子类内存分配
一.证明虚继承的子对象按上表分配成员:
测试1:
#include <iostream>
using namespace std;
typedef void(*func_t)(void);
#define NON_STATIC_DATA_NUM 2 //继承的和自己的
#define VIRTUAL_SELF_FUNC_NUM 4 //继承的虚函数与自己的任何函数总量
class Father {
public:
Father() :x(100), y(200) {}
virtual void func1() {
cout << __FUNCTION__ << endl;
}
virtual void func2() {
cout << __FUNCTION__ << endl;
}
virtual void func3() {
cout << __FUNCTION__ << endl;
}
static int z;
int x = 300;
int y = 400;
};
class Mother {
public:
Mother() :m(300), n(400) {}
virtual void handle1() {
cout << __FUNCTION__ << endl;
}
void handle2() {
cout << __FUNCTION__ << endl;
}
void handle3() {
cout << __FUNCTION__ << endl;
}
public:
int m = 100;
int n = 200;
};
class Son :public Mother, public Father {
public:
Son() :s(500) {}
void son() {
cout << __FUNCTION__ << endl;
}
int s = 500;
};
int main() {
Son father;
int* vptr = (int*)*(int*)(&father);
//证明:对象中最先存储vptr
cout << "对象地址:" << (int*)&father << "中存的是虚函数指针地址:" << vptr << endl;
((func_t) * ((int*)*(int*)&father + 0))();
((func_t) * ((int*)*(int*)&father + 1))();
((func_t) * ((int*)*(int*)&father + 2))();
//通过vptr访问所有虚函数=>vptr指向虚函数表首地址
for (int i = 0; i < VIRTUAL_SELF_FUNC_NUM; i++) {
((func_t) * ((int*)*(int*)&f + i))();
}
//通过对象地址访问对象的三个数据成员地址和值(静态数据成员存储在类中,不能通过对象地址查看)
for (int i = 0; i < NON_STATIC_DATA_NUM; i++) {
cout << "第" << i + 1 << "个非静态数据成员的十六进制地址:" << hex << int(&f) + 4 + 4 * i << " = " << &(f.m) << endl;
}
cout << "及值:" << dec << *(int*)(int(&f) + 4 * 1) << " = " << f.m << endl;
cout << "及值:" << dec << *(int*)(int(&f) + 4 * 2) << " = " << f.n << endl;
cout << "及值:" << dec << *(int*)(int(&f) + 4 * 3) << " = " << f.x << endl;
cout << "及值:" << dec << *(int*)(int(&f) + 4 * 4) << " = " << f.y << endl;
cout << "及值:" << dec << *(int*)(int(&f) + 4 * 5) << " = " << f.s << endl;
//通过
system("pause");
return 0;
}
测试2:
#include <iostream>
using namespace std;
class Father {
public:
virtual void func1() { cout << "Father::func1" << endl; }
virtual void func2() { cout << "Father::func2" << endl; }
virtual void func3() { cout << "Father::func3" << endl; }
void func4() { cout << "非虚函数:Father::func4" << endl; }
public: //为了便于测试main函数调取数据成员,特别改用public
int x = 100;
int y = 200;
static int z;
};
int Father::z = 0;
class Mother {
public:
virtual void handle1() { cout << __FUNCTION__ << endl; }
void handle2() { cout << __FUNCTION__ << endl; }
void handle3() { cout << __FUNCTION__ << endl; }
};
class Son :public Father, public Mother {
public:
void func1() { cout << "Son::func1" << endl; }
void handle1() { cout << __FUNCTION__ << endl; }
virtual void boy() { cout << __FUNCTION__ << endl; }
int m = 400;
int n = 500;
};
typedef void (*func_t)(void);
int main(void) {
Father father;
// 含有虚函数的对象的内存中,最先存储的就是“虚函数表”
cout << "对象地址:" << (int*)&father << endl;
int* vptr = (int*)*(int*)&father;
cout << "虚函数表指针vptr:" << vptr << endl;
cout << "调用第1个虚函数: ";
((func_t) * (vptr + 0))();
cout << "调用第2个虚函数:";
((func_t) * (vptr + 1))();
cout << "调用第3个虚函数: ";
((func_t) * (vptr + 2))();
cout << "第1个数据成员的地址: " << endl;
cout << &father.x << endl;
cout << std::hex << (int)&father + 4 << endl;//位于虚函数表之战之后
cout << "第1个数据成员的值:" << endl;
cout << std::dec << father.x << endl;
cout << *(int*)((int)&father + 4) << endl;
cout << "第2个数据成员的地址: " << endl;
cout << &father.y << endl;
cout << std::hex << (int)&father + 8 << endl;
cout << "第2个数据成员的值:" << endl;
cout << std::dec << father.y << endl;
cout << *(int*)((int)&father + 8) << endl;
cout << "sizeof(father)==" << sizeof(father) << endl;
Father father2;
cout << "father的虚函数表:";
cout << *(int*)(*(int*)&father) << endl;
cout << *vptr << endl;
cout << "father2的虚函数表:";
cout << *(int*)(*(int*)&father2) << endl;
//②使用继承的虚函数表
Son son;
int* vptr2 = (int*)*(int*)&son;
//cout << "第一个虚函数表指针:" << vptr2 << endl;
for (int i = 0; i < 4; i++) {
cout << "调用第" << i + 1 << "个虚函数:";
((func_t) * (vptr2 + i))();
}
for (int i = 0; i < 2; i++) {
cout << *(int*)((int)&son + 4 + i * 4) << endl;
}
int* vptr3 = (int*)*((int*)&son + 3);
for (int i = 0; i < 1; i++) {
cout << "调用第" << i + 1 << "个虚函数:";
((func_t) * (vptr3 + i))();
}
for (int i = 0; i < 2; i++) {
cout << *(int*)((int)&son + 16 + i * 4) << endl;
}
return 0;
}
二.final与override用法
final终结版
override强调重写
#include <iostream>
using namespace std;
class BillGates final {
public:
void assest() {
cout << "我死后所有遗产捐献,不留给子代!" << endl;
}
};
class Dad {
public:
void eat() {
cout << "爸比在吃饭" << endl;
}
};
class Mom {
public:
virtual void faceScore() {
cout << "麻麻优雅端庄" << endl;
}
virtual void rules() final {
cout << "家规:善良,无悔" << endl;
}
};
class Me :public Dad, public Mom{
public:
//void rules();不能再写!!
void faceScore() override {//virtual函数顶替时可调自己的!子类的virtual不必写,写了的话自己的子类也可以修改
cout << "我火辣辣" << endl;
}
void eat() {//普通函数可以再写!只是顶替时不能调用
cout << "我在吃饭饭~" << endl;
}
};
class Daughter :public Me {
public:
void faceScore() override {
cout << "女儿表示很娇柔" << endl;
}
};
void party(Dad& dad, Mom& mom, Me& me) {
dad.eat();
mom.faceScore();
me.faceScore();
}
int main() {
Me me;
Daughter daughter;
party(me, daughter, daughter);//女儿表示很娇柔
//只要同名函数一个是virtual了,那么继承的所有同名函数都是virtual都是自由的!
return 0;
}
三.纯虚函数:
#include <iostream>
using namespace std;
class Shape {
public:
Shape(string color = "WHITE") {
this->color = color;
}
string getColor() { //公用功能,取得各自数据
return color;
}
virtual int area() = 0;//仅虚拟函数允许纯说明符,且纯说明符仅允许=0
private:
string color;
};
class Circle:public Shape {
public:
Circle(int radius = 0, string color = "WHITE") :Shape(color), radius(radius) {}//相当于this->radius = radius;
int area() { //纯虚类在子类中实现这个功能
return 3.14 * radius * radius;
}
private:
int radius;
};
int main() {
Circle c;
return 0;
}