on replication links.
#
# tls-replication yes
# By default, the Redis Cluster bus uses a plain TCP connection. To enable
# TLS for the bus protocol, use the following directive:
#
# tls-cluster yes
# By default, only TLSv1.2 and TLSv1.3 are enabled and it is highly recommended
# that older formally deprecated versions are kept disabled to reduce the attack surface.
# You can explicitly specify TLS versions to support.
# Allowed values are case insensitive and include "TLSv1", "TLSv1.1", "TLSv1.2",
# "TLSv1.3" (OpenSSL >= 1.1.1) or any combination.
# To enable only TLSv1.2 and TLSv1.3, use:
#
# tls-protocols "TLSv1.2 TLSv1.3"
# Configure allowed ciphers. See the ciphers(1ssl) manpage for more information
# about the syntax of this string.
#
# Note: this configuration applies only to <= TLSv1.2.
#
# tls-ciphers DEFAULT:!MEDIUM
# Configure allowed TLSv1.3 ciphersuites. See the ciphers(1ssl) manpage for more
# information about the syntax of this string, and specifically for TLSv1.3
# ciphersuites.
#
# tls-ciphersuites TLS_CHACHA20_POLY1305_SHA256
# When choosing a cipher, use the server's preference instead of the client
# preference. By default, the server follows the client's preference.
#
# tls-prefer-server-ciphers yes
# By default, TLS session caching is enabled to allow faster and less expensive
# reconnections by clients that support it. Use the following directive to disable
# caching.
#
# tls-session-caching no
# Change the default number of TLS sessions cached. A zero value sets the cache
# to unlimited size. The default size is 20480.
#
# tls-session-cache-size 5000
# Change the default timeout of cached TLS sessions. The default timeout is 300
# seconds.
#
# tls-session-cache-timeout 60
通用
################################# GENERAL #####################################
# By default Redis does not run as a daemon. Use 'yes' if you need it.
# Note that Redis will write a pid file in /var/run/redis.pid when daemonized.
# When Redis is supervised by upstart or systemd, this parameter has no impact.
是否以守护进程的方式运行,默认是no 我们要改成yes
daemonize yes
# If you run Redis from upstart or systemd, Redis can interact with your
# supervision tree. Options:
# supervised no - no supervision interaction
# supervised upstart - signal upstart by putting Redis into SIGSTOP mode
# requires "expect stop" in your upstart job config
# supervised systemd - signal systemd by writing READY=1 to $NOTIFY_SOCKET
# on startup, and updating Redis status on a regular
# basis.
# supervised auto - detect upstart or systemd method based on
# UPSTART_JOB or NOTIFY_SOCKET environment variables
# Note: these supervision methods only signal "process is ready."
# They do not enable continuous pings back to your supervisor.
#
# The default is "no". To run under upstart/systemd, you can simply uncomment
# the line below:
#
# supervised auto
# If a pid file is specified, Redis writes it where specified at startup
# and removes it at exit.
#
# When the server runs non daemonized, no pid file is created if none is
# specified in the configuration. When the server is daemonized, the pid file
# is used even if not specified, defaulting to "/var/run/redis.pid".
#
# Creating a pid file is best effort: if Redis is not able to create it
# nothing bad happens, the server will start and run normally.
#
# Note that on modern Linux systems "/run/redis.pid" is more conforming
# and should be used instead.
以后台的方式运行,我们要指定一个pid文件
pidfile /var/run/redis_6379.pid
# Specify the server verbosity level.
# This can be one of:
# debug (a lot of information, useful for development/testing)
# verbose (many rarely useful info, but not a mess like the debug level)
# notice (moderately verbose, what you want in production probably) 生产用/默认
# warning (only very important / critical messages are logged) 重要才显示
日志
loglevel notice
# Specify the log file name. Also the empty string can be used to force
# Redis to log on the standard output. Note that if you use standard
# output for logging but daemonize, logs will be sent to /dev/null
日志文件位置,为空就是输出
logfile ""
# To enable logging to the system logger, just set 'syslog-enabled' to yes,
# and optionally update the other syslog parameters to suit your needs.
# syslog-enabled no
# Specify the syslog identity.
# syslog-ident redis
# Specify the syslog facility. Must be USER or between LOCAL0-LOCAL7.
# syslog-facility local0
# To disable the built in crash log, which will possibly produce cleaner core
# dumps when they are needed, uncomment the following:
#
# crash-log-enabled no
# To disable the fast memory check that's run as part of the crash log, which
# will possibly let redis terminate sooner, uncomment the following:
#
# crash-memcheck-enabled no
# Set the number of databases. The default database is DB 0, you can select
# a different one on a per-connection basis using SELECT <dbid> where
# dbid is a number between 0 and 'databases'-1
数据库数量
databases 16
# By default Redis shows an ASCII art logo only when started to log to the
# standard output and if the standard output is a TTY and syslog logging is
# disabled. Basically this means that normally a logo is displayed only in
# interactive sessions.
#
# However it is possible to force the pre-4.0 behavior and always show a
# ASCII art logo in startup logs by setting the following option to yes.
是否显示logo(哪个图标)
always-show-logo no
# By default, Redis modifies the process title (as seen in 'top' and 'ps') to
# provide some runtime information. It is possible to disable this and leave
# the process name as executed by setting the following to no.
set-proc-title yes
# When changing the process title, Redis uses the following template to construct
# the modified title.
#
# Template variables are specified in curly brackets. The following variables are
# supported:
#
# {title} Name of process as executed if parent, or type of child process.
# {listen-addr} Bind address or '*' followed by TCP or TLS port listening on, or
# Unix socket if only that's available.
# {server-mode} Special mode, i.e. "[sentinel]" or "[cluster]".
# {port} TCP port listening on, or 0.
# {tls-port} TLS port listening on, or 0.
# {unixsocket} Unix domain socket listening on, or "".
# {config-file} Name of configuration file used.
#
proc-title-template "{title} {listen-addr} {server-mode}"
rdb 快照(持久化用)SNAPSHOTTING
因为redis是内存存储机制,内存断电即失,所以常用的要持久化保存成文件
################################ SNAPSHOTTING ################################
# Save the DB to disk.
#
# save <seconds> <changes>
#
# Redis will save the DB if both the given number of seconds and the given
# number of write operations against the DB occurred.
#
# Snapshotting can be completely disabled with a single empty string argument
# as in following example:
#
持久化文件位置
save ""
#
# Unless specified otherwise, by default Redis will save the DB:
# * After 3600 seconds (an hour) if at least 1 key changed
# * After 300 seconds (5 minutes) if at least 100 keys changed
# * After 60 seconds if at least 10000 keys changed
#
# You can set these explicitly by uncommenting the three following lines.
#
3600秒内有1个key被修改,我们进行持久h
save 3600 1
save 300 100
save 60 10000
# By default Redis will stop accepting writes if RDB snapshots are enabled
# (at least one save point) and the latest background save failed.
# This will make the user aware (in a hard way) that data is not persisting
# on disk properly, otherwise chances are that no one will notice and some
# disaster will happen.
#
# If the background saving process will start working again Redis will
# automatically allow writes again.
#
# However if you have setup your proper monitoring of the Redis server
# and persistence, you may want to disable this feature so that Redis will
# continue to work as usual even if there are problems with disk,
# permissions, and so forth.
持久化出错是否还继续工作
stop-writes-on-bgsave-error yes
# Compress string objects using LZF when dump .rdb databases?
# By default compression is enabled as it's almost always a win.
# If you want to save some CPU in the saving child set it to 'no' but
# the dataset will likely be bigger if you have compressible values or keys.
是否压缩rdb文件 需要消耗cpu资源
rdbcompression yes
# Since version 5 of RDB a CRC64 checksum is placed at the end of the file.
# This makes the format more resistant to corruption but there is a performance
# hit to pay (around 10%) when saving and loading RDB files, so you can disable it
# for maximum performances.
#
# RDB files created with checksum disabled have a checksum of zero that will
# tell the loading code to skip the check.
保存rdb文件的时候是否自动校验
rdbchecksum yes
# Enables or disables full sanitation checks for ziplist and listpack etc when
# loading an RDB or RESTORE payload. This reduces the chances of a assertion or
# crash later on while processing commands.
# Options:
# no - Never perform full sanitation
# yes - Always perform full sanitation
# clients - Perform full sanitation only for user connections.
# Excludes: RDB files, RESTORE commands received from the master
# connection, and client connections which have the
# skip-sanitize-payload ACL flag.
# The default should be 'clients' but since it currently affects cluster
# resharding via MIGRATE, it is temporarily set to 'no' by default.
#
# sanitize-dump-payload no
# The filename where to dump the DB
配置rdb的文件名
dbfilename dump.rdb
# Remove RDB files used by replication in instances without persistence
# enabled. By default this option is disabled, however there are environments
# where for regulations or other security concerns, RDB files persisted on
# disk by masters in order to feed replicas, or stored on disk by replicas
# in order to load them for the initial synchronization, should be deleted
# ASAP. Note that this option ONLY WORKS in instances that have both AOF
# and RDB persistence disabled, otherwise is completely ignored.
#
# An alternative (and sometimes better) way to obtain the same effect is
# to use diskless replication on both master and replicas instances. However
# in the case of replicas, diskless is not always an option.
rdb-del-sync-files no
# The working directory.
#
# The DB will be written inside this directory, with the filename specified
# above using the 'dbfilename' configuration directive.
#
# The Append Only File will also be created inside this directory.
#
# Note that you must specify a directory here, not a file name.
rdb文件保存的目录
dir ./
复制(主从复制) REPLICATION
################################# REPLICATION #################################
# Master-Replica replication. Use replicaof to make a Redis instance a copy of
# another Redis server. A few things to understand ASAP about Redis replication.
#
# +------------------+ +---------------+
# | Master | ---> | Replica |
# | (receive writes) | | (exact copy) |
# +------------------+ +---------------+
#
# 1) Redis replication is asynchronous, but you can configure a master to
# stop accepting writes if it appears to be not connected with at least
# a given number of replicas.
# 2) Redis replicas are able to perform a partial resynchronization with the
# master if the replication link is lost for a relatively small amount of
# time. You may want to configure the replication backlog size (see the next
# sections of this file) with a sensible value depending on your needs.
# 3) Replication is automatic and does not need user intervention. After a
# network partition replicas automatically try to reconnect to masters
# and resynchronize with them.
#
配置它的master主机 ip 端口号
replicaof <masterip> <masterport>
# If the master is password protected (using the "requirepass" configuration
# directive below) it is possible to tell the replica to authenticate before
# starting the replication synchronization process, otherwise the master will
# refuse the replica request.
#
master主机密码
masterauth <master-password>
#
# However this is not enough if you are using Redis ACLs (for Redis version
# 6 or greater), and the default user is not capable of running the PSYNC
# command and/or other commands needed for replication. In this case it's
# better to configure a special user to use with replication, and specify the
# masteruser configuration as such:
#
# masteruser <username>
#
# When masteruser is specified, the replica will authenticate against its
# master using the new AUTH form: AUTH <username> <password>.
# When a replica loses its connection with the master, or when the replication
# is still in progress, the replica can act in two different ways:
#
# 1) if replica-serve-stale-data is set to 'yes' (the default) the replica will
# still reply to client requests, possibly with out of date data, or the
# data set may just be empty if this is the first synchronization.
#
# 2) If replica-serve-stale-data is set to 'no' the replica will reply with
# an error "SYNC with master in progress" to all commands except:
# INFO, REPLICAOF, AUTH, PING, SHUTDOWN, REPLCONF, ROLE, CONFIG, SUBSCRIBE,
# UNSUBSCRIBE, PSUBSCRIBE, PUNSUBSCRIBE, PUBLISH, PUBSUB, COMMAND, POST,
# HOST and LATENCY.
#
replica-serve-stale-data yes
# You can configure a replica instance to accept writes or not. Writing against
# a replica instance may be useful to store some ephemeral data (because data
# written on a replica will be easily deleted after resync with the master) but
# may also cause problems if clients are writing to it because of a
# misconfiguration.
#
# Since Redis 2.6 by default replicas are read-only.
#
# Note: read only replicas are not designed to be exposed to untrusted clients
# on the internet. It's just a protection layer against misuse of the instance.
# Still a read only replica exports by default all the administrative commands
# such as CONFIG, DEBUG, and so forth. To a limited extent you can improve
# security of read only replicas using 'rename-command' to shadow all the
# administrative / dangerous commands.
replica-read-only yes
# Replication SYNC strategy: disk or socket.
#
# New replicas and reconnecting replicas that are not able to continue the
# replication process just receiving differences, need to do what is called a
# "full synchronization". An RDB file is transmitted from the master to the
# replicas.
#
# The transmission can happen in two different ways:
#
# 1) Disk-backed: The Redis master creates a new process that writes the RDB
# file on disk. Later the file is transferred by the parent
# process to the replicas incrementally.
# 2) Diskless: The Redis master creates a new process that directly writes the
# RDB file to replica sockets, without touching the disk at all.
#
# With disk-backed replication, while the RDB file is generated, more replicas
# can be queued and served with the RDB file as soon as the current child
# producing the RDB file finishes its work. With diskless replication instead
# once the transfer starts, new replicas arriving will be queued and a new
# transfer will start when the current one terminates.
#
# When diskless replication is used, the master waits a configurable amount of
# time (in seconds) before starting the transfer in the hope that multiple
# replicas will arrive and the transfer can be parallelized.
#
# With slow disks and fast (large bandwidth) networks, diskless replication
# works better.
repl-diskless-sync no
# When diskless replication is enabled, it is possible to configure the delay
# the server waits in order to spawn the child that transfers the RDB via socket
# to the replicas.
#
# This is important since once the transfer starts, it is not possible to serve
# new replicas arriving, that will be queued for the next RDB transfer, so the
# server waits a delay in order to let more replicas arrive.
#
# The delay is specified in seconds, and by default is 5 seconds. To disable
# it entirely just set it to 0 seconds and the transfer will start ASAP.
repl-diskless-sync-delay 5
# -----------------------------------------------------------------------------
# WARNING: RDB diskless load is experimental. Since in this setup the replica
# does not immediately store an RDB on disk, it may cause data loss during
# failovers. RDB diskless load + Redis modules not handling I/O reads may also
# cause Redis to abort in case of I/O errors during the initial synchronization
# stage with the master. Use only if you know what you are doing.
# -----------------------------------------------------------------------------
#
# Replica can load the RDB it reads from the replication link directly from the
# socket, or store the RDB to a file and read that file after it was completely
# received from the master.
#
# In many cases the disk is slower than the network, and storing and loading
# the RDB file may increase replication time (and even increase the master's
# Copy on Write memory and salve buffers).
# However, parsing the RDB file directly from the socket may mean that we have
# to flush the contents of the current database before the full rdb was
# received. For this reason we have the following options:
#
# "disabled" - Don't use diskless load (store the rdb file to the disk first)
# "on-empty-db" - Use diskless load only when it is completely safe.
# "swapdb" - Keep a copy of the current db contents in RAM while parsing
# the data directly from the socket. note that this requires
# sufficient memory, if you don't have it, you risk an OOM kill.
repl-diskless-load disabled
# Replicas send PINGs to server in a predefined interval. It's possible to
# change this interval with the repl_ping_replica_period option. The default
# value is 10 seconds.
#
# repl-ping-replica-period 10
# The following option sets the replication timeout for:
#
# 1) Bulk transfer I/O during SYNC, from the point of view of replica.
# 2) Master timeout from the point of view of replicas (data, pings).
# 3) Replica timeout from the point of view of masters (REPLCONF ACK pings).
#
# It is important to make sure that this value is greater than the value
# specified for repl-ping-replica-period otherwise a timeout will be detected
# every time there is low traffic between the master and the replica. The default
# value is 60 seconds.
#
# repl-timeout 60
# Disable TCP_NODELAY on the replica socket after SYNC?
#
# If you select "yes" Redis will use a smaller number of TCP packets and
# less bandwidth to send data to replicas. But this can add a delay for
# the data to appear on the replica side, up to 40 milliseconds with
# Linux kernels using a default configuration.
#
# If you select "no" the delay for data to appear on the replica side will
# be reduced but more bandwidth will be used for replication.
#
# By default we optimize for low latency, but in very high traffic conditions
# or when the master and replicas are many hops away, turning this to "yes" may
# be a good idea.
repl-disable-tcp-nodelay no
# Set the replication backlog size. The backlog is a buffer that accumulates
# replica data when replicas are disconnected for some time, so that when a
# replica wants to reconnect again, often a full resync is not needed, but a
# partial resync is enough, just passing the portion of data the replica
# missed while disconnected.
#
# The bigger the replication backlog, the longer the replica can endure the
# disconnect and later be able to perform a partial resynchronization.
#
# The backlog is only allocated if there is at least one replica connected.
#
# repl-backlog-size 1mb
# After a master has no connected replicas for some time, the backlog will be
# freed. The following option configures the amount of seconds that need to
# elapse, starting from the time the last replica disconnected, for the backlog
# buffer to be freed.
#
# Note that replicas never free the backlog for timeout, since they may be
# promoted to masters later, and should be able to correctly "partially
# resynchronize" with other replicas: hence they should always accumulate backlog.
#
# A value of 0 means to never release the backlog.
#
# repl-backlog-ttl 3600
# The replica priority is an integer number published by Redis in the INFO
# output. It is used by Redis Sentinel in order to select a replica to promote
# into a master if the master is no longer working correctly.
#
# A replica with a low priority number is considered better for promotion, so
# for instance if there are three replicas with priority 10, 100, 25 Sentinel
# will pick the one with priority 10, that is the lowest.
#
# However a special priority of 0 marks the replica as not able to perform the
# role of master, so a replica with priority of 0 will never be selected by
# Redis Sentinel for promotion.
#
# By default the priority is 100.
replica-priority 100
# -----------------------------------------------------------------------------
# By default, Redis Sentinel includes all replicas in its reports. A replica
# can be excluded from Redis Sentinel's announcements. An unannounced replica
# will be ignored by the 'sentinel replicas <master>' command and won't be
# exposed to Redis Sentinel's clients.
#
# This option does not change the behavior of replica-priority. Even with
# replica-announced set to 'no', the replica can be promoted to master. To
# prevent this behavior, set replica-priority to 0.
#
# replica-announced yes
# It is possible for a master to stop accepting writes if there are less than
# N replicas connected, having a lag less or equal than M seconds.
#
# The N replicas need to be in "online" state.
#
# The lag in seconds, that must be <= the specified value, is calculated from
# the last ping received from the replica, that is usually sent every second.
#
# This option does not GUARANTEE that N replicas will accept the write, but
# will limit the window of exposure for lost writes in case not enough replicas
# are available, to the specified number of seconds.
#
# For example to require at least 3 replicas with a lag <= 10 seconds use:
#
# min-replicas-to-write 3
# min-replicas-max-lag 10
#
# Setting one or the other to 0 disables the feature.
#
# By default min-replicas-to-write is set to 0 (feature disabled) and
# min-replicas-max-lag is set to 10.
# A Redis master is able to list the address and port of the attached
# replicas in different ways. For example the "INFO replication" section
# offers this information, which is used, among other tools, by
# Redis Sentinel in order to discover replica instances.
# Another place where this info is available is in the output of the
# "ROLE" command of a master.
#
# The listed IP address and port normally reported by a replica is
# obtained in the following way:
#
# IP: The address is auto detected by checking the peer address
# of the socket used by the replica to connect with the master.
#
# Port: The port is communicated by the replica during the replication
# handshake, and is normally the port that the replica is using to
# listen for connections.
#
# However when port forwarding or Network Address Translation (NAT) is
# used, the replica may actually be reachable via different IP and port
# pairs. The following two options can be used by a replica in order to
# report to its master a specific set of IP and port, so that both INFO
# and ROLE will report those values.
#
# There is no need to use both the options if you need to override just
# the port or the IP address.
#
# replica-announce-ip 5.5.5.5
# replica-announce-port 1234
KEYS TRACKING
############################### KEYS TRACKING #################################
# Redis implements server assisted support for client side caching of values.
# This is implemented using an invalidation table that remembers, using
# a radix key indexed by key name, what clients have which keys. In turn
# this is used in order to send invalidation messages to clients. Please
# check this page to understand more about the feature:
#
# https://redis.io/topics/client-side-caching
#
# When tracking is enabled for a client, all the read only queries are assumed
# to be cached: this will force Redis to store information in the invalidation
# table. When keys are modified, such information is flushed away, and
# invalidation messages are sent to the clients. However if the workload is
# heavily dominated by reads, Redis could use more and more memory in order
# to track the keys fetched by many clients.
#
# For this reason it is possible to configure a maximum fill value for the
# invalidation table. By default it is set to 1M of keys, and once this limit
# is reached, Redis will start to evict keys in the invalidation table
# even if they were not modified, just to reclaim memory: this will in turn
# force the clients to invalidate the cached values. Basically the table
# maximum size is a trade off between the memory you want to spend server
# side to track information about who cached what, and the ability of clients
# to retain cached objects in memory.
#
# If you set the value to 0, it means there are no limits, and Redis will
# retain as many keys as needed in the invalidation table.
# In the "stats" INFO section, you can find information about the number of
# keys in the invalidation table at every given moment.
#
# Note: when key tracking is used in broadcasting mode, no memory is used
# in the server side so this setting is useless.
#
# tracking-table-max-keys 1000000
安全SECURITY
################################## SECURITY ###################################
# Warning: since Redis is pretty fast, an outside user can try up to
# 1 million passwords per second against a modern box. This means that you
# should use very strong passwords, otherwise they will be very easy to break.
# Note that because the password is really a shared secret between the client
# and the server, and should not be memorized by any human, the password
# can be easily a long string from /dev/urandom or whatever, so by using a
# long and unguessable password no brute force attack will be possible.
# Redis ACL users are defined in the following format:
#
# user <username> ... acl rules ...
#
# For example:
#
# user worker +@list +@connection ~jobs:* on >ffa9203c493aa99
#
# The special username "default" is used for new connections. If this user
# has the "nopass" rule, then new connections will be immediately authenticated
# as the "default" user without the need of any password provided via the
# AUTH command. Otherwise if the "default" user is not flagged with "nopass"
# the connections will start in not authenticated state, and will require
# AUTH (or the HELLO command AUTH option) in order to be authenticated and
# start to work.
#
# The ACL rules that describe what a user can do are the following:
#
# on Enable the user: it is possible to authenticate as this user.
# off Disable the user: it's no longer possible to authenticate
# with this user, however the already authenticated connections
# will still work.
# skip-sanitize-payload RESTORE dump-payload sanitation is skipped.
# sanitize-payload RESTORE dump-payload is sanitized (default).
# +<command> Allow the execution of that command
# -<command> Disallow the execution of that command
# +@<category> Allow the execution of all the commands in such category
# with valid categories are like @admin, @set, @sortedset, ...
# and so forth, see the full list in the server.c file where
# the Redis command table is described and defined.
# The special category @all means all the commands, but currently
# present in the server, and that will be loaded in the future
# via modules.
# +<command>|subcommand Allow a specific subcommand of an otherwise
# disabled command. Note that this form is not
# allowed as negative like -DEBUG|SEGFAULT, but
# only additive starting with "+".
# allcommands Alias for +@all. Note that it implies the ability to execute
# all the future commands loaded via the modules system.
# nocommands Alias for -@all.
# ~<pattern> Add a pattern of keys that can be mentioned as part of
# commands. For instance ~* allows all the keys. The pattern
# is a glob-style pattern like the one of KEYS.
# It is possible to specify multiple patterns.
# allkeys Alias for ~*
# resetkeys Flush the list of allowed keys patterns.
# &<pattern> Add a glob-style pattern of Pub/Sub channels that can be
# accessed by the user. It is possible to specify multiple channel
# patterns.
# allchannels Alias for &*
# resetchannels Flush the list of allowed channel patterns.
# ><password> Add this password to the list of valid password for the user.
# For example >mypass will add "mypass" to the list.
# This directive clears the "nopass" flag (see later).
# <<password> Remove this password from the list of valid passwords.
# nopass All the set passwords of the user are removed, and the user
# is flagged as requiring no password: it means that every
# password will work against this user. If this directive is
# used for the default user, every new connection will be
# immediately authenticated with the default user without
# any explicit AUTH command required. Note that the "resetpass"
# directive will clear this condition.
# resetpass Flush the list of allowed passwords. Moreover removes the
# "nopass" status. After "resetpass" the user has no associated
# passwords and there is no way to authenticate without adding
# some password (or setting it as "nopass" later).
# reset Performs the following actions: resetpass, resetkeys, off,
# -@all. The user returns to the same state it has immediately
# after its creation.
#
# ACL rules can be specified in any order: for instance you can start with
# passwords, then flags, or key patterns. However note that the additive
# and subtractive rules will CHANGE MEANING depending on the ordering.
# For instance see the following example:
#
# user alice on +@all -DEBUG ~* >somepassword
#
# This will allow "alice" to use all the commands with the exception of the
# DEBUG command, since +@all added all the commands to the set of the commands
# alice can use, and later DEBUG was removed. However if we invert the order
# of two ACL rules the result will be different:
#
# user alice on -DEBUG +@all ~* >somepassword
#
# Now DEBUG was removed when alice had yet no commands in the set of allowed
# commands, later all the commands are added, so the user will be able to
# execute everything.
#
# Basically ACL rules are processed left-to-right.
#
# For more information about ACL configuration please refer to
# the Redis web site at https://redis.io/topics/acl
# ACL LOG
#
# The ACL Log tracks failed commands and authentication events associated
# with ACLs. The ACL Log is useful to troubleshoot failed commands blocked
# by ACLs. The ACL Log is stored in memory. You can reclaim memory with
# ACL LOG RESET. Define the maximum entry length of the ACL Log below.
acllog-max-len 128
# Using an external ACL file
#
# Instead of configuring users here in this file, it is possible to use
# a stand-alone file just listing users. The two methods cannot be mixed:
# if you configure users here and at the same time you activate the external
# ACL file, the server will refuse to start.
#
# The format of the external ACL user file is exactly the same as the
# format that is used inside redis.conf to describe users.
#
# aclfile /etc/redis/users.acl
# IMPORTANT NOTE: starting with Redis 6 "requirepass" is just a compatibility
# layer on top of the new ACL system. The option effect will be just setting
# the password for the default user. Clients will still authenticate using
# AUTH <password> as usually, or more explicitly with AUTH default <password>
# if they follow the new protocol: both will work.
#
# The requirepass is not compatable with aclfile option and the ACL LOAD
# command, these will cause requirepass to be ignored.
#
设置密码
requirepass foobared
# New users are initialized with restrictive permissions by default, via the
# equivalent of this ACL rule 'off resetkeys -@all'. Starting with Redis 6.2, it
# is possible to manage access to Pub/Sub channels with ACL rules as well. The
# default Pub/Sub channels permission if new users is controlled by the
# acl-pubsub-default configuration directive, which accepts one of these values:
#
# allchannels: grants access to all Pub/Sub channels
# resetchannels: revokes access to all Pub/Sub channels
#
# To ensure backward compatibility while upgrading Redis 6.0, acl-pubsub-default
# defaults to the 'allchannels' permission.
#
# Future compatibility note: it is very likely that in a future version of Redis
# the directive's default of 'allchannels' will be changed to 'resetchannels' in
# order to provide better out-of-the-box Pub/Sub security. Therefore, it is
# recommended that you explicitly define Pub/Sub permissions for all users
# rather then rely on implicit default values. Once you've set explicit
# Pub/Sub for all existing users, you should uncomment the following line.
#
# acl-pubsub-default resetchannels
# Command renaming (DEPRECATED).
#
# ------------------------------------------------------------------------
# WARNING: avoid using this option if possible. Instead use ACLs to remove
# commands from the default user, and put them only in some admin user you
# create for administrative purposes.
# ------------------------------------------------------------------------
#
# It is possible to change the name of dangerous commands in a shared
# environment. For instance the CONFIG command may be renamed into something
# hard to guess so that it will still be available for internal-use tools
# but not available for general clients.
#
# Example:
#
# rename-command CONFIG b840fc02d524045429941cc15f59e41cb7be6c52
#
# It is also possible to completely kill a command by renaming it into
# an empty string:
#
# rename-command CONFIG ""
#
# Please note that changing the name of commands that are logged into the
# AOF file or transmitted to replicas may cause problems.
如何更改密码
-
直接配置文件里更改
-
配置文件里开放 requirepass,之后客户端更改
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操作客户端访问数CLIENTS
################################### CLIENTS ####################################
# Set the max number of connected clients at the same time. By default
# this limit is set to 10000 clients, however if the Redis server is not
# able to configure the process file limit to allow for the specified limit
# the max number of allowed clients is set to the current file limit
# minus 32 (as Redis reserves a few file descriptors for internal uses).
#
# Once the limit is reached Redis will close all the new connections sending
# an error 'max number of clients reached'.
#
# IMPORTANT: When Redis Cluster is used, the max number of connections is also
# shared with the cluster bus: every node in the cluster will use two
# connections, one incoming and another outgoing. It is important to size the
# limit accordingly in case of very large clusters.
#
最大客户端访问数
maxclients 10000
内存操作MEMORY MANAGEMENT
############################## MEMORY MANAGEMENT ################################
# Set a memory usage limit to the specified amount of bytes.
# When the memory limit is reached Redis will try to remove keys
# according to the eviction policy selected (see maxmemory-policy).
#
# If Redis can't remove keys according to the policy, or if the policy is
# set to 'noeviction', Redis will start to reply with errors to commands
# that would use more memory, like SET, LPUSH, and so on, and will continue
# to reply to read-only commands like GET.
#
# This option is usually useful when using Redis as an LRU or LFU cache, or to
# set a hard memory limit for an instance (using the 'noeviction' policy).
#
# WARNING: If you have replicas attached to an instance with maxmemory on,
# the size of the output buffers needed to feed the replicas are subtracted
# from the used memory count, so that network problems / resyncs will
# not trigger a loop where keys are evicted, and in turn the output
# buffer of replicas is full with DELs of keys evicted triggering the deletion
# of more keys, and so forth until the database is completely emptied.
#
# In short... if you have replicas attached it is suggested that you set a lower
# limit for maxmemory so that there is some free RAM on the system for replica
# output buffers (but this is not needed if the policy is 'noeviction').
#
# maxmemory <bytes>
# MAXMEMORY POLICY: how Redis will select what to remove when maxmemory
# is reached. You can select one from the following behaviors:
#
# volatile-lru -> Evict using approximated LRU, only keys with an expire set.
# allkeys-lru -> Evict any key using approximated LRU.
# volatile-lfu -> Evict using approximated LFU, only keys with an expire set.
# allkeys-lfu -> Evict any key using approximated LFU.
# volatile-random -> Remove a random key having an expire set.
# allkeys-random -> Remove a random key, any key.
# volatile-ttl -> Remove the key with the nearest expire time (minor TTL)
# noeviction -> Don't evict anything, just return an error on write operations.
#
# LRU means Least Recently Used
# LFU means Least Frequently Used
#
# Both LRU, LFU and volatile-ttl are implemented using approximated
# randomized algorithms.
#
# Note: with any of the above policies, when there are no suitable keys for
# eviction, Redis will return an error on write operations that require
# more memory. These are usually commands that create new keys, add data or
# modify existing keys. A few examples are: SET, INCR, HSET, LPUSH, SUNIONSTORE,
# SORT (due to the STORE argument), and EXEC (if the transaction includes any
# command that requires memory).
#
# The default is:
#
内存达到处理上限的处理策略
maxmemory-policy noeviction
# LRU, LFU and minimal TTL algorithms are not precise algorithms but approximated
# algorithms (in order to save memory), so you can tune it for speed or
# accuracy. By default Redis will check five keys and pick the one that was
# used least recently, you can change the sample size using the following
# configuration directive.
#
# The default of 5 produces good enough results. 10 Approximates very closely
# true LRU but costs more CPU. 3 is faster but not very accurate.
#
# maxmemory-samples 5
# Eviction processing is designed to function well with the default setting.
# If there is an unusually large amount of write traffic, this value may need to
# be increased. Decreasing this value may reduce latency at the risk of
# eviction processing effectiveness
# 0 = minimum latency, 10 = default, 100 = process without regard to latency
#
# maxmemory-eviction-tenacity 10
# Starting from Redis 5, by default a replica will ignore its maxmemory setting
# (unless it is promoted to master after a failover or manually). It means
# that the eviction of keys will be just handled by the master, sending the
# DEL commands to the replica as keys evict in the master side.
#
# This behavior ensures that masters and replicas stay consistent, and is usually
# what you want, however if your replica is writable, or you want the replica
# to have a different memory setting, and you are sure all the writes performed
# to the replica are idempotent, then you may change this default (but be sure
# to understand what you are doing).
#
# Note that since the replica by default does not evict, it may end using more
# memory than the one set via maxmemory (there are certain buffers that may
# be larger on the replica, or data structures may sometimes take more memory
# and so forth). So make sure you monitor your replicas and make sure they
# have enough memory to never hit a real out-of-memory condition before the
# master hits the configured maxmemory setting.
#
# replica-ignore-maxmemory yes
# Redis reclaims expired keys in two ways: upon access when those keys are
# found to be expired, and also in background, in what is called the
# "active expire key". The key space is slowly and interactively scanned
# looking for expired keys to reclaim, so that it is possible to free memory
# of keys that are expired and will never be accessed again in a short time.
#
# The default effort of the expire cycle will try to avoid having more than
# ten percent of expired keys still in memory, and will try to avoid consuming
# more than 25% of total memory and to add latency to the system. However
# it is possible to increase the expire "effort" that is normally set to
# "1", to a greater value, up to the value "10". At its maximum value the
# system will use more CPU, longer cycles (and technically may introduce
# more latency), and will tolerate less already expired keys still present
# in the system. It's a tradeoff between memory, CPU and latency.
#
# active-expire-effort 1
内存超了的处理策略
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aof(另外一种持久化方式)
############################## APPEND ONLY MODE ###############################
# By default Redis asynchronously dumps the dataset on disk. This mode is
# good enough in many applications, but an issue with the Redis process or
# a power outage may result into a few minutes of writes lost (depending on
# the configured save points).
#
# The Append Only File is an alternative persistence mode that provides
# much better durability. For instance using the default data fsync policy
# (see later in the config file) Redis can lose just one second of writes in a
# dramatic event like a server power outage, or a single write if something
# wrong with the Redis process itself happens, but the operating system is
# still running correctly.
#
# AOF and RDB persistence can be enabled at the same time without problems.
# If the AOF is enabled on startup Redis will load the AOF, that is the file
# with the better durability guarantees.
#
# Please check https://redis.io/topics/persistence for more information.
默认不开启,默认用rdb持久化方式
appendonly no
# The name of the append only file (default: "appendonly.aof")
持久化文件名字
appendfilename "appendonly.aof"
# The fsync() call tells the Operating System to actually write data on disk
# instead of waiting for more data in the output buffer. Some OS will really flush
# data on disk, some other OS will just try to do it ASAP.
#
# Redis supports three different modes:
#
# no: don't fsync, just let the OS flush the data when it wants. Faster.
# always: fsync after every write to the append only log. Slow, Safest.
# everysec: fsync only one time every second. Compromise.
#
# The default is "everysec", as that's usually the right compromise between
# speed and data safety. It's up to you to understand if you can relax this to
# "no" that will let the operating system flush the output buffer when
# it wants, for better performances (but if you can live with the idea of
# some data loss consider the default persistence mode that's snapshotting),
# or on the contrary, use "always" that's very slow but a bit safer than
# everysec.
#
# More details please check the following article:
# http://antirez.com/post/redis-persistence-demystified.html
#
# If unsure, use "everysec".
# appendfsync always
每秒执行一次同步,可能丢失这一秒的数据
appendfsync everysec
不执行同步,操作系统自己同步,速度较快
appendfsync no
# When the AOF fsync policy is set to always or everysec, and a background
# saving process (a background save or AOF log background rewriting) is
# performing a lot of I/O against the disk, in some Linux configurations
# Redis may block too long on the fsync() call. Note that there is no fix for
# this currently, as even performing fsync in a different thread will block
# our synchronous write(2) call.
#
# In order to mitigate this problem it's possible to use the following option
# that will prevent fsync() from being called in the main process while a
# BGSAVE or BGREWRITEAOF is in progress.
#
# This means that while another child is saving, the durability of Redis is
# the same as "appendfsync none". In practical terms, this means that it is
# possible to lose up to 30 seconds of log in the worst scenario (with the
# default Linux settings).
#
# If you have latency problems turn this to "yes". Otherwise leave it as
# "no" that is the safest pick from the point of view of durability.
no-appendfsync-on-rewrite no
# Automatic rewrite of the append only file.
# Redis is able to automatically rewrite the log file implicitly calling
# BGREWRITEAOF when the AOF log size grows by the specified percentage.
#
# This is how it works: Redis remembers the size of the AOF file after the
# latest rewrite (if no rewrite has happened since the restart, the size of
# the AOF at startup is used).
#
# This base size is compared to the current size. If the current size is
# bigger than the specified percentage, the rewrite is triggered. Also
# you need to specify a minimal size for the AOF file to be rewritten, this
# is useful to avoid rewriting the AOF file even if the percentage increase
# is reached but it is still pretty small.
#
# Specify a percentage of zero in order to disable the automatic AOF
# rewrite feature.
auto-aof-rewrite-percentage 100
auto-aof-rewrite-min-size 64mb
# An AOF file may be found to be truncated at the end during the Redis
# startup process, when the AOF data gets loaded back into memory.
# This may happen when the system where Redis is running
# crashes, especially when an ext4 filesystem is mounted without the
# data=ordered option (however this can't happen when Redis itself
# crashes or aborts but the operating system still works correctly).
#
# Redis can either exit with an error when this happens, or load as much
# data as possible (the default now) and start if the AOF file is found
# to be truncated at the end. The following option controls this behavior.
#
# If aof-load-truncated is set to yes, a truncated AOF file is loaded and
# the Redis server starts emitting a log to inform the user of the event.
# Otherwise if the option is set to no, the server aborts with an error
# and refuses to start. When the option is set to no, the user requires
# to fix the AOF file using the "redis-check-aof" utility before to restart
# the server.
#
# Note that if the AOF file will be found to be corrupted in the middle
# the server will still exit with an error. This option only applies when
# Redis will try to read more data from the AOF file but not enough bytes
# will be found.
aof-load-truncated yes
# When rewriting the AOF file, Redis is able to use an RDB preamble in the
# AOF file for faster rewrites and recoveries. When this option is turned
# on the rewritten AOF file is composed of two different stanzas:
#
# [RDB file][AOF tail]
#
# When loading, Redis recognizes that the AOF file starts with the "REDIS"
# string and loads the prefixed RDB file, then continues loading the AOF
# tail.
aof-use-rdb-preamble yes
############################# LAZY FREEING ####################################
# Redis has two primitives to delete keys. One is called DEL and is a blocking
# deletion of the object. It means that the server stops processing new commands
# in order to reclaim all the memory associated with an object in a synchronous
# way. If the key deleted is associated with a small object, the time needed
# in order to execute the DEL command is very small and comparable to most other
# O(1) or O(log_N) commands in Redis. However if the key is associated with an
# aggregated value containing millions of elements, the server can block for
# a long time (even seconds) in order to complete the operation.
#
# For the above reasons Redis also offers non blocking deletion primitives
# such as UNLINK (non blocking DEL) and the ASYNC option of FLUSHALL and
# FLUSHDB commands, in order to reclaim memory in background. Those commands
# are executed in constant time. Another thread will incrementally free the
# object in the background as fast as possible.
#
# DEL, UNLINK and ASYNC option of FLUSHALL and FLUSHDB are user-controlled.
# It's up to the design of the application to understand when it is a good
# idea to use one or the other. However the Redis server sometimes has to
# delete keys or flush the whole database as a side effect of other operations.
# Specifically Redis deletes objects independently of a user call in the
# following scenarios:
#
# 1) On eviction, because of the maxmemory and maxmemory policy configurations,
# in order to make room for new data, without going over the specified
# memory limit.
# 2) Because of expire: when a key with an associated time to live (see the
# EXPIRE command) must be deleted from memory.
# 3) Because of a side effect of a command that stores data on a key that may
# already exist. For example the RENAME command may delete the old key
# content when it is replaced with another one. Similarly SUNIONSTORE
# or SORT with STORE option may delete existing keys. The SET command
# itself removes any old content of the specified key in order to replace
# it with the specified string.
# 4) During replication, when a replica performs a full resynchronization with
# its master, the content of the whole database is removed in order to
# load the RDB file just transferred.
#
# In all the above cases the default is to delete objects in a blocking way,
# like if DEL was called. However you can configure each case specifically
# in order to instead release memory in a non-blocking way like if UNLINK
# was called, using the following configuration directives.
lazyfree-lazy-eviction no
lazyfree-lazy-expire no
lazyfree-lazy-server-del no
replica-lazy-flush no
# It is also possible, for the case when to replace the user code DEL calls
# with UNLINK calls is not easy, to modify the default behavior of the DEL
# command to act exactly like UNLINK, using the following configuration
# directive:
lazyfree-lazy-user-del no
# FLUSHDB, FLUSHALL, and SCRIPT FLUSH support both asynchronous and synchronous
# deletion, which can be controlled by passing the [SYNC|ASYNC] flags into the
# commands. When neither flag is passed, this directive will be used to determine
# if the data should be deleted asynchronously.
lazyfree-lazy-user-flush no
################################ THREADED I/O #################################
# Redis is mostly single threaded, however there are certain threaded
# operations such as UNLINK, slow I/O accesses and other things that are
# performed on side threads.
#
# Now it is also possible to handle Redis clients socket reads and writes
# in different I/O threads. Since especially writing is so slow, normally
# Redis users use pipelining in order to speed up the Redis performances per
# core, and spawn multiple instances in order to scale more. Using I/O
# threads it is possible to easily speedup two times Redis without resorting
# to pipelining nor sharding of the instance.
#
# By default threading is disabled, we suggest enabling it only in machines
# that have at least 4 or more cores, leaving at least one spare core.
# Using more than 8 threads is unlikely to help much. We also recommend using
# threaded I/O only if you actually have performance problems, with Redis
# instances being able to use a quite big percentage of CPU time, otherwise
# there is no point in using this feature.
#
# So for instance if you have a four cores boxes, try to use 2 or 3 I/O
# threads, if you have a 8 cores, try to use 6 threads. In order to
# enable I/O threads use the following configuration directive:
#
# io-threads 4
#
# Setting io-threads to 1 will just use the main thread as usual.
# When I/O threads are enabled, we only use threads for writes, that is
# to thread the write(2) syscall and transfer the client buffers to the
# socket. However it is also possible to enable threading of reads and
# protocol parsing using the following configuration directive, by setting
# it to yes:
#
# io-threads-do-reads no
#
# Usually threading reads doesn't help much.
#
# NOTE 1: This configuration directive cannot be changed at runtime via
# CONFIG SET. Aso this feature currently does not work when SSL is
# enabled.
#
# NOTE 2: If you want to test the Redis speedup using redis-benchmark, make
# sure you also run the benchmark itself in threaded mode, using the
# --threads option to match the number of Redis threads, otherwise you'll not
# be able to notice the improvements.
############################ KERNEL OOM CONTROL ##############################
# On Linux, it is possible to hint the kernel OOM killer on what processes
# should be killed first when out of memory.
#
# Enabling this feature makes Redis actively control the oom_score_adj value
# for all its processes, depending on their role. The default scores will
# attempt to have background child processes killed before all others, and
# replicas killed before masters.
#
# Redis supports three options:
#
# no: Don't make changes to oom-score-adj (default).
# yes: Alias to "relative" see below.
# absolute: Values in oom-score-adj-values are written as is to the kernel.
# relative: Values are used relative to the initial value of oom_score_adj when
# the server starts and are then clamped to a range of -1000 to 1000.
# Because typically the initial value is 0, they will often match the
# absolute values.
oom-score-adj no
# When oom-score-adj is used, this directive controls the specific values used
# for master, replica and background child processes. Values range -2000 to
# 2000 (higher means more likely to be killed).
#
# Unprivileged processes (not root, and without CAP_SYS_RESOURCE capabilities)
# can freely increase their value, but not decrease it below its initial
# settings. This means that setting oom-score-adj to "relative" and setting the
# oom-score-adj-values to positive values will always succeed.
oom-score-adj-values 0 200 800
#################### KERNEL transparent hugepage CONTROL ######################
# Usually the kernel Transparent Huge Pages control is set to "madvise" or
# or "never" by default (/sys/kernel/mm/transparent_hugepage/enabled), in which
# case this config has no effect. On systems in which it is set to "always",
# redis will attempt to disable it specifically for the redis process in order
# to avoid latency problems specifically with fork(2) and CoW.
# If for some reason you prefer to keep it enabled, you can set this config to
# "no" and the kernel global to "always".
disable-thp yes
################################ LUA SCRIPTING ###############################
# Max execution time of a Lua script in milliseconds.
#
# If the maximum execution time is reached Redis will log that a script is
# still in execution after the maximum allowed time and will start to
# reply to queries with an error.
#
# When a long running script exceeds the maximum execution time only the
# SCRIPT KILL and SHUTDOWN NOSAVE commands are available. The first can be
# used to stop a script that did not yet call any write commands. The second
# is the only way to shut down the server in the case a write command was
# already issued by the script but the user doesn't want to wait for the natural
# termination of the script.
#
# Set it to 0 or a negative value for unlimited execution without warnings.
lua-time-limit 5000
################################ REDIS CLUSTER ###############################
# Normal Redis instances can't be part of a Redis Cluster; only nodes that are
# started as cluster nodes can. In order to start a Redis instance as a
# cluster node enable the cluster support uncommenting the following:
#
# cluster-enabled yes
# Every cluster node has a cluster configuration file. This file is not
# intended to be edited by hand. It is created and updated by Redis nodes.
# Every Redis Cluster node requires a different cluster configuration file.
# Make sure that instances running in the same system do not have
# overlapping cluster configuration file names.
#
# cluster-config-file nodes-6379.conf
# Cluster node timeout is the amount of milliseconds a node must be unreachable
# for it to be considered in failure state.
# Most other internal time limits are a multiple of the node timeout.
#
# cluster-node-timeout 15000
# A replica of a failing master will avoid to start a failover if its data
# looks too old.
#
# There is no simple way for a replica to actually have an exact measure of
# its "data age", so the following two checks are performed:
#
# 1) If there are multiple replicas able to failover, they exchange messages
# in order to try to give an advantage to the replica with the best
# replication offset (more data from the master processed).
# Replicas will try to get their rank by offset, and apply to the start
# of the failover a delay proportional to their rank.
#
# 2) Every single replica computes the time of the last interaction with
# its master. This can be the last ping or command received (if the master
# is still in the "connected" state), or the time that elapsed since the
# disconnection with the master (if the replication link is currently down).
# If the last interaction is too old, the replica will not try to failover
# at all.
#
# The point "2" can be tuned by user. Specifically a replica will not perform
# the failover if, since the last interaction with the master, the time
# elapsed is greater than:
#
# (node-timeout * cluster-replica-validity-factor) + repl-ping-replica-period
#
# So for example if node-timeout is 30 seconds, and the cluster-replica-validity-factor
# is 10, and assuming a default repl-ping-replica-period of 10 seconds, the
# replica will not try to failover if it was not able to talk with the master
# for longer than 310 seconds.
#
# A large cluster-replica-validity-factor may allow replicas with too old data to failover
# a master, while a too small value may prevent the cluster from being able to
# elect a replica at all.
#
# For maximum availability, it is possible to set the cluster-replica-validity-factor
# to a value of 0, which means, that replicas will always try to failover the
# master regardless of the last time they interacted with the master.
# (However they'll always try to apply a delay proportional to their
# offset rank).
#
# Zero is the only value able to guarantee that when all the partitions heal
# the cluster will always be able to continue.
#
# cluster-replica-validity-factor 10
# Cluster replicas are able to migrate to orphaned masters, that are masters
# that are left without working replicas. This improves the cluster ability
# to resist to failures as otherwise an orphaned master can't be failed over
# in case of failure if it has no working replicas.
#
# Replicas migrate to orphaned masters only if there are still at least a
# given number of other working replicas for their old master. This number
# is the "migration barrier". A migration barrier of 1 means that a replica
# will migrate only if there is at least 1 other working replica for its master
# and so forth. It usually reflects the number of replicas you want for every
# master in your cluster.
#
# Default is 1 (replicas migrate only if their masters remain with at least
# one replica). To disable migration just set it to a very large value or
# set cluster-allow-replica-migration to 'no'.
# A value of 0 can be set but is useful only for debugging and dangerous
# in production.
#
# cluster-migration-barrier 1
# Turning off this option allows to use less automatic cluster configuration.
# It both disables migration to orphaned masters and migration from masters
# that became empty.
#
# Default is 'yes' (allow automatic migrations).
#
# cluster-allow-replica-migration yes
# By default Redis Cluster nodes stop accepting queries if they detect there
# is at least a hash slot uncovered (no available node is serving it).
# This way if the cluster is partially down (for example a range of hash slots
# are no longer covered) all the cluster becomes, eventually, unavailable.
# It automatically returns available as soon as all the slots are covered again.
#
# However sometimes you want the subset of the cluster which is working,
# to continue to accept queries for the part of the key space that is still
# covered. In order to do so, just set the cluster-require-full-coverage
# option to no.
#
# cluster-require-full-coverage yes
# This option, when set to yes, prevents replicas from trying to failover its
# master during master failures. However the replica can still perform a
# manual failover, if forced to do so.
#
# This is useful in different scenarios, especially in the case of multiple
# data center operations, where we want one side to never be promoted if not
# in the case of a total DC failure.
#
# cluster-replica-no-failover no
# This option, when set to yes, allows nodes to serve read traffic while the
# the cluster is in a down state, as long as it believes it owns the slots.
#
# This is useful for two cases. The first case is for when an application
# doesn't require consistency of data during node failures or network partitions.
# One example of this is a cache, where as long as the node has the data it
# should be able to serve it.
#
# The second use case is for configurations that don't meet the recommended
# three shards but want to enable cluster mode and scale later. A
# master outage in a 1 or 2 shard configuration causes a read/write outage to the
# entire cluster without this option set, with it set there is only a write outage.
# Without a quorum of masters, slot ownership will not change automatically.
#
# cluster-allow-reads-when-down no
# In order to setup your cluster make sure to read the documentation
# available at https://redis.io web site.
########################## CLUSTER DOCKER/NAT support ########################
# In certain deployments, Redis Cluster nodes address discovery fails, because
# addresses are NAT-ted or because ports are forwarded (the typical case is
# Docker and other containers).
#
# In order to make Redis Cluster working in such environments, a static
# configuration where each node knows its public address is needed. The
# following four options are used for this scope, and are:
#
# * cluster-announce-ip
# * cluster-announce-port
# * cluster-announce-tls-port
# * cluster-announce-bus-port
#
# Each instructs the node about its address, client ports (for connections
# without and with TLS) and cluster message bus port. The information is then
# published in the header of the bus packets so that other nodes will be able to
# correctly map the address of the node publishing the information.
#
# If cluster-tls is set to yes and cluster-announce-tls-port is omitted or set
# to zero, then cluster-announce-port refers to the TLS port. Note also that
# cluster-announce-tls-port has no effect if cluster-tls is set to no.
#
# If the above options are not used, the normal Redis Cluster auto-detection
# will be used instead.
#
# Note that when remapped, the bus port may not be at the fixed offset of
# clients port + 10000, so you can specify any port and bus-port depending
# on how they get remapped. If the bus-port is not set, a fixed offset of
# 10000 will be used as usual.
#
# Example:
#
# cluster-announce-ip 10.1.1.5
# cluster-announce-tls-port 6379
# cluster-announce-port 0
# cluster-announce-bus-port 6380
################################## SLOW LOG ###################################
# The Redis Slow Log is a system to log queries that exceeded a specified
# execution time. The execution time does not include the I/O operations
# like talking with the client, sending the reply and so forth,
# but just the time needed to actually execute the command (this is the only
# stage of command execution where the thread is blocked and can not serve
# other requests in the meantime).
#
# You can configure the slow log with two parameters: one tells Redis
# what is the execution time, in microseconds, to exceed in order for the
# command to get logged, and the other parameter is the length of the
# slow log. When a new command is logged the oldest one is removed from the
# queue of logged commands.
# The following time is expressed in microseconds, so 1000000 is equivalent
# to one second. Note that a negative number disables the slow log, while
# a value of zero forces the logging of every command.
slowlog-log-slower-than 10000
# There is no limit to this length. Just be aware that it will consume memory.
# You can reclaim memory used by the slow log with SLOWLOG RESET.
slowlog-max-len 128
################################ LATENCY MONITOR ##############################
# The Redis latency monitoring subsystem samples different operations
# at runtime in order to collect data related to possible sources of
# latency of a Redis instance.
#
# Via the LATENCY command this information is available to the user that can
# print graphs and obtain reports.
#
# The system only logs operations that were performed in a time equal or
# greater than the amount of milliseconds specified via the
# latency-monitor-threshold configuration directive. When its value is set
# to zero, the latency monitor is turned off.
#
# By default latency monitoring is disabled since it is mostly not needed
# if you don't have latency issues, and collecting data has a performance
# impact, that while very small, can be measured under big load. Latency
# monitoring can easily be enabled at runtime using the command
# "CONFIG SET latency-monitor-threshold <milliseconds>" if needed.
latency-monitor-threshold 0
############################# EVENT NOTIFICATION ##############################
# Redis can notify Pub/Sub clients about events happening in the key space.
# This feature is documented at https://redis.io/topics/notifications
#
# For instance if keyspace events notification is enabled, and a client
# performs a DEL operation on key "foo" stored in the Database 0, two
# messages will be published via Pub/Sub:
#
# PUBLISH __keyspace@0__:foo del
# PUBLISH __keyevent@0__:del foo
#
# It is possible to select the events that Redis will notify among a set
# of classes. Every class is identified by a single character:
#
# K Keyspace events, published with __keyspace@<db>__ prefix.
# E Keyevent events, published with __keyevent@<db>__ prefix.
# g Generic commands (non-type specific) like DEL, EXPIRE, RENAME, ...
# $ String commands
# l List commands
# s Set commands
# h Hash commands
# z Sorted set commands
# x Expired events (events generated every time a key expires)
# e Evicted events (events generated when a key is evicted for maxmemory)
# t Stream commands
# d Module key type events
# m Key-miss events (Note: It is not included in the 'A' class)
# A Alias for g$lshzxetd, so that the "AKE" string means all the events
# (Except key-miss events which are excluded from 'A' due to their
# unique nature).
#
# The "notify-keyspace-events" takes as argument a string that is composed
# of zero or multiple characters. The empty string means that notifications
# are disabled.
#
# Example: to enable list and generic events, from the point of view of the
# event name, use:
#
# notify-keyspace-events Elg
#
# Example 2: to get the stream of the expired keys subscribing to channel
# name __keyevent@0__:expired use:
#
# notify-keyspace-events Ex
#
# By default all notifications are disabled because most users don't need
# this feature and the feature has some overhead. Note that if you don't
# specify at least one of K or E, no events will be delivered.
notify-keyspace-events ""
############################### GOPHER SERVER #################################
# Redis contains an implementation of the Gopher protocol, as specified in
# the RFC 1436 (https://www.ietf.org/rfc/rfc1436.txt).
#
# The Gopher protocol was very popular in the late '90s. It is an alternative
# to the web, and the implementation both server and client side is so simple
# that the Redis server has just 100 lines of code in order to implement this
# support.
#
# What do you do with Gopher nowadays? Well Gopher never *really* died, and
# lately there is a movement in order for the Gopher more hierarchical content
# composed of just plain text documents to be resurrected. Some want a simpler
# internet, others believe that the mainstream internet became too much
# controlled, and it's cool to create an alternative space for people that
# want a bit of fresh air.
#
# Anyway for the 10nth birthday of the Redis, we gave it the Gopher protocol
# as a gift.
#
# --- HOW IT WORKS? ---
#
# The Redis Gopher support uses the inline protocol of Redis, and specifically
# two kind of inline requests that were anyway illegal: an empty request
# or any request that starts with "/" (there are no Redis commands starting
# with such a slash). Normal RESP2/RESP3 requests are completely out of the
# path of the Gopher protocol implementation and are served as usual as well.
#
# If you open a connection to Redis when Gopher is enabled and send it
# a string like "/foo", if there is a key named "/foo" it is served via the
# Gopher protocol.
#
# In order to create a real Gopher "hole" (the name of a Gopher site in Gopher
# talking), you likely need a script like the following:
#
# https://github.com/antirez/gopher2redis
#
# --- SECURITY WARNING ---
#
# If you plan to put Redis on the internet in a publicly accessible address
# to server Gopher pages MAKE SURE TO SET A PASSWORD to the instance.
# Once a password is set:
#
# 1. The Gopher server (when enabled, not by default) will still serve
# content via Gopher.
# 2. However other commands cannot be called before the client will
# authenticate.
#
# So use the 'requirepass' option to protect your instance.
#
# Note that Gopher is not currently supported when 'io-threads-do-reads'
# is enabled.
#
# To enable Gopher support, uncomment the following line and set the option
# from no (the default) to yes.
#
# gopher-enabled no
############################### ADVANCED CONFIG ###############################
# Hashes are encoded using a memory efficient data structure when they have a
# small number of entries, and the biggest entry does not exceed a given
# threshold. These thresholds can be configured using the following directives.
hash-max-ziplist-entries 512
hash-max-ziplist-value 64
# Lists are also encoded in a special way to save a lot of space.
# The number of entries allowed per internal list node can be specified
# as a fixed maximum size or a maximum number of elements.
# For a fixed maximum size, use -5 through -1, meaning:
# -5: max size: 64 Kb <-- not recommended for normal workloads
# -4: max size: 32 Kb <-- not recommended
# -3: max size: 16 Kb <-- probably not recommended
# -2: max size: 8 Kb <-- good
# -1: max size: 4 Kb <-- good
# Positive numbers mean store up to _exactly_ that number of elements
# per list node.
# The highest performing option is usually -2 (8 Kb size) or -1 (4 Kb size),
# but if your use case is unique, adjust the settings as necessary.
list-max-ziplist-size -2
# Lists may also be compressed.
# Compress depth is the number of quicklist ziplist nodes from *each* side of
# the list to *exclude* from compression. The head and tail of the list
# are always uncompressed for fast push/pop operations. Settings are:
# 0: disable all list compression
# 1: depth 1 means "don't start compressing until after 1 node into the list,
# going from either the head or tail"
# So: [head]->node->node->...->node->[tail]
# [head], [tail] will always be uncompressed; inner nodes will compress.
# 2: [head]->[next]->node->node->...->node->[prev]->[tail]
# 2 here means: don't compress head or head->next or tail->prev or tail,
# but compress all nodes between them.
# 3: [head]->[next]->[next]->node->node->...->node->[prev]->[prev]->[tail]
# etc.
list-compress-depth 0
# Sets have a special encoding in just one case: when a set is composed
# of just strings that happen to be integers in radix 10 in the range
# of 64 bit signed integers.
# The following configuration setting sets the limit in the size of the
# set in order to use this special memory saving encoding.
set-max-intset-entries 512
# Similarly to hashes and lists, sorted sets are also specially encoded in
# order to save a lot of space. This encoding is only used when the length and
# elements of a sorted set are below the following limits:
zset-max-ziplist-entries 128
zset-max-ziplist-value 64
# HyperLogLog sparse representation bytes limit. The limit includes the
# 16 bytes header. When an HyperLogLog using the sparse representation crosses
# this limit, it is converted into the dense representation.
#
# A value greater than 16000 is totally useless, since at that point the
# dense representation is more memory efficient.
#
# The suggested value is ~ 3000 in order to have the benefits of
# the space efficient encoding without slowing down too much PFADD,
# which is O(N) with the sparse encoding. The value can be raised to
# ~ 10000 when CPU is not a concern, but space is, and the data set is
# composed of many HyperLogLogs with cardinality in the 0 - 15000 range.
hll-sparse-max-bytes 3000
# Streams macro node max size / items. The stream data structure is a radix
# tree of big nodes that encode multiple items inside. Using this configuration
# it is possible to configure how big a single node can be in bytes, and the
# maximum number of items it may contain before switching to a new node when
# appending new stream entries. If any of the following settings are set to
# zero, the limit is