Android中音频管理--AudioFocus机制使用说明

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AudioFocus 机制说明


一、 说明

   Android 2.2引入了称作AudioFocus的机制来管理对Audio资源的竞争的管理与协调 按照AudioFocus的机制,在使用AudioStream之前,需要申请AudioFocus,在获得AudioFocus之后才可以使用相应的AudioStream;如果有别的程序竞争你正在使用的AudioStream,你的程序需要在收到通知之后做停止播放或者降低声音的处理。该机制需要合作完成。

 

二、 使用方法介绍

 

1.音频的播放

 

AudioManager am = mContext.getSystemService(Context.AUDIO_SERVICE);
...

// Request audio focus for playback
int result = am.requestAudioFocus(afChangeListener,
                                 // Use the music stream.
                                 AudioManager.STREAM_MUSIC,
                                 // Request permanent focus.
                                 AudioManager.AUDIOFOCUS_GAIN);
   
if (result == AudioManager.AUDIOFOCUS_REQUEST_GRANTED) {
        // Start playback.
}

2.播放完成的释放

 

// Abandon audio focus when playback complete    
 am.abandonAudioFocus(afChangeListener);

3.Focus改变的监听

OnAudioFocusChangeListener afChangeListener = new OnAudioFocusChangeListener() {
    public void onAudioFocusChange(int focusChange) {
        if (focusChange == AudioManager.AUDIOFOCUS_LOSS_TRANSIENT //临时失焦
            // Pause playback
        } else if (focusChange == AudioManager.AUDIOFOCUS_GAIN) { //获取焦点
            // Resume playback 
        } else if (focusChange == AudioManager.AUDIOFOCUS_LOSS) {
            am.abandonAudioFocus(afChangeListener);
            // Stop playback
        }
    }
};

 

三、AudioFocus机制时序图


四、使用代码示例

 

 

public static void init(Context context) {

mContext = context;

AudioManager am = (AudioManager) mContext.getSystemService(Context.AUDIO_SERVICE);

int result = am.requestAudioFocus(, AudioManager.STREAM_MUSIC, AudioManager.AUDIOFOCUS_GAIN);

if(result == AudioManager.AUDIOFOCUS_REQUEST_GRANTED){

startPlay();

}

}

 

OnAudioFocusChangeListener afChangeListener = new OnAudioFocusChangeListener() {

public void onAudioFocusChange(int focusChange) {

            if (focusChange == AudioManager.AUDIOFOCUS_LOSS_TRANSIENT) {//临时失焦

            // Pause playback

             pausePlay();

        } 

        else if (focusChange == AudioManager.AUDIOFOCUS_GAIN) { //获取焦点

            // Resume playback 

         resumePlay();

        } 

        else if (focusChange == AudioManager.AUDIOFOCUS_LOSS) {

           am.abandonAudioFocus(afChangeListener);

           // Stop playback

              stopPlay();

        }

     }

};

五、使用帮助类AudioFocusHelper

package com.utility.helper;

import com.utility.common.LogHelper;

import android.content.Context;
import android.media.AudioManager;
import android.media.AudioManager.OnAudioFocusChangeListener;

public class AudioFocusHelper {
	private static Context mContext;
	private static final String TAG = "AudioFocusHelper";
	private volatile static AudioFocusHelper instance; // 实例
	private OnAudioFocusChangeListener mAudioFocusChangeListener;
	private AudioManager mAudioManager;
	private static final int AUDIO_NO_FOCUS_NO_DUCK = 0;
	private static final int AUDIO_FOCUSED  = 2;
	private int mAudioFocus = AUDIO_NO_FOCUS_NO_DUCK;
	
	public static AudioFocusHelper getInstance(Context context) {
		mContext = context;
		if (instance == null) {
			synchronized (AudioFocusHelper.class) {
				if (instance == null) {
					instance = new AudioFocusHelper();
				}
			}
		}
		return instance;
	}
		
	private AudioFocusHelper() {
		if(null != mContext){
			mAudioManager = (AudioManager) mContext.getSystemService(Context.AUDIO_SERVICE);
		}
	}
	
	/**
	 * 设置 audiofocus changelistener,只调一次
	 */
	public void setAudioFocusChangeListener(OnAudioFocusChangeListener listener){
		if(null == mAudioManager && null != mContext){
			mAudioManager = (AudioManager) mContext.getSystemService(Context.AUDIO_SERVICE);
		}
		mAudioFocusChangeListener = listener;
		LogHelper.releaseLog(TAG, "setAudioFocusChangeListener");
	}
	
	/**
	 * get AudioFocus,播放前调用,需先调用setAudioFocusChangeListener
	 * return true: focus success
	 */
	public boolean startFocus(){
		LogHelper.releaseLog(TAG, "startFocus");
		if(null != mAudioManager && mAudioFocus != AUDIO_FOCUSED){
			int result = mAudioManager.requestAudioFocus(mAudioFocusChangeListener, AudioManager.STREAM_MUSIC,
	                AudioManager.AUDIOFOCUS_GAIN);
			if (result == AudioManager.AUDIOFOCUS_REQUEST_GRANTED) {
                mAudioFocus = AUDIO_FOCUSED;
            }
		}
		if(mAudioFocus == AUDIO_FOCUSED){
			return true;
		}else{
			return false;
		}
	}
	
	/**
	 * give up AudioFocus,播放完成调用
	 * return true: stop success
	 */
	public boolean stopFocus(){
		LogHelper.releaseLog(TAG, "stopFocus");
		if (null != mAudioManager && mAudioFocus == AUDIO_FOCUSED) {
            if (mAudioManager.abandonAudioFocus(mAudioFocusChangeListener) == AudioManager.AUDIOFOCUS_REQUEST_GRANTED) {
                mAudioFocus = AUDIO_NO_FOCUS_NO_DUCK;
            }
        }
		if(mAudioFocus == AUDIO_NO_FOCUS_NO_DUCK){
			return true;
		}else{
			return false;
		}
	}
	/**
	 * 释放资源
	 */
	public void release(){
		mAudioManager = null;
		instance = null;
	}
}

六、AudioFocusHelper使用说明

一、说明

Helios应用在播放音频时需要统一使用CommonSDK中的AudioFocusHelper获取AudioStream,并设置监听,实用完成后释放AudioStream.

权限:android.permission.MODIFY_AUDIO_SETTINGS

二、使用方法

1.设置OnAudioFocusChangeListener监听,方法如下:

AudioFocusHelper.getInstance(mContext).setAudioFocusChangeListener(OnAudioFocusChangeListener listener);

2.播放前调用startFocus方法,如下:

AudioFocusHelper.getInstance(getApplicationContext()).startFocus();

返回true:获取AudioStream成功,false:失败

3.播放完成后调用stopFocus方法,如下:

AudioFocusHelper.getInstance(getApplicationContext()).stopFocus();

返回true:释放AudioStream成功,false:失败

三、OnAudioFocusChangeListener监听说明

示例:

public void onAudioFocusChange(int focusChange) {

 if (focusChange == AudioManager.AUDIOFOCUS_GAIN ) {

//获取焦点

else if (focusChange == AudioManager.AUDIOFOCUS_LOSS || focusChange == AudioManager.AUDIOFOCUS_LOSS_TRANSIENT ||focusChange == AudioManager.AUDIOFOCUS_LOSS_TRANSIENT_CAN_DUCK

) {

//失去焦点

 }

}

四、注意

开始播放音频前,需要调用startFocus,返回成功即可播放,失败不播放。结束播放时,需要调用stopFocus。


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