5.3. Image Objects
5.3. 图像对象
An image object is used to store a one-, two- or three-dimensional texture, frame-buffer or image. The elements of an image object are selected from a list of predefined image formats. The minimum number of elements in a memory object is one.
图像对象用于存储一个、两个或三维纹理、帧缓冲区或图像。图像对象的元素是从预定义图像格式的列表中选择的。内存对象中元素的最小数目为一。